Memory's Reach

Coming soon

100 Stones Interactive

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Demo Update 0.12.7

    Just a small update to fix a few bugs and make other improvements. Bug Fixes Fixed (I hope) the weird screen freeze bug that could occur moving between specific rooms in the jungle area. The good news is I have not been able to re-create the bug since implementing this fix, so if

  2. Developer post

    Demo patch 0.12.6

    Note: This patch is currently only available for the Windows version. The Mac version should be up within the next few days. Just a quick patch to fix some bugs: Fixed a collision issue in the elevator puzzle room after collecting the Surge ability that was causing a soft lock. A

  3. Developer post

    Demo Update 0.12.5

    Farewell to City of Lys I hope everyone enjoyed taking a look at the City of Lys over the past month - because time is up! This new update removes the preview area, you'll have to wait until the full release to revisit it :) Demo Intro Changes In addition, this update removes the

  4. Developer post

    Demo patch 0.12.2

    A small patch to fix some issues identified in the City of Lys preview area. Thank you to everyone who has reported bugs, it is very appreciated!

  5. Developer post

    Zone Preview: The City of Lys

    High above the clouds perched upon impossible spires awaits the silent city of Lys, capital of Virishal and high seat of the Hexarch Council. Explore its abandoned towers and challenge yourself with new puzzles, discover forgotten lore, and seek out hidden secrets in this limited

  6. Developer post

    Memory's Reach is in the Thinky Direct

    Super stoked to announce that Memory's Reach will feature in the 2026 Thinky Direct! The Thinky Direct is a digital event that showcases exclusive trailers and announcements for some of the most exciting upcoming thinky games. For about an hour on 28th May, at 6pm BST (10am PDT,

  7. Developer post

    Demo Patch 0.11.3

    A minor update to fix a few bugs that found their way into the recent update. Including: Sensitivity issue when using the mouse on the map screen. Some UI issues.

  8. Developer post

    Demo Update 0.11.2

    Development continues on Memory's Reach with a lot of little tweaks and improvements making their way into the demo with this patch. But also some big changes to the level design and progression. Most notably: the Virishal Depths section has been removed from the demo. This was a

  9. Developer post

    Demo Update: Sector 03 Preview

    Sunk deep into the cavernous depths of Planet Virishal lies a great planetary engine, a technological marvel of unfathomable scale and the source of power for Mairish civilization. Explore the subterranean megastructure, solve complex environmental puzzles, and harness a powerful

  10. Developer post

    Metroidvania Fusion Festival

    Excited to announce that Memory's Reach is part of the Metroidvania Fusion Festival , hosted by Human Qube Games and taking place from Nov 3 to 11. If you've clicked through from the festival page, welcome! Memory's Reach is something a little different: A first person, puzzle-fo

  11. Developer post

    Demo Update 0.9.8

    Some minor updates to the demo as development on the full game continues. General Changes: Updated Unity Engine version to resolve a security issue identified by Unity in older versions of their engine. Some minor level design changes to incorporate the new carriable objects into

  12. Developer post

    Memory's Reach is in the PAX Aus Indie Showcase

    Memory's Reach will be back at PAX Aus this October, and this year I'm thrilled to announce that the game has been selected as one of the winners of this year's Aus Indie Showcase ːsteamhappyː From the PAX Aus website : "The pinnacle of indie game development, the Aus Indie Showc

  13. Developer post

    Next Fest Demo Now Available to Play

    The full Memory's Reach Demo is now unlocked! If you've already completed the first part of the demo, it's time to continue your adventure: Located behind the Mairish Shrine in the Landing Zone, a seemingly nondescript platform guards access to a powerful new ability. Solve its p

  14. Developer post

    Cerebral Puzzle Showcase

    I am excited to announce that Memory's Reach has been selected to take part in this year's Cerebral Puzzle Showcase , a curated Steam event of great puzzle and thinky games! There will be a bunch of demos playable and games on sale during the event and live streams on the Showcas

  15. Developer post

    New Demo Out Now

    Huge news! I am very excited to announce that a brand new demo for Memory's Reach is now available! This demo has been prepared for two big upcoming events in which Memory's Reach will take part: the Cerebral Puzzle Showcase , taking place from May 29 to June 5, and Steam Next Fe

  16. GamingOnLinux

    First person puzzle-adventure metroidvania Memory's Reach looks great with Steam Deck support announced

    Memory's Reach is a very promising looking first-person puzzle-adventure metroidvania, and the good news is that it will have Steam Deck support at launch. Read the full article here:

  17. Developer post

    Mac demo now available, plus Steam Deck support and more!

    It's been a busy time over here at 100 Stones HQ, but we're finally ready to release a significant update to the pre-alpha demo. This update brings with it a number of important features that will lay the groundwork for a much more substantial update coming very soon... Mac Demo

  18. Developer post

    Zone Preview: Kolgil Rainforest

    Explore the Kogil Rainforest, a massive scientific facility used to monitor the life signs of the lost planet of Virishal. Check it out in this new zone preview trailer! The Kogil Rainforest is the first major area of the game, where you will encounter your first challenging puzz

  19. Developer post

    Demo Update

    Just a quick update to say that the Pre-Alpha Demo has been updated to the latest version, specifically the version that was shown at PAX Aus this year. Here's a list of the most visible changes: Many graphical improvements, especially to shaders and post effects. Added three add

  20. Developer post

    Memory's Reach will be at PAX Aus this October

    Memory's Reach will be playable at PAX Aus this October. In addition to the latest version of the Pre-alpha demo (an updated version of the demo available on Steam) I'll also have the entirety of Sector 01 - the Kolgil Rainforest, available to play on request. An in-development v