Version 1.0.3.4 Patch Notes
WE HAVE A MINIMAP NOW

Developer posts and news about this game.

WE HAVE A MINIMAP NOW

- Slightly reduced weight of common items in the item pool. (60% > 55.5%) - Halved collection requirements. - Adjusted a few achievements.

- Fixed some enemies straight up crashing the game. - Fixed Skill Points being incorrectly set at 999. (lol) (Thanks, Mia!)

Travelers! Version 1.0.3 has finally come, and with it Skill Trees, Item Reworks, and a lot of other updates! CLASSES 2.0 Most of the classes have got major reworks, to make each and every class stand out more, and to make their gameplay loop more fun. All of the Ultimates are no

Travelers! Version 1.0.2.0 is here, bringing a lot of changes and updates! PLAYER CUSTOMIZATION After a lot of work we are finally releasing our Player Customization! Now you can adjust your skin and clothing to your liking. Unlock more customization options by completing differe

Travelers! We have released version 1.0.1.3, with a few small changes! BALANCE Necromancer's Ultimate now explodes all summons, healing 4% max hp for each. Hunter's Passive stacks are no longer preserved between stages. Crown of Darkness projectiles: 6-8 > 4-6 projectiles Wiza

Travelers! We have released version 1.0.1.2, with a few small changes! BALANCE Wizard's Passive Damage Amplifier: 30%/50% > 60%/100% Wizard's Active new effect: If your weapons element matches the spell, additionally refund 50% of the cooldown. Wizard's Ultimate Duration: 10s

Travelers! We have released version 1.0.1, which brings Twitch Integration! This means if you stream the game on Twitch, you can let your chat play with you and vote on many different things! They can do anything from directly altering your stats, to spawning items, enemies, or e

Travelers! We have released a minor patch: BALANCE Reduced enemy damage and projectile speed by ~15% in the first 10 stages of every run. QOL Enemy projectiles now become smaller nearing their max range, instead of instantly disappearing. Made "More Classes" button in class selec

Travelers! We have released a minor patch: BALANCE Nerfed Gladiator's Ultimate Damage from 75% ATK to 60% ATK. BUGFIXES Fixed an issue with Controller Controls in Fullscreen mode. Enjoy!

Travelers! Version 1.0 is finally here! After over two years of Early Access, over 350 builds, and a lot, LOT of work - we're finally leaving Early Access! And it brings a lot: THE GAUNTLET Entirely new Gamemode, the Gauntlet, where you face endless waves of enemies! Has over 300

Travelers! Early Access Patch 1.5 is here. A new boss? Class reworks? New equipment and element systems? We've got it all. NEW FEATURES Abilities 2.0 - Each class has got an update to both base stats and their abilities, ranging from small adjustments to a complete rework! Instea

Travelers! Early Access Patch 1.4(-months-later) is finally here and with it comes balance changes, including a rune rework, difficulty adjustments, bugfixes and... vending machines? Runes Runes have been reworked! You can now only choose one rune between Offense and Defense, but

Travelers! Early Access Patch 1.3 just dropped and with it the final part of the visual overhaul, focusing on the GUI, alongside achievement rework, leaderboards, content additions and bugfixes! Major Changes: Stage Leaderboards! Split by combinations of Class + Difficulty, you c

Travelers! Early Access Patch 1.2 is out and brings the second part of the visual overhaul, focusing on the enemies, alongside a LOT of new content, rebalancing and bugfixes! Major Changes: All enemies and their projectiles, alongside many other things, once again, have been re-d

Travelers! Early Access Patch 1.1 is here and with it comes first part of the visual overhaul, alongside procedural generation, endless mode, more achievements, major rebalancing and bugfixes! Major Changes: All items and equipment, alongside many other things have been re-drawn!