[v0.3.7] Chinese (Simplified & Traditional) Translation
Chinese simplified translation (fix) Chinese traditional translation Thanks to @SolaDX for help.

Developer posts and news about this game.

Chinese simplified translation (fix) Chinese traditional translation Thanks to @SolaDX for help.

Thanks for SolaDX@github for translation.

Support for `Installed for specific User` font, now it appears next to system fonts.

I've made video tutorials for beginners, with the help of AI technology. you can access video tutorials by clicking the play button on the system bar. or go to this link.

Animation node doesn’t render GIF properly (transparency issue) GIF projects are now publish-able on steam workshop.(Thanks all for waiting for this, There were some technical issues) Render dialog visibility issues for some cases

System fonts is now available Number casting - now integer and float is castable, meaning that you can build a logic with less limitations. Multiply - takes two numbers as input returns a multiplied value. Bounce node - maps value into , it is useful when you are trying to make r

Now MemeNgin able to detect human from image. Due to a bit of usability issues of DetectHumanNode, I'll leave it at experimental features. Thanks to Peter Lin for his work. Code: PeterL1n/RobustVideoMatting@github Image: Adam Birkett@Unsplash

Now MemeNgin supports animation workflow. Added tutorial & example for animation. Added Animation node(GIF) and related nodes(Time, Repeat, Curve, Interpolator) Render Dialog Preview2D - added checker pattern background layer to visualize transparent pixels. Logic node socket

Now you can write 한국어, 日本語, 中文(SC, TC) and кириллица in your contents. Each fonts are accessible, when you select a corresponding language in the menu. Now Japanese(thanks to routehachi@github) and Korean UI is available. Font handling structure is now more robust.(may not notice

Help translate the MemeNgin into your language! Any help would be appreciated. (I am interested) Added language selection menu Overall polishing of the product Edited flag (new project*) now works when editing project metadata in workshop dialog. Edited flag reacts to Undo &

Now existing projects are easily configurable by simply focusing on the 'Output' node and its properties. You can access all input properties from the 'Output' node's property view. Now you can change the name of properties, it helps users better understand the project. Recent it

Added open project button next to subscribe button. Workshop Item download state updated tightly, also showing progressbar to downloading items. Unwanted assets in the same folder also published. now only used assets(*.mmng and thumbnail.png) is published.

Editor - Copy & Paste from web Image Editor - Drag & Drop also works Preview2d - Now meme preview resizing properly when window resized Library - Drag & Dropping library node create actual node, not 'Image texture' ExploreTab - Fixed resizing window causes searched re