Bug Fix for M1 Abrams
Fixed Loader unable to grab shell from rack in multiplayer Fixed Gunner W/BHot switch for TRU Fixed LRF Multi-Returns not showing on Gunner GPS and TRU

Developer posts and news about this game.

Fixed Loader unable to grab shell from rack in multiplayer Fixed Gunner W/BHot switch for TRU Fixed LRF Multi-Returns not showing on Gunner GPS and TRU

added doghouse cover lever that when opens, it opens the Gunner Primary Sight. added Gunner TRU switch and independent zoom.

Character mesh finally updated properly Abrams loader now can unload the cannon

Added TRU knobs Edited TRU sight Added Fire Control System Screen

Complete setup of Gearbox:, N = Pivot Turn D = Drive Lo = Low Speed High Torque R = Reverse Setup of RPM/Torque simulation of the AGT-1500 Engine


After a long struggle, I managed to configure PID controller for AI units to enable them to navigate the large map smoothly, in this update, I added an RC-135 Advanced Recon aircraft that flys a terminal course, you can spawn the F-16 in Operation FireFly and fly toward the main

Fixed a frame rate drop that used to occur due to the MQ-1 drone going haywire Also testing Taxi to runway function on said drone as a template for rest of Aircraft

Just a small update to test the following: - Updated flight model of SH-60B - Foliage culling to test impact on FPS - Implementing Nvidia DLSS Kindly comment with you Sys Info along with FPS

Overhauled the clouds and sky on both FireFly and PiercingDagger operations while done an update to the enemy infantry AI to test frame rate increase in VR.