Loot Train Version 1.1.1
Hi! Some more quick changes -Fixed bugs introduced last update -Added a new mark for clearing Choron -Choron is now repeatable. -Added damage numbers back

Developer posts and news about this game.

Hi! Some more quick changes -Fixed bugs introduced last update -Added a new mark for clearing Choron -Choron is now repeatable. -Added damage numbers back

Hi there! New Loot Train update! This is the finishing bits of V1.1! -Countless QOL -Polished assets -Loom mechanic -Playground feature added to the fortress by taking items from the compendium -3 new items

-Unlocked Zener Cards by default

-Raised level cap 40 -> 50.

-Hold down ALT to auto equip items on the ground at your feet!

-Fixed a problem with Illusionist's passive not displaying correctly. -Gave Postpwn his chest.

-Fixed minor bugs

-Fixed some minor bugs

-Fixed a saving problem with the last update.

-Added Suchas and John to SpeedTrain.

-Fixed collision bugs

-Renovated the first 3 bosses in the Speedtrain mode.

Loot Train version 1.1.0 is here! With it comes: -A whole new gamemode that takes the core Loot Train experience and refines it for faster pace gameplay! This mode is called Speedtrain! This mode can be reached immediately by entering the red portal once the fortress hub is unloc

Updated the discord link to the new and improved discord! Join here as well!

-Added 10 new cards. -Added the coming soon items. -Fixed bugs regarding item unlock.

-Fixed attack delay

-Fixed character jump heights

-Reworked the basic moving and attacking mechanic.

Some minor maintenance was done to Loot Train regarding bug fixes and adding the TechieMay splash screen.

Loot Train's game engine has new support for Steam, so we updated Loot Train to work with this new system.