Combat Casino

Skylor Beck · Ghost Script Games

Released
Jul 29, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Free To Play And Remake

    Hello everyone, Skylor here. If you haven't seen, I'm remaking this game completely And with that, I will be making the steam version completely free in preparation for a free beta update with all the new stuff. Thank you for being early adopters of this terrible failure of a gam

  2. Developer post

    Release time!

    First of all I want to say thank you to everyone who has supported Combat Casino. Without the small band of people helping me, I wouldn't have been able to get this far. Alright, it's time to wrap this project. I've learned a lot from this game. A lot of mistakes were made over t

  3. Developer post

    Update 78

    - rebuilt every zone, area, and monster from the ground up - fights no longer have randomly generated monsters - added mini-mimics that can show up randomly - new elite type: chilling - more AI improvements - monsters can now attack other monsters outside of their faction. - enem

  4. Developer post

    Update 73

    Hello! We are getting close to final release with this update. The entire combat system has been completely rewritten. Please provide feedback on combat as it is now, because I can only test so much. - reworked the entire ability system to normalize difficulty - totems you can't

  5. Developer post

    Update 67

    - hotel button notification changes - poison jackpot gives you a respin - fixed typo on shard storm - fixed medium rewards being too small in chests - removed bleed from scatter shot - poison spray reduced to 10% poison - fixed runners glitchy visuals - burn base damage upped to

  6. Developer post

    Update 66

    B0.66 Changelog: - new class: Thermaturge - new perk: adept mage - new totem: ice shard - free perk/totem/slot event now shows the icon of what you got - fixed bleeding and burning after killing final enemy - added runner system. Serves the role of passive income - class names ar

  7. Developer post

    Update 63

    - new Event: free totem - new Event: free perk - banks are now visible on the map and spawn more in the first 1/2 - fixed not getting enough abilities when you level up more than once - clarified respin button - respin now activates at end of turn if toggled on - added new settin

  8. Developer post

    WE ARE OFFICIALLY PROFITABLE!!!!

    Combining the sales from Steam and the support from the Mobile players, Combat Casino has officially regained all of the cost of production! Thank you all so much for your support! I really cannot express how happy I am that we have reached this point. THANK YOU ALL SO MUCH!

  9. Developer post

    Update 61

    - made statuses easier to read - added respins, 3/fight. this should allow for more depth in each fight - new totem: Bear Arms - new Event: Free Ability - removed fullscreen from desktop I'm not happy with how it was implemented. Will work on fixing.

  10. Developer post

    Improving the Core Gameplay Loop

    So I've been thinking a lot lately about the core gameplay loop and I think I've come to the conclusion that it's not fun. I've been thinking about ways to improve it and I'm working on adding the ability to respin your reels if you don't like what you got or just want to do more

  11. Developer post

    Emergency Bugfix

    Note to self: Use Project not Project:desktop

  12. Developer post

    Release 60

    B0.60 Changelog: - Changed map generation a bit. This should help prevent hangnails on the map that lead to deadends. - reduced dodge bonus by 90%. - random seed is now unix time - fixed NG+ increasing on endless. no really this time - fixed Viperk titles not displaying

  13. Developer post

    Release 59

    B0.59 Changelog: - clarified the finale screen - new perk, Selfish - new VIPerk Point Icon - new totem, Frog Pearls needs testing - new totem, Tortured Soul - new totem, Apple - fixed Altar after yesterdays change. - crafting level selector works better when holding it down

  14. Developer post

    Major Update

    B0.58 Changelog: - Steam Prep, Part 3 - adjusted how runs are saved. This should fix most crashes. - Fixed combust animation - Fixed elec boost not working - new event: Found Scraps - immolated no longer burn - poison now doesn't increase when you land on poisoned - NG+ no longer

  15. Developer post

    Minor Update

    Just a minor update today, as always full patchnotes in the in-game log. -Fixed Shred cards rewards -Diseased enemies no longer poison for insane amounts.