1.3.16 Patch Update
Fixed an issue where some units became uncontrollable neutral units.

Developer posts and news about this game.

Fixed an issue where some units became uncontrollable neutral units.

*Fixed the glitch of Tech effects not applying to certain bonus units. *Fixed the glitch where healing units could not be retrieved. *Corrected the attack logic of some hostile units.

*Fixed the glitch of Construction Bonus not taking effect. *Fixed some description errors in certain levels. *Updated the SDK.

Fixed the glitch that stacked Techs return back to initial effects. Fixed the glitch that some Techs are missing or not taking effect.

Fixed the glitch of losing items upon picking up. Fixed the display glitch of some units. Fixed the refreshing glitch upon purchasing in the shop.

Added new Commands and adjusted Command Setup. Added new airdrop reinforcements (spawned in random events). Fixed the glitch of Healing Drone not recovering the shield. Optimized the display of Xeno Tutorial.

Added new events that can drop Tech. Added Xeno Tutorial to help learn about game mechanics and more. Tech rewards can now be refreshed with Metal. Adjusted Healing/Swift/Shield devices: their buffs no longer stack up. Fixed the glitch of item lost. Fixed the glitch in Airdrop Mi

*New chapter: Chaos Rage *New feature Command Setup & new Techs *Adjusted Tech and Level Reward UI *Adjusted and merged Command and some Techs *Adjusted bank deposit and withdrawal amount *Fixed glitches of recycling *Added Try Out and Particle Cannon Tower (Players who have

Regular content update, including optimizations and bug fixes.

*Added troop & building recycling: you can now select troops/buildings to recycle them when disengaging from battles for 5s. *All new troops will be airdropped to battlefront. *Fearless Company's troop training is shortened. *Adjusted the drop rate of tier 2 Techs *Adjusted B

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