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  1. All games
Legacy cover art

Legacy

Firedanger Studio

Released
03 Feb 2023
Platforms
Apple
Last updated
13 Sep 2026, 23:24
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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ExplorationFantasyMedievalCartoony
Latest players
0
Player history
Steam reviews
0
0 reviews
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—
Follower history
United States store
$4.99
Regional prices
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. 14 Aug 2026Developer post

    A Shrubbery!

    -NEW SAVE- Version 0.5.8.2 has brought shrubs to the game, they just get in the way for now, but don't worry a hatchet will fit that problem. Citizens that die now leave a skeleton where they died. This is a step toward burial and diseases along with the decay, citizen inventory

    Read update · Original post

  2. 31 Jul 2026Developer post

    Hunter's Post and Firewood Holder

    New buildings menus and progression! It's been more than a year and I'm doing my best to keep this game progressing! Life is life and I am working hard to keep these updates coming often. This update added two new buildings as well as a basic building progression unlock system. I

    Read update · Original post

  3. 29 Mar 2025Developer post

    Character Customization and Clouds!

    I’m thrilled to announce the release of Legacy version 0.5.7.5! Please note that this update requires a new save, meaning older saves won’t be compatible as we roll out these exciting changes. This version brings a wealth of customization with the addition of skin and hair color

    Read update · Original post

  4. 16 Mar 2025Developer post

    Construction Update V0.5.7

    Construction is a big part of a city builder survival RPG game and I'm glad we have finally gotten here! A lot of work has gone into making the construction process for the buildings. This update brings the construction process to all of the primary buildings. There are still dev

    Read update · Original post

  5. LegacyLegacy cover art
    11 Mar 2025Developer post

    Build, Damage and Repair!

    The buildings have received a large amount of functionality in this update including the ability to be damaged and repaired. More storage interactions have been added and the construction and demolition process is working for three of the buildings. This is a rather small update

    Read update · Original post

  6. 29 Dec 2024Developer post

    Hunter's Post

    The Hunter's Post brings a new level of gameplay to Legacy. Currently the Hunter's Post will simply spawn more meat and leather every couple minutes. This is temporary and will just simulate a hunter cutting up meat. Obviously this will change when the Hunter citizen is implement

    Read update · Original post

  7. 28 Jul 2024Developer post

    Cook and Firekeeper Jobs

    -NEW SAVE- This major update took over a month to get working. Added in this update is the citizen jobs Cook and Firekeeper. The campfires use either sticks or firewood to stay lit (when the bugs permit) and keeping them stocked became a chore once you got plenty of campfires in

    Read update · Original post

  8. 23 Jun 2024Developer post

    Item Stats Update

    -NEW SAVE- Almost a major update with how much stuff went into the game these past two weeks. You now have leather to craft with, string is used and many crafted items have had a materials change. You can now throw rocks, no damage yet, but it is still as fun as it sounds. The ma

    Read update · Original post

  9. 08 Jun 2024Developer post

    Citizens Love Peaches!

    Not quite a major update but this one was really hard and took a lot of time! You can now plant peach trees, and citizens will go to storage buildings when they get hungry, they'll get food out for themselves and continue on with their jobs. The campfires got some cleaning up. Th

    Read update · Original post

  10. LegacyLegacy cover art
    28 May 2024Developer post

    Patch 0.5.16

    Fixed the grounded error and save location problem. Also included in this patch was the peach trees.

    Read update · Original post

  11. 27 May 2024Developer post

    Content Update

    This update brings the functionality of the campfires, apple collection and item drops. You can now drop items from your inventory and your citizens will come pick them up and put them away for you. Citizens will also gather apples for you now. Campfires use stick to stay lit and

    Read update · Original post

  12. 27 May 2024Developer post

    Content Update

    This is a fairly large update considering what all went into it. In game there are newer features like the campfires now burn through their inventory, if they go out the citizens won't be able to rest there at night. Citizens will now collect your apples for you as well as items

    Read update · Original post

  13. LegacyLegacy cover art
    20 May 2024Developer post

    Inventory Update

    This is a much needed update that adds the ability to move items in the inventory by double clicking on them. This also added a lot of improvements to the inventory logic and a few of the menus. In order for this update to work a bunch of the citizen code was modified and while I

    Read update · Original post

  14. LegacyLegacy cover art
    19 May 2023Developer post

    Woodcutter Update

    The citizens have ben updated with a new profession: the Woodcutter. This option created a whole new set of issues in the code and it took what seemed like forever to sort them out. Now you can assign the woodcutter task to your citizens provide them with an axe and a woodshed an

    Read update · Original post

  15. 04 Mar 2023Developer post

    House Inventories V0.4.95

    This is the last update before the Citizen updates. Version 0.4.95 has brought the last batch of functionality to the housing structures. This was key for the citizens to be able to access the materials and/or benefit from the furniture within. During the next few updates more sy

    Read update · Original post

  16. 11 Feb 2023Developer post

    Version 0.4.9 Update

    This update brings another building into the mix, the stockpile, this is a small and cheap structure that can store anything. Citizens can now interact with these structures and chose which items should go to these structures first. For example, sticks will always be put in the s

    Read update · Original post