fix 1.5
fixed crazy mushroom animation bugs.

Developer posts and news about this game.

fixed crazy mushroom animation bugs.

Some collisions with static enemies have been smoothed out to make the game's physics more suitable, and errors relating to the execution of the attack animation when the character is dying have been fixed. I'm working to make the game more fun for everyone.

For the game to be ready for consoles, it needs to be increasingly visual and intuitive, like a small visual alert at the checkpoint. The save codes have been improved and some of the final boss attacks have been toned down.

The game is being modified to be ported to some consoles, so some visual items have been inserted. Some speed bugs generated by the number of frames per second have caused some obstacles to be rethought.