2023.7.21 update
Increased the probability of hidden bosses appearing
Increased the probability of hidden bosses appearing

T0 STUDIO · Microids
Increased the probability of hidden bosses appearing
Increased the probability of hidden bosses appearing
Modify the value of some artifacts Some bug fixes Increase program stability
Modify the value of some artifacts
Some bug fixes
Increase program stability
Mutants and bosses have a chance to drop equipment (But the most efficient and higher quality is the shelter)
Mutants and bosses have a chance to drop equipment
(But the most efficient and higher quality is the shelter)
Bug fix for hidden boss in shelter 1
Bug fix for hidden boss in shelter 1
The shield reduction loot value for boss hits has been greatly increased The boss kills the shield monster to restore the HP value doubled The number of continuous rooms for items sold by the Hob Rat has increased Slightly increase the damage of spear-wind basic attack Sanctuary
The shield reduction loot value for boss hits has been greatly increased
The boss kills the shield monster to restore the HP value doubled
The number of continuous rooms for items sold by the Hob Rat has increased
Slightly increase the damage of spear-wind basic attack
Sanctuary king squid does not show a large health bar
The initial elemental artifact gives 2 Increased threat level upgrade speed by 60s—40s
The initial elemental artifact gives 2
Increased threat level upgrade speed by 60s—40s
The value of some common loot has been modified (airdrop charging pile, muscle repair robot, impact recovery device, ice core body bomb, static ball, high-energy pulse ball, high-temperature jet, micro-explosion device, small explosive barrel, frost rebound shield)
The value of some common loot has been modified (airdrop charging pile, muscle repair robot, impact recovery device, ice core body bomb, static ball, high-energy pulse ball, high-temperature jet, micro-explosion device, small explosive barrel, frost rebound shield)
Hello dear Players, Are you enjoying Metal Mutation 🦾🧞♀️ so far? Or do you feel stuck or not sure what to do? Fear not: we have a few tips to help you! 🤖 Play Metal Mutation now 📬 Stay connected! Twitter - Facebook - Instagram - TikTok - Discord
Hello dear Players,
Are you enjoying Metal Mutation 🦾🧞♀️ so far? Or do you feel stuck or not sure what to do? Fear not: we have a few tips to help you!
🤖 Play Metal Mutation now
https://store.steampowered.com/app/1840790/Metal_Mutation/
📬 Stay connected!
fix some text descriptions
fix some text descriptions
1. Changed the model of the main city weapon store 2. Greatly reduce the floating attack of monsters 4. Chapter 4 Merchant and hidden store location overlapping modification
1. Changed the model of the main city weapon store
2. Greatly reduce the floating attack of monsters
4. Chapter 4 Merchant and hidden store location overlapping modification
Reduce energy consumption of boss skills
Reduce energy consumption of boss skills
1. Reduce the floating attack of traps 2. Increase the number of shuffle privilege cards 3. Normal attack increases shield breaking value 4. The second weapon vending machine is moved to the main city
1. Reduce the floating attack of traps
2. Increase the number of shuffle privilege cards
3. Normal attack increases shield breaking value
4. The second weapon vending machine is moved to the main city
The weapon vending machine has been moved from the end of Chapter 4 to the end of Chapter 2, and can be accessed through the training room. In the future, it will be moved back to the main city for convenience. Reduce the monster's blood volume and avoid damage under the shield s
The weapon vending machine has been moved from the end of Chapter 4 to the end of Chapter 2, and can be accessed through the training room. In the future, it will be moved back to the main city for convenience.
Reduce the monster's blood volume and avoid damage under the shield state.
1. Improve the efficiency of obtaining experience and weapon medals 2. Increase the shield breaking value of counterattack 3. Adjust the wave of monsters in the second and third chapters 4. Increase the number of loot in the training room 5. Reduce the automatic locking angle of
1. Improve the efficiency of obtaining experience and weapon medals
2. Increase the shield breaking value of counterattack
3. Adjust the wave of monsters in the second and third chapters
4. Increase the number of loot in the training room
5. Reduce the automatic locking angle of monsters
6. Reduce the damage-free ratio of shield monsters and reduce the value of shield bars
1、Reduce the number of traps 2、Reduce the cost of interactive objects in the level to 1
1、Reduce the number of traps
2、Reduce the cost of interactive objects in the level to 1
1. Change the attack of some monsters in Chapter 3/4 from knock-up to knock-back 2. Speed up the recovery of Nightmare Boss skills 3. Weaken the lightning element in the special effects of critical hits 4. Reduce spider attack power
1. Change the attack of some monsters in Chapter 3/4 from knock-up to knock-back
2. Speed up the recovery of Nightmare Boss skills
3. Weaken the lightning element in the special effects of critical hits
4. Reduce spider attack power
1. Fix the bugs of innovative loans and resurrection points 2. The monsters in the third and fourth chapters weaken the attack interval, attack power, mutated HP and shield 3. Added warning prompts for the skill range of scorpions and spiders in Chapter 3 4. The threat level of r
1. Fix the bugs of innovative loans and resurrection points
2. The monsters in the third and fourth chapters weaken the attack interval, attack power, mutated HP and shield
3. Added warning prompts for the skill range of scorpions and spiders in Chapter 3
4. The threat level of refuge 12 can be increased without being affected by the task, and the red equipment box can increase the map mark (11 difficulty can be refreshed)
5. Remove the negatives in the mutant props dropped by the BOSS
6. One-handed sword, ice and thunder fusion skills increase shield breaking and damage
1、增加普攻可低效减少护盾值 2、增加格挡反击的减护盾效率 3、怪物受击的击中感增加 4、BOSS的护盾值略降低、护盾下免伤率略降低 5、枢纽站的元素神器位置调整,避免看不到 6、修复联机组队界面他人房间UI
1、增加普攻可低效减少护盾值
2、增加格挡反击的减护盾效率
3、怪物受击的击中感增加
4、BOSS的护盾值略降低、护盾下免伤率略降低
5、枢纽站的元素神器位置调整,避免看不到
6、修复联机组队界面他人房间UI

Thank you very much for the support, my Cyborgs fellows! METAL MUTATION has finally launched successfully! ːsteamhappyː We have compiled some frequently asked questions regarding the game. Please feel free to check them out! If you still have other questions or wish to provide fe
Thank you very much for the support, my Cyborgs fellows!
METAL MUTATION has finally launched successfully! ːsteamhappyː
We have compiled some frequently asked questions regarding the game. Please feel free to check them out!
If you still have other questions or wish to provide feedback and suggestions, you are welcome to join our official Discord channel: Metal Mutation Official Discord, to directly communicate with the development team. Alternatively, you can fill out the feedback collection form at METAL MUTATION Feedback Collection.
Q: What are the plans for future updates?
Since the game has just been launched, our focus will be more on bug fixes and optimising the gaming experience. At the same time, we will also be developing new game content, enriching and expanding the existing gameplay. Here are some of our current update ideas to share with you:
-Add random rooms to Chapters 3 and 4 of the main story.
-Expand fusion skills for different weapons.
-Add a new 'Shelter' mode.
-Add more diverse and abundant loot.
If there are any new updates, we will promptly announce and notify everyone. Thank you for your support!
Q: Does the game support controllers/gamepads?
Yes, the game supports controller operation. We have adapted and optimised it for mainstream controllers. However, due to limited resources and funds, we were unable to conduct comprehensive testing and troubleshooting for all types of controllers. If you encounter any issues while playing with a controller, please post in the community or fill out the feedback collection form at METAL MUTATION Feedback Collection.
Q: Can I play the game on Steam Deck?
We have optimised and tested the game for Steam Deck and it is fully compatible for playing. If you encounter any issues while playing on Steam Deck, please post in the community or fill out the feedback collection form at METAL MUTATION Feedback Collection.
Q: The game feels too difficult/easy. Can I choose the difficulty level?
We do apologise for not having the option to adjust the overall game difficulty. However, you can use the in-game mechanics to adjust the difficulty:
After dying, you can return to the main city and purchase 'Care Mark' from the 'Vending Machine', which can reduce damage taken by up to 50% and has a permanent effect.


Prioritise selecting 'Experience' rooms to accumulate experience and level up, which will earn you 'Modification Points' that can be used to permanently enhance the protagonist's attributes.

Once you have completed the game for the first time, the 'Employment Agreement' difficulty system will be unlocked, allowing you to choose and increase difficulty.

After defeating certain monsters at increased difficulty, they will drop the required parts for the 'Monster Gallery', which can be equipped on existing equipment to further enhance the protagonist's attributes.

Q: Does the main story support online co-op?
Unfortunately, the main story of the game is designed for single-player gameplay. According to our original design, the single-player main story remains the core experience. However, the ‘Shelter’ online co-op gameplay is more like a ’mode‘ where players can freely choose whether to challenge it, gather more equipment with friends to enhance the protagonist's attributes, and then continue with the subsequent challenges without immediately facing the risk of the next level.
Q: What should I do if I experience frame drops or lag during gameplay?
First, you can try opening the settings and adjusting the ‘Render Quality’ under 'Display'.

If the lag issue persists after adjusting the settings, please post in the community or fill out the feedback collection form at METAL MUTATION Feedback Collection.
Q: What should I do if I experience lag in the online co-op ‘Shelter’ gameplay?
The online co-op mode ’Shelter‘ is based on the P2P online function provided by the Steam platform. The connection stability depends on the host's configuration and the network configurations of all members.
We have added PIN value monitoring on the room creation page.

If you notice a high or red PIN value, please consider restarting Steam. If you enter the 'Shelter' with a high PIN value, there is a high possibility of experiencing lag or being considered a failed challenge and exiting.
If the host exits early for any reason, the 'Shelter' challenge will be considered a failure, and the room will be automatically disbanded.
In the event of a 'Shelter' challenge failure or early exit, the items in the backpack will be cleared, and the equipped items will have their durability reduced by 4 points.
https://store.steampowered.com/app/1840790/Metal_Mutation/
Welcome to communicate:
Discord: Metal Mutation Official Discord
METAL MUTATION Feedback Collection: Fill in here please
Twitter: @MetalMutation
The wait is over! Metal Mutation 🦾🧞♀️ is now available on Steam! 🤖 Explore a cyberpunk world ravaged by company greed and technological ambition ⚙️ Upgrade your character, customize your weapons and choose your path wisely as you fight for a better future ⚔️ Use various types
The wait is over!
🤖 Explore a cyberpunk world ravaged by company greed and technological ambition
⚙️ Upgrade your character, customize your weapons and choose your path wisely as you fight for a better future
⚔️ Use various types of weapons and synergize your elements for some stylish combat and flashy combos
👹 Face waves of monsters with up to 4 players in The Shelter
🤖 Play Metal Mutation now
https://store.steampowered.com/app/1840790/Metal_Mutation/
📬 Stay connected!