Really quick resolution fix
Fastest fix ever--but fixed the boot up resolution issue for the small number of people that had this issue.

Fastest fix ever--but fixed the boot up resolution issue for the small number of people that had this issue.

Ok, here's a new polish update. UI Leaderboards filter fixes. Resolution selection fix for Steam Deck. Fixed Stuck hourglass animation. This migrates the polish fixes we implemented for the Switch 2 version plus some other fixes--such as sensible docked Steam Deck behavior and so

No real changes in this version, we just upgraded the engine to make it easier to support. We've tested it extensively, but let us know if you see anything. As far as we can tell, it runs the same.

Some small fixes! Fixed collision/out of bounds issue with T3 Orbit. Fixed bug where canceling from the remapping screen reset to default binds. Let us know if you see any issues with these fixes, but we fixed a few issues the community caught lately.

11/16/2025 Fixed nudge input issues that may have effected certain controllers. Added an Achievement credit for downing Hera's 3rd phase.

JUST IN TIME FOR THE HOLIDAYS. Long time no patch! We spent the past year porting XENOTILT to Nintendo Switch, Xbox, PS5, as well as prepping the recently announced physical version for Switch and PS5 being published through Limited Run Games. Along the way there was an assortmen

A small update, thanks to our eagle-eyed players who spotted this issue: -If you enter a Bonus Room with Red Ball, it's returned when you go back to Main.

Here's what's new! Fixed Rex Room Logic for Heart not resetting correctly on Enter. Rex Multiball will start automatically when Lit if Rex Hits equals 20. Chainsaw Hits no longer count as Rex Hits. Fixed bug where Red Alert Mode/FX was errantly set on start of New Game. Added sup

12/24/2024 (OUT NOW!) Balance changes for to make earning Survivor Tokens easier. Lowered the Survivor Token Requirement from 9 to 4. Lowered cap for Survivor Refund Cost from 6 to 3. Secret Jackpot contributes to Survivor Token Progress. Super Jackpot contributes to Survivor Tok

Behind the tunes with composer ec2151 The soundtrack to Demon's Tilt was made using a now-ancient (and discontinued) freeware tracker software, called VGM Music Maker (or VGMM), by the great chiptune artist Shiru8bit. VGMM simulated the crunchy YM2612 and SN76489 soundchips, whic

Thanks to our amazing community, XENOTILT has completed its journey from Early Access to full release! Version 1.0 is our most polished build yet, prepared to bring the best experience possible. Since launching Early Access in 2023, we’ve added two new game modes, optimized the c

Ok--here it is....we are in 1.0 land! The exit from Early Access to Release is upon us. We will be making a post about the official Release and our post-launch plans in the next day or so. Stay tuned! Until then, here's what's new in this update: 11/11/2024 -Fix for infinite miss

Fixed an obscure bug that was stopping player progression if you entered bonus rooms twice.

Sorry about that, upgrading the Steam SDK had tragic consequences and blocked access to Leaderboards and the rest of Steam. We reverted to the older SDK and now it works.

A small update here--a lot of the bug reports about not collecting tokens in EX-Mode may be due to confusion on how the system works due to there being no HUD representation of tokens gained and your progress towards earning one. So we've remedied that with some token status bars

Made another small fix to track down this mysterious survivor token bug. Removed some debug keys that may have been zeroing out the value--and also added a lot more diagnostic data in the logs to track the value.

* Small localization fixes * Attempt to fix survivor token count issue * Added debugging diagnostic info

BUGS SMASHERS, SALUTE! Thanks to everyone who played and gave feedback on the bugsmashers branch, we're now ready to put the 1.0 preview in the main branch. This includes all the new content, bug fixes, and QOL improvements previously only available in bugsmashers. While there ar

-EX-MODE is here! -EX-SURVIVORS ready up! -CRISIS MODE starts the clock! -3 New Bonus Areas in EX-MODE. -3 New Music Tracks join the OST. -Major Performance Improvements. -Various Collison Issues fixed. -Many Bug fixes.

TRY THE 1.0 PUBLIC BETA! Ok! We said Friday is the day, and we weren't kidding! Owner's of XENOTILT, right click on game in library, Properties>Betas> select the bugsmashers branch from the beta settings. Why are we putting it in the beta branch? We want feedback from you!