The big release!
Just like that and its released! There may still be bugs, so if you want to help or communicate, join the Discord ! Cheerz!

Developer posts and news about this game.

Just like that and its released! There may still be bugs, so if you want to help or communicate, join the Discord ! Cheerz!

Update 1.59 released Patch notes: Fixed a small bug that was preventing game server from being started Fixed physics related issue that was causing players to go through walls Hitbox made bigger to avoid flying in circles trying to hit enemy Blast from attack is made stronger to

Welcome to the update page! Update 1.5 Notes: Cutting-edge Unreal Engine 5 Technology Shields deflect only incoming attacks from the front, will not block attacks from the back AI improvements New brand-new map "HackersDen" Sound volume fix Updated movement variables for even mor

Hello everyone! I am happy to roll out update 1.21. In this update : New mechanic: Shields. When activated, the shield will block all damage as long as you have enough power ( power - damage ). When the attack is blocked, the attacker is bounced off of the victim, while both play

Short Circuit has received update 1.1 featuring: Reworked snapping to environemnt mechanics (now snapping works everywhere at any angle while holding Space and Ctrl) Settings for controls, FOV, mouse sensitivity and sound levels New map "Space Debris" New charge sound effect and

v1.01 Hotfix contains fixed CMS40 map boundaries error (player clip to the void of oblivion) as well as CMS40 CTF spawnpoints (spawn out of bounds)

Hello, Today Short Circuit is being released on Steam! Game has seen various adjustments as follows: Movement mechanics were tuned and adjusted to meet requirements of pro players, now it is more aggressive, fast and more controllable Improved HUD for greater readability Current

BzZzZ Zap Zap, POW!