A rich and challenging physics-based puzzle /logic /construction /programming game! Master ballistics, fluid mechanics, thermodynamics, chemical and nuclear reactions, use automation bricks, build structures, machines, vehicles, produce power, solve puzzles, pierce the fog and defeat CHR$!
Historical difficulty of CHR$(143) no longer stands in the way of a deeper discovery of the game Opt for the easier difficulty level , with a smoother learning curve, and go further in the game ! Version 1.30 is designed to make the game more accessible with 2 major additions: th
Version 1.28 has been released :-) This version introduces a fun new feature (which has been much requested...) Four new building strategies have been introduced. These are explained at the end of level 11, but if you have solved it already and don't want to solve it again, here
This is an original workshop level with a very simple goal: program your CPU to hit as many targets as possible... Easy? Yes, but they move... and fast... Will your program be faster than the targets?