Primarch

Dale Turner

Released
Mar 17, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Achievements and Glory - Beta v0.4.4

    Hey all. This patch introduces achievements! There are 29 currently, but at least 9 more will be added with each future hero. In addition, 29 new talents are now unlocked during play. When defeating a boss or completing an achievement, you gain "Glory". For every 3 Glory you gain

  2. Developer post

    Trinket Rate Up - Beta v0.4.3

    Hey all. This patch introduces a new 'rate up' feature while drafting so you get more skills which synergize with your trinkets. This is also intended to help new players, since it acts as a recommended pick. You only get a small amount of these offered per trinket. I also wanted

  3. Developer post

    Early Game Rework - Beta v0.4.2

    Hey all. This patch aims to refine early game, making it easier to digest and providing more of a sense of progression throughout the run. The hero will no longer start with regular skills; they now start with 4 new basic skills which have unique secondary effects related to that

  4. Developer post

    Final Boss Powerup - Beta v0.4.1

    Hey all. Now that all the skills are in the game, Abbadon has had the skills of all 4 of his fighting styles reworked to provide more of a final challenge. As outlined in the tutorial, some details about the fighting style he will use can be previewed above the scroll bar on the

  5. Developer post

    New Skills and Tribes - Beta v0.4.0

    Hey all. Thanks for your patience on this huge patch. The final 4 tribes and last 2 skill elements have been added. We can look forward to more regular patches now. Beta v0.4.0: New 4 new tribes added: Growkin (Nature/Death) Suraga (Cold/Void) Astarath (Void/Nature) Exiled (All e

  6. Developer post

    Skill Adjustments and Fixes - Beta v0.3.94

    Hey all. These changes were going to come alongside the upcoming content patch, but there were some bugs to squash, so I figured why wait. The content patch is likely to be ready early next month and will feature 4 new tribes and 2 new skill elements. Beta v0.3.94: General Frost

  7. Developer post

    Select a starting trinket! - Beta v0.3.9

    Hey all. There's 2 new features coming with this update. The 1st is a new HP display for the hero during combat. It is much more prominent than the standard HP bar, making it easier to view. The 2nd new feature is the ability to select any trinket to start with (as long as you ha

  8. Developer post

    Combat Log - Patch Notes - Beta v0.3.7

    Beta v0.3.7: Hey all. This patch introduces the long awaited combat log. It can be accessed using the new tabs on the right of the screen during a run. Tab 1: The default information about the hero. Nothing new here. Tab 2: Displays your damage, shielding, and healing during your

  9. Developer post

    Patch Notes - Beta v0.3.6

    Hey all. Just fixing some small things before the damage log update - expect that coming up next. Beta v0.3.6: General The map events which draft from a selected keyword now have a refined pool that is more accurate to that keyword - eg. 'Summons ally' won't include Shackle, whic

  10. Developer post

    Patch Notes - Beta v0.3.5

    Hey all. Beta v0.3.5: General Bleed now reduces in stacks by 20% each tick, with a minimum of 1 (was previously always 1). Lakari tribe bonus reduced from - 8% Time per level to - 6% Time. The Hoarder talent has had the HP granted reduced by 50%. Certain fusion effects which acti

  11. Developer post

    Summons & Structures Rework - Patch Notes - Beta v0.3.4

    Hey all. Another chunky patch. Ticking off a bunch of 'to do's as well as a rework of Summons and Structures. I've delayed any enemy rebalancing to the next patch. Implementing the combat log will soon become my main focus, then it will be rolling out all the additional content a

  12. Developer post

    Patch Notes - Beta v0.3.3

    Hey all. Beta v0.3.3: General Reworked some hero animations, including a new run animation. Reworked the end screen visual. Summons and Structures now inherit the current Body, Mind, and Spirit of their master in addition to any other increases. The Momentum talent now stays acti

  13. Developer post

    Patch Notes - Beta v0.3.2

    Hey all. Beta v0.3.2: The Mind stat now grants additional Shield instead of elemental resistance. The Spirit stat now grants additional healing instead of reduction on Curses. Increases to Shields and healing now update values in tooltips. The text prompt when drafting has been m

  14. Developer post

    Patch Notes - Beta v0.3.1

    Hey all. Beta v0.3.1: Settings menu restructured. Vsync setting added. It is enabled by default. Borderless mode custom monitor setting added. The name of a skill appears in combat when you use it. This can be toggled off. Text positions on various screen sizes have been refined.

  15. Developer post

    Primal Rework and More! - Beta v0.3.0

    Hey all. Today I'm excited to share a big patch. A common frustration I have seen is that losing is often very sudden, with no time being given to recover and adjust. That is why loss of Primal will now cap at 500 in non-boss encounters. If you reach this point, a new animation w

  16. Developer post

    Patch Notes - Beta v0.2.1

    Hey all. A huge thanks to everyone who decided to check out the game. Just a quick patch to fix some issues. Beta v0.2.1: Altered the Jorvyr Protector's skills to not have 2 shielding effects. This was hard to handle early. The Jorvyr Channeler can no longer appear in the first c

  17. Developer post

    Early Access & Patch Notes - Beta v0.2.0

    Hey all. Welcome to Early Access! Beta v0.2.0: The final boss, Abbadon, has been added. He has 4 variations he can appear in. Two new masteries for Warrior have been added, which are unlocked when beating a run with the previous mastery. Masteries have a different base mechanic,

  18. Developer post

    Patch Notes - Alpha v0.1.8

    Hey all. This will likely be the last update before Early Access. Just a reminder that the demo will be taken down when Early Access launches on the 17th. Alpha v0.1.8: Added a brief line about mutations to the tutorial. Mechanical Shell's secondary effect now takes place at the

  19. Developer post

    Patch Notes - Alpha v0.1.7

    Hey all. Alpha v0.1.7: Tutorial added. Activates automatically at the start of a run. Some mechanics around the final boss are mentioned, which are not available in the demo. Doubled the tribe bonus from Nekrul. (Your effects from elemental damage occur 30%/60%/90% faster.) Hero

  20. Developer post

    Patch Notes - Alpha v0.1.6

    Hey all. Alpha v0.1.6: Tooltip helpers are now hidden by default and are shown temporarily with Shift (rebind-able). There is a new prompt to mention there are helpers to show. The new prompt can be hidden in the settings, and you can also toggle 'always show helpers' in the sett