A toad well travelled

Friday Night Software

Released
Jul 3, 2022
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Update V4.0.2 Code optimization

    * Optimized the “A Leap in the Dark” chapter’s parallax starfield system, eliminating memory leaks that previously caused intermittent visual glitches and occasional unresponsiveness of the Exit Game button. The level has since undergone extensive testing, and these issues now ap

  2. Developer post

    V4.0.1c Potential crash fix.

    * Fixed an anomaly in the final level that could potentially cause the game to freeze on restart.

  3. Developer post

    V4.0.1b minor visual tweaks

    * Slightly reduced the amount of stars in the night sky. * Fixed a minor visual anomaly in the earthen rat tunnel.

  4. Developer post

    Update V4.0.1

    * Fixed an issue where the player would incorrectly start at the beginning of the "A leap in the dark" chapter if the toad was killed by spiders and the game was restarted. This was an oversight introduced in update v4.0.0. * Added parallax scrolling to the stars and moon in the

  5. Developer post

    Update V4.0.0

    * Fixed an issue where quitting the game after clearing the goanna’s log in the final chapter would cause the player to restart at the beginning of the chapter upon reloading. * Lowered the angle of the toad’s tongue inside the earthen rat tunnel to improve the chance of striking

  6. Developer post

    v3.6.0b minor visual improvement

    * Changed the font on the load, exit and difficulty tokens to match that of the book, for the sake of visual consistency.

  7. Developer post

    V3.6.0 Minor improvements.

    * The left mouse button is now used instead of the "w" key to control the toad's tongue. * The right mouse button now initiates the toad's entry into the pipe junctions in the "Like a rat up a drainpipe" level, instead of the enter key.

  8. Developer post

    Update v3.5.9b Minor improvements

    * Very slightly reduced the swimming speed of the chapter 2 fish in the "toad" level difficulty setting. * The rocks now continue to fall after the toad is crushed.

  9. Developer post

    Update v3.5.9 Bug fix and improvements

    * Fixed a bug in the drainpipe level which caused the toad to become permanently paralyzed and unable to move, if it ate the spider and then was stung by a centipede. This would only happen if playing on tadpole or egg difficulty levels. * Added a new granddaughter to the list of

  10. Developer post

    Update v3.5.8

    * The player is now given a prompt if the "esc" key is pressed to quit the game.

  11. Developer post

    Update v3.5.7

    * Fixed a bug in which the goanna failed to take into account that the player had chosen easy difficulty mode, when commencing its run from the bushes. * Moved the bolt slightly in the combine harvester level so that it is better aligned with the toad's tongue. * Unless you are p

  12. Developer post

    Update 3.5.6

    Game now adapts to full screen on higher resolution monitors. 100% Scaling still needs to be set manually through Windows display settings.

  13. Developer post

    Update note for V3.5.5

    Fixed an anomaly which allowed the player to teleport to the next level, given the right set of circumstances.

  14. Developer post

    update 5.3.3

    * Increased the running speed of the nesting rat. * Some further subtle visual improvements of the falling rocks.

  15. Developer post

    Update 3.5.2

    Improved the look of the falling rocks in the "rat up a drainpipe" chapter.

  16. Developer post

    Patch 1.0_10/07/2022

    Slightly increased the speed of the combine harvester conveyor in "egg" or easy mode and offset the difficulty by removing an extra spike. This now makes it slightly easier for younger players to successfully reach the platform.