Conquest of Elysium 5

Illwinter Game Design

Released
Aug 17, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Conquest of Elysium 5.39

    There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General It was not possible to load game over 1000 turns long Fix for potential cr

  2. Developer post

    Conquest of Elysium 5.37

    This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half the

  3. Developer post

    Conquest of Elysium 5.36

    This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch

  4. Developer post

    Conquest of Elysium 5.35

    This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed. General Fix immortality for Vastn

  5. Developer post

    Conquest of Elysium 5.34

    This is mostly a bug fix update. Most importantly it fixes a bug where the game could crash when setting up ship battles. General Ship battles could crash the game, fixed Better at finding good start locations Fix for sage guild's library income bonus not working Upgrading some g

  6. Developer post

    Conquest of Elysium 5.33

    This update mostly fixes some problems from the Guildmaster update, but there is also one new magic item added. General New magic item: Thousand Medicine Bowl Sweep from e.g. Zweihander didn't work Fix for guildmaster not starting at the coast Guildmaster will no longer start wit

  7. Developer post

    Conquest of Elysium 5.32, the Guildmaster update

    This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable the construction of better ships and the assassins guild wil

  8. Developer post

    Conquest of Elysium 5.31

    This is a mostly a modernization update, it fixes some bugs and makes sure the game runs well on modern systems. The largest change is for Macs where new M1+ Macs are now required to run the game by default. Users with older Macs can still run it via wine/crossover or by opting i

  9. Developer post

    Conquest of Elysium 5.30

    This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this

  10. Developer post

    Conquest of Elysium 5.29

    This update fixes some bugs and minor issues and adds a few new capabilities for modders. The scrollbars in the game can now also be controlled by the Home/End keys to jump straight to beginning or end. General Swamp Soul now destroys swamp on its first incarnation too Floating u

  11. Developer post

    Conquest of Elysium 5.28

    This update contains some new groups of independents that might defend Elysium as well as a new magic item that could be found. Apart from that there is also the usual bunch of tweaks and bug fixes. General Fix for disguised apes showing their true appearance while moving Sea Dra

  12. Developer post

    Conquest of Elysium 5.27

    This fixes a bunch of bugs and adds 2 new magic items to be found. In previous versions a player could sometimes stop getting income if his allied partner was eliminated. This has now been fixed, but the fix might result in one turn with double income for an allied player in an o

  13. Developer post

    Conquest of Elysium 5.25

    This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version. General The Second Sun didn't return if killed on the sky plane Sinking of a ship no longer spreads to adjace

  14. Developer post

    Conquest of Elysium 5.24

    The new team placement option called West/East is meant for games with large teams. Here each team will be placed in one direction, but not as tightly clustered as the standard clustered setup. There are also a few new magic items, some bug fixes and some new features to make gam

  15. Developer post

    Conquest of Elysium 5.23

    This update fixes some bugs and minor issues and adds one new command for modders. The Map Editor has also been improved and now shows where the snow usually is as the map is being edited. General Fix for tracer particles showing up on melee weapons Assassination attacks now coun

  16. Developer post

    Conquest of Elysium 5.22

    This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few patches ago. Apart from bug fixes there are also a few new comma

  17. Developer post

    Conquest of Elysium 5.21

    This update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon more demons. This new class also comes w

  18. Developer post

    Conquest of Elysium 5.19

    A bug fix update. Most importantly it fixes some bugs with the map graphics as well as a bug that prevented some mods from working. General Map mountain sprites weren't properly randomized, fixed Fix for erroneously shown movement Fix for battle terrain remaining after some ritua

  19. Developer post

    Conquest of Elysium 5.18

    A quick fix patch for some issues found in the previous version. General Inhabit Jungle can now be cast in Jungles like intended Fix for menus not working if the is no font size set (bug from 5.17) Fix for insane captains (bug from 5.17) Description fixes Stat and typo fixes

  20. Developer post

    Conquest of Elysium 5.17

    This update brings a new playable class to Elysium, the Monkey Maharaja. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying. There is also a new tune for the Monkey