10/2 patch live for PC/Mac/Linux
Implemented 11 fixes for performance issues. Lags/loading should be improved. Next patch within 72 hours.

Developer posts and news about this game.

Implemented 11 fixes for performance issues. Lags/loading should be improved. Next patch within 72 hours.

- Fixed gap in Nick's closet. - Added fix to initial mission, which apparently had issues. - The cat named "Girl" is now in the proper place. - The "interact" UI has been improved (when multiple items are within view) - Doors/windows around the island have proper colliders, to te

- Fixed Problem with Calineigh mission artifacts appearing after her intro mission ends. - Restored "ZZZ" labels to cat beds - Standardized Answering Machines across the game - Moved Answering machine in Namastay, to avoid overlap with music - Adjusted ocean & foliage shaders

Today's patch: 1 - fixed issue with persistent artifacts of the intro mission 2 - fixed all climbable ivies. Tomorrow's patch: 1 - fixed beds. 2 - fixing more causes of lags 3 - final details on the "Namastay" interior

- Fixed problem with "Main Menu" button not working in pause menu. - Added "back" button to keyboard control customization screen. - Fixed Ivy variant that was unclimbable. - Added a few dozen adjustments/fixes. KNOWN BUGS: - Apparently, the intro mission quest can re-start somet

- Improved golf cart interaction backend - Added "Ronan Portals" - Added 15th and final interior required for the first act - Added proper musical details to Namastay Interior - Added detail to the Prynne memorial. Next patch will require 3-4 days.

- Brought back the tail IK chains. - Fixed flowers sprouting in roads. - Added a message upon unlocking, that describes the cat's "abilities." - Fixed "Caliheigh/Calineigh" indiscrepancies. - Brought back spiders. - Repaired cutscene video player. - Assembled the final stuff toge

We just tested the PC version on Ultra Quality, lagging is reduced by 90% overall! PEACE ISLAND HAS NEVER RUN AS SMOOTHLY, AS IT DOES NOW. Believe it or not- the cause of the lags was not the complexity of the downtown sectors (although these do need to be optimized.) It was actu

- Made sure cat heads do not go into solid objects. - Made the cat heads rotate to follow the camera. - Added an IK chain to the tail that makes the movement appear much more natural. - Removed the duplicate "ZZZs" over a few more beds (hopefully, all.) Next patch/update within 4

- Persistent highlighted objects no longer there in Police station and market. - Fixed cat driving positions (mostly). - Repaired missing materials on props at the Feast of Voices. - Fixed house markers for all cats. - Removed SuesSea running about. - Added the first "second act"

I wish I could go into full detail as to what has been fixed/added- but that will have to wait until tomorrow - I have been unfortunately combatting a stomach bug for two days that has limited my ability to work. I will provide proper patch notes tomorrow, when all three platform

- Lighting/performance improvements - Change controls screen is far more legible - Gary costumes integrated Sorry for the delay- next update within 48 hours.

- When you unlock a cat, you will also see their home base on the map. - School and market performance should be MARKEDLY improved. Next patch in 36-48 hours.

Thanks so much for your patience!

Mac/Linux patches coming soon. We again sincerely apologize for this oversight - thank you for your patience, support and confidence!

We are fixing this, and will have a path for it, tomorrow AM. As always - we apologize for this oversight. We may screw up, but we ALWAYS fix it.

- Added pics to the intro loading screen - Finished with the harbormaster's house - but his radio is still not working. Will have a better, more substantial update in 36-48 hours.

Sorry for that getting past us!

- Fixed problem with cats spawning in the exterior upon starting new game - Brought back the combination safes - Fixed issue with Suesea quest trigger not disappearing, when player skips intro. - Laura made it so that Ronan gets different responses from NPCs Next patch within 36

- Added Telescope Interface - Extended "X to skip intro mission" function - Further refined Memory Map UI/UX