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Connected Clue cover art

Connected Clue

Alpheratz Games · CFK Co., Ltd.

Released
09 Mar 2026
Platforms
Apple
Last updated
13 Sep 2026, 14:35
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert
AdventureDetectiveCrimePixel Graphics
Latest players
0
Player history
Steam reviews
0
0 reviews
Steam followers
—
Follower history
United States store
$19.99
Regional prices
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. 19 Jul 2026Developer post

    DevLog 33.

    Hello, this is Alpheratz*. In this devlog, I would like to share the launch results of Connected Clue , news of our release on STOVE, preparations for our next project, and my personal reflections looking back on the past development period. - STOVE Indie Release & Discount E

    Read update · Original post

  2. 25 Jun 2026Developer post

    Patch Notes (ver 1.002.01)

    Patch Notes (ver 1.002.01) Bug Fixes Fixed interaction failures after using the magnifier UI and resolved control issues where the player froze after ESC-skipping. Fixed an issue where the camera locked when losing focus during NPC dialogue and resolved control UI remnants after

    Read update · Original post

  3. 07 May 2026Developer post

    Chinese (Simp/Trad) Translation Beta Now Available!

    Hello, this is Alpheratz Games, the developer of . Seeing so many Chinese-speaking players enjoying the game and leaving wonderful reviews, I wanted to repay your support as soon as possible. Therefore, I have implemented AI-driven translations for both Simplified and Traditional

    Read update · Original post

  4. 27 Apr 2026Developer post

    [Notice] Regarding Save Data Loss and Recovery Instructions

    Hello, this is Alpheratz Games. First, I would like to apologize for the delay in game updates due to my poor health recently. While the current version has been patched, we have identified an issue where save data was lost for some users who played between April 18th and April 2

    Read update · Original post

  5. 18 Apr 2026Developer post

    Patch Notes (ver 1.001.06)

    Patch Notes (ver 1.001.06) Bug Fixes Engine Migration: Upgraded to Unity 6 for enhanced performance and stability. Graphic Renewal: Refined the SCG (Standing CG) graphics to a more detailed Pixel Art style to enhance the game's aesthetic. System Optimization: Fixed issues where n

    Read update · Original post

  6. 21 Mar 2026Developer post

    Patch Notes (ver 1.001.04)

    Patch Notes (ver 1.001.04) Bug Fixes 1. System & Stability Fixed Soft-locks: Resolved an issue where the game would freeze during the final chapter QTE when choosing "Grab the secretary's arm." Input Optimization: Fixed a conflict where keyboard/mouse inputs were not recogniz

    Read update · Original post

  7. 17 Mar 2026Developer post

    Patch Notes (ver 1.001.03)

    Patch Notes (ver 1.001.03) Bug Fixes & Improvements Tutorial Skip: Improved the system so that previously viewed tutorials will no longer appear when starting a "New Game." Newspaper Interaction: Fixed a bug to ensure that the scrap function can be used with any controller, r

    Read update · Original post

  8. 14 Mar 2026Developer post

    Patch Notes (ver 1.001.01)

    In this update, I’ve addressed several issues that were reported but had been difficult to track down. A huge thank you to everyone who helped me identify these bugs! Please feel free to share your feedback anytime while playing! Patch Notes (ver 1.001.01) Bug Fixes & Improve

    Read update · Original post

  9. 13 Mar 2026Developer post

    Patch Notes (ver 1.001.00)

    Patch Notes (ver 1.001.00) Bug Fixes Fixed an issue where progress would not be saved if the "Saved successfully" message was closed using the Esc key. Fixed an issue in the "Spot the Difference" mini-game at the Painter's House where correct answers were sometimes marked as inco

    Read update · Original post

  10. 12 Mar 2026Developer post

    Patch Notes (ver 1.000.03)

    Bug Fixes & Improvements Bug Fixes Soft-lock Fixes: Fixed an issue where the game would freeze when skipping speech bubbles immediately after retrieving an item with a magnet. Fixed a progression-blocking bug in the restaurant where clicking the correct answer on the menu bef

    Read update · Original post

  11. 09 Mar 2026Developer post

    Connected Clue Official Release!

    Hello. This is Alpheratz*. Connected Clue Official Release! Connected Clue, which has been in preparation for about three and a half years, has finally been officially released on Steam today at 0 AM ! I sincerely thank everyone who has waited for and supported us until now. Meet

    Read update · Original post

  12. 09 Mar 2026Developer post

    Patch Notes (ver 1.000.00)

    Bug Fixes Localization: Fixed issues regarding Japanese voiced sound marks (Dakuten). Tutorial: Fixed an issue where incorrect key prompts were displayed during the movement tutorial when using a controller. Interaction: Fixed a bug where players could interact with "hiding desks

    Read update · Original post

  13. 08 Mar 2026Developer post

    DevLog 32.

    Hello. This is Alpheratz*. As of March 7, Connected Clue has reached #5 on Steam's "Popular Upcoming" list ! Also, I am incredibly grateful that many Japanese Vtubers have enjoyed playing Connected Clue. Thanks to your love and interest, I am off to a great start ahead of the off

    Read update · Original post

  14. Connected ClueConnected Clue cover art
    23 Feb 2026Developer post

    [Connected Clue] Official Demo Playthrough | Steam Next Fest 2026

    Step into the shoes of a 19th-century detective! Watch the official demo playthrough of , a solo-developed mystery adventure. Join me as I investigate crime scenes, gather clues, and hunt for the truth during the Steam Next Fest. 🎮 Play the Demo on Steam: View game page ✨ Wishli

    Read update · Original post

  15. 19 Feb 2026Developer post

    Patch Notes (ver 0.997.04)

    Patch Notes (ver 0.997.04) Bug Fixes Localization: Fixed an issue where the game would default to Korean on non-Korean operating systems. Input: Fixed a bug where Korean double consonants (tense sounds) were not triggered by Tab or Ctrl keys. Narration UI: Fixed an issue where th

    Read update · Original post

  16. 13 Feb 2026Developer post

    Patch Notes (ver 0.997.03)

    Patch Notes (ver 0.997.03) Bug Fixes Quests: Fixed an error in the "Church Jam Giveaway" quest when clicking the next jam too quickly. Investigation: Fixed an issue where evidence could be collected from the back side during detailed inspection. Investigation: Dialogue logs are n

    Read update · Original post

  17. 12 Jan 2026Developer post

    Patch Notes (ver 0.997.02)

    Bug Fixes Store items will now display as "Sold Out" and cannot be repurchased if they are already in your inventory. Updated the text "Empty Safe" to "Items inside the Empty Safe." Fixed a UI display issue occurring at 3440x1440 resolution. Added a toggle for controller vibratio

    Read update · Original post

  18. 10 Jan 2026Developer post

    DevLog 31.

    Hello, this is Alpheratz*. In this developer diary, I bring you news of the official Steam release and upcoming offline exhibitions! Official Steam Release Date Confirmed Demo Version Update & Availability Schedule 'Game Pavilion' (Japan) Exhibition Announcement Original Soun

    Read update · Original post

  19. 21 Dec 2025Developer post

    Patch Notes (Ver 0.997.01)

    Patch Notes (Ver 0.997.01) Bug Fixes - Modified doors that require items so they cannot be closed again. - Updated map controls to allow WASD movement and selection of the current location via mouse. - Fixed an issue where the dialogue log was inaccessible in the Detective Agency

    Read update · Original post

  20. 12 Dec 2025Developer post

    Patch Notes (Ver 0.997)

    The game has been updated to reflect the valuable feedback sent by many people! Your feedback can make the game smoother and more enjoyable. If you have any feedback, please feel free to tell us via DM, email, or Discord anytime! Bug Fixes Modified walking to be the default movem

    Read update · Original post

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