Patch 1.2.4
Gave the screwdriver a different use, as it previously was redundant. Added collectable pages to each level, to help give context and puzzle clues. Other UI fixes

Developer posts and news about this game.

Gave the screwdriver a different use, as it previously was redundant. Added collectable pages to each level, to help give context and puzzle clues. Other UI fixes

Speedrun Mode In the new speedrun mode, you are timed by both in game actions, and real-time. Upon completing the game, you are scored by your time, and how many zombies you killed. Depending on your score, you are graded A-S. Enhanced Hard Mode Hard mode has received some change

- Fixed missing collision geometry on certain objects

Bug Fixes Fixed some achievements not being attainable Other UI bug fixes Other improvements New Content Many areas have been changed / reworked, with a brand new map layout. More Immersive Gameplay With the addition of a flashlight and true first person model, exploring the worl

Various UI and bug fixes

- Improved starting cutscene text readability - Fixed text errors - Adjusted rifle object text

- Fixed bug with the time display - Fixed missing item names - Other UI fixes

Fixed bug where difficulty would not change unless the game was restarted Other UI bug fixes

- Fixed un-obtainable achievements - Other QOL UI fixes

- Fixed UI bug with the tooltip text turning invisible after certain actions - Adjusted ending balance - Fixed inventory soft-lock if player picked up too many items - Other UI bug fixes