Playtest, Small Delay!
Hail Vikings! We are having some minor technical difficulties, so the playtest will start at 19 instead of at 18. So sorry if this causes you any inconvenience!


Hail Vikings! We are having some minor technical difficulties, so the playtest will start at 19 instead of at 18. So sorry if this causes you any inconvenience!

Hail Vikings! Our next playtest starts on Monday, so we hope you are ready! We are looking forward to hearing your feedback and hope you will find the time to enjoy it during the week-long playtest! Additionally, we want to do a bit of an event! At some point in the future, we wa

Hail Vikings! We bring tidings from the lands of Várenheim and details on the playtest in June! First, we want to fill you in on some details about the new features in the upcoming playtest, and then we want to tell you about our new Founding Raiders Warband on Discord . New Basi

Hail Vikings! We are announcing a week-long playtest from the 8th of June, all the way through to the 15th of June! We had a great time during our last playtest and got a lot of good feedback from you all, so this time we want to give you all a lot more time with the game! Playte

Hail Vikings! For this playtest, we have tried to make a better way to report bugs. Last time we used Discord, it worked fine, but it created a lot of overhead for us to convert bug reports into tasks. So, this time we have created a Bug Report form that can be accessed from the

Hail Vikings! To go along with our upcoming playtest, we’re hosting a live developer stream during the playtest! We’ll be playing Nanokings , showing off gameplay, and chatting with you about the game, the team, and whatever else comes up, including answering questions, so ask us

Hail Vikings! This is going to be a long one, because we have added quite a bit to Nanokings since the last playtest, so here goes: New Playable Character - Frejya the Stoic She is a powerful archer who focuses on mobility and killing enemies from afar, leading to a very differen

Hail Vikings! We've put together a gameplay trailer! If you participated in our last playtest, you probably recognise some of it, but in case you didn't and are thinking about joining the next one, here is some of what you can expect! We'll be throwing up a couple of more posts h

Hail Vikings! We are having another playtest! We received a ton of good feedback the last time we did this, and we had a lot of fun too, so we are looking forward to you taking some time to try out Nanokings again! The playtest will start on the 24th of April and last until the 2

Hail Vikings! We’ve got something cool brewing for you all, and today we’re giving you a first look at a new character entering the fray: Freyja, the Stoic. She’s been wandering the dangerous wilds of Myrkrafjordur in search of vengeance… and she’s here to settle some scores. Fas

Hail Vikings! Our first public playtest has come to an end, and we want to say thank you for participating! Seeing you jump in, explore, experiment, and even break things has been a blast, and it means a lot to us. The feedback we received is incredibly helpful, including numerou

Hail Vikings! Our Public Playtest starts today, and we hope you'll enjoy. If you have any feedback, or find any bugs or other issues, please share them with us on Discord! You're of course also more than welcome to join us on Discord, and we will do our best to have some people a

Hail Vikings! Since we’re back, we think it’s about time we have a Public Playtest of Nanokings, and it begins next Friday and will be available allthrough the weekend! We would absolutely love for all of you to participate and try the game we have been working on so hard since t

Hail Vikings! It’s been quite a while since we last posted - and today, we’re very excited to finally say: We’re Back! Even though we have been quiet on Steam, our development never stopped, and we have been active in other places, too. Our team has been working hard during the n

Greetings vikings, As you can tell from the store page, the visual overhaul has been successfully implemented! In this and the following devlogs we will go deeper into the art style evolution of our characters and the game, starting with Ulfur, the warrior! Humble beginnings Ulfu

Vikings, Today we're showing some Nanokings gameplay, in preparation for the visual overhaul and the upcoming demo! Let's check it out!

Vikings, Tomorrow, 19th of February, we will be livestreaming Nanokings gameplay! ːsteamhappyː Start: 3pm CET, 19th of April End: 6pm CET, 21st of April The gameplay will feature current version of the game. We hope to get you a bit more familiarized with Nanokings before the big

Greetings Vikings, We have some really exciting news to share with you all! What’s it about? Let’s check them out! Steam demo After many months of hard work, we’re happy to announce that Nanokings demo is on its way to Steam and, while we don’t have a set date at this time, we ai

👁️ Exclusive Preview: Dive into the world of Nanokings with our exclusive online showcase. Although playing the game isn't possible right now, you'll get an in-depth look at its current state and the exciting developments we have in store. 🗣️ Behind the Scenes: Hear from our te

Greetings, Vikings! Welcome back to another thrilling chapter of our devlog series for Nanokings . As we venture deeper into development, we're excited to showcase the remarkable progress we've achieved. From refining core mechanics to weaving intricate storytelling, let's delve