Hordebreaker

Samuel Whipple

Released
Dec 18, 2021
Platforms
Last updated
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Updates & announcements

5 posts
  1. Developer post

    Update 1.0.5

    Update 1.0.5 for Hordebreaker released. Bug Fix (singular) - You can't spawn bosses with debug hotkeys anymore. Thanks Ardi.

  2. Developer post

    Update 1.04

    I've been patching out little issues for a while now, and this will probably be the last update unless some gamebreaking bug comes up. Bug Fixes - Fixed a bug that prevented the player from respawning if Kojisaki's wide swing hit them right after they died - Neverfound now has th

  3. Developer post

    Game's Released!

    It's been a long trek here, but the game's out. I'm hoping you're willing to give the game a try, and that my final product is worth your time! I intend to release at least one patch at some point, as I've already noticed an issue (Neverfound's health bar is using the wrong sprit

  4. Developer post

    Hordebreaker Release - December 18th! (to 21st)

    As of today, Hordebreaker is finished! All of the content: music, art, animations, programming, sounds. It's complete and compiled, and ready for... An extensive amount of bug and balance testing. Even if the game was bug free though, there's still a process to getting the game l

  5. Developer post

    Release Status Update!

    I'm very appreciative of the interest people have shown so far, and as such I feel I should give an update on how development is going! Hordebreaker is nearing completion, though in reality my original planned release date was two weeks ago. Some of the end game content, specific