Cargo hold bug fix
We fixed a rare but reported issue where even after emptying the rover's cargo bay, it would remain occupied.

Technical data

We fixed a rare but reported issue where even after emptying the rover's cargo bay, it would remain occupied.

Some texts in the Database interface did not fit on the right side - the problem has been fixed

Fixed FPS limit setting bug

- Some minor hotfix in UI

- Map discovery logic changes - we've changed the way the discovered portion of the map is calculated, which should eliminate an issue that sometimes left the Fog of War visible. - Numerous UI fixes - Translation and text corrections - Save system fixes - Fixed the display of app

- We've implemented a quick performance fix (so it doesn't squeeze the graphics card to its limits). - We've also blocked pop-ups in the base view. They duplicated information from Base Expansion and were fundamentally confusing and disruptive to gameplay. In response to player f

- Improvements to UI display - Improvements to window adjustments to different screen aspect ratios - Fixed some minor bugs

🚀 Project: Aurora – Mission Start! The Game is Now Available! Greetings, Captains! The day we’ve been waiting for has finally arrived. Project: Aurora has officially landed on Steam! What began as a vision of an expedition to an unknown planet is now becoming your reality. Auror

From the start, we wanted Project Aurora to feel like real exploration – not just a sci-fi adventure, but a mission where you slowly reconstruct an unknown civilization through evidence. That’s why the game is heavily inspired by real scientific disciplines, especially archaeolog

From the beginning, we didn’t want random events to feel like a simple loop of “something bad happens, fix it and move on.” In many games, these moments are isolated — a problem appears, you resolve it, and the system resets. In Aurora, events are not just obstacles to clear. The

When we started designing exploration in Project Aurora , we knew we didn’t want it to feel automatic or predictable. Discovering something new should come with a bit of tension. The sense that what you decide next actually matters. As you move across the map, you’ll come across

In Project Aurora , base expansion is about much more than simple progression. It is a key part of staying alive. Every decision matters: how you manage your infrastructure, where you invest your resources, and which development path you choose will all affect the survival of you

When you set foot on Aurora, you’re not alone. Behind every decision, every discovery, and every risk taken on this hostile planet stands a team of specialists – each bringing their own expertise, personality, and history into the mission. In Project: Aurora , your crew isn’t jus

We’re Back — and Project Aurora Launches April 30, 2026 Hey everyone! It’s been a while since our last update — much longer than we ever planned. Game development is rarely a straight road, and *Project Aurora* took us through more twists and turns than we expected. But today we

Hello! It's a small thing, but it's fun 😁 The crew will comment on what's happening in the game and, most importantly, what YOU DO 😉 Safe journey! Project: Aurora team

Hello! Our game, Queen of Moths, has just been released! This is something for fans of surreal, cosmic horror. It's a winter night. You're returning home by train. It's been a long time since you've been there. You just have to transfer to another train. Just a moment's wait at a

Hello! Welcome to another devlog! In the upcoming posts, we'll introduce you to your future crew. After all, it's good to know who you're venturing into space with, right? You'll steer the fates of these individuals in Project: Aurora! Each crew member is unique. Their skills, ch

Hello! The latest demo update has just been released! This time, we had to focus mainly on bug fixes. Some of them took us by surprise and required a lot of work, but, finally, we managed to solve! Thank you for all your feedback, support and help. Changelog: - Pressing the "Tab"

It's the last hours of Steam Next Fest You still have 24 hours to check Project: Aurora demo ! We have added a survey that you will find in our demo. You can share your feedback, ideas, and comments. You can say what you've liked or disliked about the demo and the game itself. Ha

Steam Next Fest has started! The unknown planet's mysteries💫 are about to be revealed. Assemble the team and set out on a journey💫 in Project: Aurora demo ! Download a new demo that we have prepared for you now. Be sure to stay a while to watch a new stream that will be launchi