2026/04/26 Content Update,New Language Support
Side Stage 8 has been added. Starting from this version, Italian and Malay are now supported.

Developer posts and news about this game.

Side Stage 8 has been added. Starting from this version, Italian and Malay are now supported.

Increased resolution of all stage movie sequence cameras Added “Return to Base Camp” option in the pause menu Replaced Stage 4 concrete floor material with a higher-resolution version Added a dedicated intro movie for Stage 3 Optimized Stage 7 Adjusted floor material and skylight

Updated collision settings for floor meshes Removed the Detached House route in Stage 1. Relocated 2 followers from the house route to the Laboratory access path. Updated collision settings for floor meshes. Optimized draw calls via asset instancing. Fixed shop purchase bug. Fixe

8.9.10 Stage Updates, Game Story Complete, various bugs fix, font fix, Getting ready for official release

Fixed a problem that penetrated the wall in the event of a physical simulation while running, Fixing the problem of getting stuck on the floor when summoning followers in the 2nd stage boss room The last patch in November 走行中に物理シミュレーションが発生した場合に壁を貫通する問題を修正。 2段階ボスルームのフォロワー召喚時に床に引っか

8 Stage Name Change (No Game) Start Movie Only 8ステージ名変更(ゲーム不可) スタートムービー視聴のみ可能 8스테이지 이름 변경(게임불가) 스타트 무비 시청만 가능

-日本語- ストアエラーの修正、インベントリスロット2イメージの変更なしの問題の修正 オプションのアドオン: フォロワーによる頻繁なブロックの防止(テレポートのオン/オフ) オプションの難易度を変更可能 ゾンビスポーン数の変更 Default : (通常:38、ハード:45、地獄53) 敵が多ければ多いほど、ゲームの性能が悪くなる。 8StageStartStoryComplete(ゲームプレイ不可) ストーリー映画を見ることができます。 >>ムービーの終了、ロビーマップに移動します。 以前の保存に互換性がない可能性があるため、チートを追加す

Will be updated when modifications are completed

상점 개편 : 탄약 제외한 소모품 개수 표시, 2번무기 있는 상태에서 새로운 무기구입시 탄약 사라지는 문제 수정, 1스테이지 텍스쳐 품질 향상, 조금 더 보기편한 HUD화면으로 수정, 1스테이지 터널구간에서 적들이 벽뚫고 나오는 문제 수정, 최적화 작업 약간. 店舗改編:弾薬を除いた消耗品の数表示、2番武器がある状態で新しい武器購入時に弾薬が消える問題の修正、 第1ステージテクスチャの品質向上、より見やすいHUD画面に修正、第1ステージトンネル区間で敵が壁を突き抜ける問題修正、最適化作業を若干。 Store reorgani

Change how the store operates: Store ui is displayed and the game is in progress (not working when attacked by enemies) >> After change: Store ui is paused when it is displayed. Turn off game pauses when the store button is pressed The problem fix that hud doesn't come out

Removed the 3rd floor of the 1st stage special research center (Stage 1 was boring) Add optimization task Adjust follower collision using melee weapons, When leaving a follower while running: Fixed the problem that the animation was broken and the player's point of view became st

I'm going to take a break for about two days and continue working on stage 8

7 side stage update / The difficulty level is very high, so be careful. Feedback is welcome.

Add Market Manual Close Button, Modifying the Convenience of Market, Follower drop off point modification Point, Lower Special Weapons Market Prices, Stage6 Movie Bug Fix, Change lobby map floor texture, raise stage 1 material field texture, Player animation (on board) Modify the

Modifying the human follower boarding animation with special weapons, changing the menu interface, and displaying the player hud inside the test room at all times

Follower weapon sound control, 8 STAGE OPERATION START , Easily board after deleting followers ui

Problems not changing boarding animation while walking or running fix

stage 3 side bug fix

Loby Map add text : E key Interact

Current: 7 main stories and 1 side stage