Update notes for v1.1.3 on November 26
Adjusted class accessories so item drops are affected on drop rather than on dungeon generation

Technical data

Adjusted class accessories so item drops are affected on drop rather than on dungeon generation

Rebalanced item drops so Blue and Green Crystals drop more frequently Fixed a bug where equipping HP Up accessories repeatedly could fully restore HP

Removed new class accessories from random drop list

Added card collection list to Main menu Added accessories to increase chance to find certain upgrade items (found in the shop after clearing the first dungeon) Added fast travel menu in town Fixed a bug where purchasing multiple accessories only added one to your inventory Fixed

Improved support for wide screen resolutions in boss battles Improved support for 5:4 resolutions in battles

Potential fix for bug where game periodically freezes when a confused enemy defeats the enemy in front Fixed end-game bug where enemies give 0 exp after clearing a specific condition Slightly increased the time before a dropped item disappears

As of today, Aria has officially been released into the world! A big thank you to everyone who has supported the game and followed development up until now. I hope everyone enjoys the game! Please feel free to reach out through the community board if you encounter any issues or w

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A playtest of the Alpha version of Aria and the Crystal Kingdom will be available beginning 12pm EST on 9/12/22 and will end at 12pm EST on 10/3/22. Sign up today by clicking the Request Access button on the store page, and you'll be notified when you're added to the playtest onc