Small Update
Changes on this patch: - Muting when game is not focused (windows) - More precise detection when grabbing your sword mid-jump

Developer posts and news about this game.

Changes on this patch: - Muting when game is not focused (windows) - More precise detection when grabbing your sword mid-jump

This updates fixes: - enemies sometimes skipping the alert turn and shooting you without warning - boss 3 sometimes getting invisible - softlocking after entering certain rooms - boss 1 sometimes not getting hit by a thrown sword

After hearing from the community, now there's a hit prediction system which you can use to see if you'll hit an enemy on your next jump!

Fixed - Upgrade descriptions on pause menu - Reduced delay while warping on map - Boss 2 stun lock

Hi folks!! Just made an new trailer showcasing the updated visuals and other new stuff I'm putting into the game. You'll notice it's very different from the demo version available. I have plans to update the demo with the new comment in the upcoming weeks. Stay tuned!

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