Patch Notes v2.0.1.4
-Some bugfixes

Developer posts and news about this game.

-Some bugfixes

-Add more wheat to monster loot -Reduced price of water -Bandage is now sellable at npc -Increase duration of Life Siphon -Rabbits can now also be sacrificed -Currently disabled death penalty (lose skill and ability points when die) -Add daily quest Bugfixes -Fixed a bug to climb

-Add more wheat to monster loot -Reduced price of water -Bandage is now sellable at npc -Increase duration of Life Siphon -Rabbits can now also be sacrificed -Currently disabled death penalty (lose skill and ability points when die) -Add daily quest Bugfixes -Fixed a bug to climb

-Reduced required skill to craft grenades Bugfixes -Fixed auction house -Fixed an issue where dirk formula required ore instead of ingots

-Added more mushroom spawns -Added quest filter to allow filtering quests by all, daily, faction, etc. -Added new weapons -Added new blueprints -Added Scroll of Town Portal -Added the option to teleport to the guild city from the battlemaster in Schimmerstein City -Increased the

-Added test instance portal in town -> spam it to see if it also lead to instance error please -Update some monster behaviour -Increased guild level to 10 -Added new armor and weapon to specific bosses and monster loot -Reduced price of tools (Pickaxe, Lumberjack Axe, Sickle)

-Reduced fog density while raining Bugfixes -Fixed a bug where Resurrection not showed in list after learned the book -Fixed a bug where items not saved properly in guild vault or campfire

-Increased skillgain for Enchantlor and Sanctummancy -Added restrictions for ability 'Mind Control' -Adjusted starter quest rewards -Added more Pets to sacrificer Bugfixes -Fixed wrong equipment requirement for Dagger -Fixed various tooltip text

-Increased crafting skill gain -Updated itemcraft formula requirements and adjusted required materials -Summons and pets now spawn in passive stance -Updated requirements for crafting formulas: some now require a higher crafting skill (previously learned formulas are retained but

-Added wheat as a drop for certain monsters -Added formulas to the weapon crafting station for tools like pickaxes, sickles, and lumberjacking axes -Added Enchantlor and Sanctummancy staffs to NPC Iruk Wigglecable (Mage) -Increased duration of grilled meat and grilled fish effect

Devblog Welcome to the update in the development blog of Gnome Online! Today, I am excited to present some significant improvements and exciting new features that will enrich the gaming experience. UI Overhaul: Quality of Life Improvements A main focus of the recent development w

Features -Add Stable to sell white and brown Horse -Add multi seat support for some Mounts and check for same Party to allow mount up -Add City Arena -Add option to share exp in Party -Add new Skill -> Cooking -Add Repair Kit to Npc 'Aldor' in Schimmerstein -Add Feauture to op

This Weekend from Friday 13:00 (MEZ) till Sunday 20:00 (MEZ) the EXP gain is increased. Also Skills and Abilities can be trained much faster. Use this Event to train you Character. On Sunday is also a PvP Tournament. The winner will get a gift. Join the Event now

Update v1.2.2.2 Bugfixes -Fixed issue where target healing to party members not worked -Fixed Minimap Icon show not porperly for Enemey/Ally -Fixed issue where Cooldown for Potions not showed -Fixed issue where you was able to take mount without distance check -Fixed issue where

Features -Added Guards to Guildwar Area which will protect the Guild Crystal when owning the Land -Added Skill gain restrictions by checking opponents level. If Player level is higher then opponents one, skills wont increase -Added PvP Penalty System. Player which kill innoccent

Greetings citizens of Gnome Online, It's been a while around Gnome Online, which means I've been busy with the upcoming update. Below I would like to give you some information about what is coming and what are the next steps. The big update is just around the corner. To prepare e

Features -Add Guilds -Add Guild vs Guild System (Some Maps can be occupied from a Guild to build a City) -Add Player Housing -Stamina will regenerate faster when you stand near Campfire and its turned on Bugfixes -Fixed a bug where you was able to make a trade request to your sel

Patch Notes -Fix where Quest "Letter" not consumed Questitem -Fix issue where starter Armor increased "Light Armor" -Fix issue where PvP was disabled but player can attack each other (PvP now active in Cave and Wasteland -> Loot will drop on death) -Fix issue where Healing not

Patch Notes -Fixed an issue where building parts was not saved. -Fixed a bug where the target raised skill points when get healed. -Improved UI (mostly Skill window). -Add text indicator for Sheath/Unsheath Weapon by Key "Alt" -Add Durability bar on Weapons and Armor Icons -Fille