Released
Aug 24, 2023
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    The End

    This will be a long post (goodbyes often are) and for those who prefer it short, I’ll summarize it here. As the topic indicates, this is the end of the development of Edge of War. After working for almost two years purely on spare time, most of that as solo, it started to feel to

  2. Developer post

    Update 0.50.121 is now available!

    Update 0.50.121 is now available. The main things in the update are related to lighting and lights. The focus has been quite a lot on indoor lighting (caves and such), but also the outdoor lighting has gone through some major changes. There is also possibility to activate additio

  3. Developer post

    Update 0.50.113 is now available

    We are happy to share with you a new update and version 0.50.113. The main feature brought in this update are the storybook encounters that you might come across on your overworld travels. There is also pile of bug fixes and improvements. Change log 0.50.113 Features: Added suppo

  4. Developer post

    Edge of War joins the Steam Wargames Fest! 📅

    Hear ye, hear ye! 🔔 🔔 Edge of War joins the Steam Wargames Fest! Explore the harsh, Finnish folklore-inspired Northlands and test your tactical might!🌲 Check out our turn-based CRPG during the event! 🔥

  5. Developer post

    Update 0.50.113 is now available for community testing

    Happy news! We have made update 0.50.113 available for community testing. The community testing build can be tried by everyone (think of it as beta for the upcoming update) who wants. You can find more information about the community testing in this forum post . The target for br

  6. Developer post

    The big project status update:

    It is now about a year and four months since Edge of War entered Early Access, and it is time for us to give a bigger update on how things have been going so far and what the future looks like. This is quite a long post with many things, but at least it should be quite extensive

  7. Developer post

    The Great Beard Update

    The war in the Northlands is a hairy business. And also beard-y. This update brings beards onto the warrior's faces. New features: Facial hair is now available for human and peycko males. Facial hair can now be selected for characters in character creation. Changes: Updated NPC a

  8. Developer post

    Content Update 0.5.95

    Content update 0.5.95 is now available for all! New features: Added attack speeds for weapons. Attack speed of equipped weapon has an effect for AP cost of the weapon based skills. Added VFX for Juurukko death aura Other changes: Improved VFX for poison spit. Improved some hit da

  9. Developer post

    Next up: Combat and VFX improvements

    Hi all, Will try to start more regular habit of sharing here as small news on the plans we have and what is currently going on. The first major content update is now done and dusted, and seems to be stable enough to not have need for bigger patch updates, so it is time to be work

  10. Developer post

    Patch Update 0.5.88 out now to fix a critical bug with broken feats

    Hi all! We have released a small patch update to address reported critical patch of feats getting broken in game when visiting overworld map. Contents of the update: Bug fixes: (CRITICAL) Feats got broken when visiting overworld map and did not function in that current save game

  11. Developer post

    Edge of War joins the celebration of #TurnBasedThursdayFest

    Edge of War is proud to join this year's #TurnBasedThursdayFest! In addition to our brand new update a couple of days ago, we joined the celebration of turn-based video games. Turn-based games stand apart in a world buzzing with real-time action. They offer the rare gift of time

  12. Developer post

    Edge of War: A World Transformed

    Get ready for a thrilling new update to Edge of War, packed with new adventures, tactical improvements, and a more immersive world! Check out these key highlights: Adventure Awaits Discover and explore all-new locations and complete 8 exciting quests! Face a dangerous new enemy f

  13. Developer post

    First content update moves to community testing

    Hi all! It's been a (way too) long since last update, but we are still here and we have not been idle meanwhile. We have been working hard to get our first content update done and available for all and we are getting close to that moment. Even so close that we can provide our com

  14. Developer post

    Patch Update 0.5.63 is now available!

    The Patch Update 0.5.63 is now available, with main focus on some major bugs. Changes: Disabled disease for now as there were many separate bugs related to them. Will be enabled at later point (and also likely include more diseases to catch then as well). Updated Unity version. H

  15. Developer post

    Patch Update 0.5.60

    The first patch update (0.5.60) is now available: Changes Shove skill now triggers attacks of opportunity. Jump skill cost set to 3 AP from previous 2. Defensive stance damage reduction lowered to 10 from previous 25. Tutorial dialogue has been tweaked slightly. Overworld map adj

  16. Developer post

    Edge of War is out now on Early Access

    Today is an extremely interesting day as we are going to have our latest game released to Early Access. What makes it very strange though, is that by the end of the month none of us are working in the company anymore. And what makes it even stranger is that we have told nobody ab