Color Zone 1.5 Update
What's New; New Menu/Button Design New Background Musics Resized in-game UI components Added Update Notes, Upcoming and Known Issues sections (will be filled in next updates)
Technical data

What's New; New Menu/Button Design New Background Musics Resized in-game UI components Added Update Notes, Upcoming and Known Issues sections (will be filled in next updates)

What's New; Added new map, new character, new ability In-Lobby Session Settings Replicated AimOffset / Turn animations Kill count added to the score (may change) Reduced pickup spawn time, stunned time Fixed no-clip when character dies on air Relocate bots if stuck Camera shake e

What's New; New User Interface (UI) Vision Ability Added Rocket Locked On Warning UI Added Score in Tab Menu Added ping in Tab Menu Showing active buff/debuffs in UI Added Damage/Heal Effect Only query leaderboards while steam is active Removed ping indicator if Server Increased

What's new: Implemented Gameplay Ability System (GAS) Added Rocket Marker. (Indicator for launching rockets with LMB at nearest enemy.) Ability to Stun Everyone (Previously it was only the closest enemy.) Added in-game sensitivity setting. More efficient network traffic with GAS.

In this update, offline play mode has been added to the game. You will be able to play with 5 bots. The ability to change the difficulty of the game mode, new map and character selection screen will be added in the next updates. Dedicated server infrastructure continues to be dev