Hello everyone! this is a small patch, but it fixes some major issues for some players. fixed players not being able to change language or resolution on some aspect ratios fixed AI commander sometimes not working (This is a MAJOR fix) add Aim down sights sensitivity slider made i
Hello everyone! this is a small patch, but it fixes some major issues for some players.
fixed players not being able to change language or resolution on some aspect ratios
fixed AI commander sometimes not working (This is a MAJOR fix)
add Aim down sights sensitivity slider
made it where keybinds auto save
reduced weapon recoil slightly
Hope this helps! please let me know any bugs or issues you run into and ill have them fixed ASAP - Jack
If you took the intense, brutal conflicts of Battlefield 1 and fused them into the combat simulation of TABS, you'd probably end up with something a lot like Rising Front . The sandbox war game is primarily focused on World War I, but also features scenarios for the American Revo
If you took the intense, brutal conflicts of Battlefield 1 and fused them into the combat simulation of TABS, you'd probably end up with something a lot like Rising Front. The sandbox war game is primarily focused on World War I, but also features scenarios for the American Revolutionary War and the Franco-Prussian War to mix up your play. It lets you simulate massive battles featuring all manner of infantry, ground vehicles, and planes, allowing you to command your army from an aerial strategic view or drop into the action to take control in first-person. And now it's finally out of early access, complete with a huge upgrade.
Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I truly hope you all enjoy it. Thanks so mu
Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I truly hope you all enjoy it.
Thanks so much for your patience — and sorry for the wait! – Jack
Tanks and Armored Cars
Player and AI Vehicle Controls
MKIV
Renault FT17
A7v
Ford 3 ton
Mark A Whippet
German MKIV
Erhardt m1917
LK II
LK MG variant
A7v Flamethrower variant
Char2c SuperHeavy Tank
Saint Chamond
Cavalry
Player and AI cavalry
American Dragoons
American Lancers
British Cavalry
British Dragoons
British Lancers
Russian Mounted Infantry
Russian Cossacks
American Pulaski's Legion
French Lancers
French Carabiniers
French Cuirassiers
Bavarian Chevauxlegers
Prussian Cuirassiers
Prussian Dragoons
Prussian Uhlans
British Mounted Rifles
US Cavalry Raiders
US Mounted Rifles
German Mounted Infantry
German Mounted Sturmtruppen
German Uhlans
Maps
New Deadmans Fortress
Fort De Vaux
Nivelle
Saint-Mihiel
Reworked Trench Hell
Coastside Industry
Winter Trenches
Trenches Late War
New Player weapons and Reworked old Ones
Reworked many of the old weapons
German Revolver
Chassepot Rifle
Madsen Machinegun
Chauchat
French Revolver
Dreyse
Major Changes
ALL scenarios have been remade
Support for dozens of languages
Full controller support
Full Steamdeck Support
Bots can now use grenades
12 New Achievements
Major Command Map Optimization
Command Map UI reworked
Equipment Icons for the player
dozens of new buildables and fire supports
new weather types
tons more stuff that I can't even remember
I fixed Dozens and Dozens of bugs!
We also have several more updates already almost completed so stay tuned for that!
I hope you all enjoy this update! A special thanks to El Cho, Kingmob, Zurfur and Kermit for their help in making it possible.
I’ll be keeping an eye on the Steam forums and Discord for feedback and to help with any issues you may run into.
Thank you all for your patience and continued support!
Happy 2 Years Since Release! I have an awesome update for you today! Enjoy! Changes/Additions Added Triplane Trench Darts FS Added Tank Hunter FS Added Biplane Gun Run FS Added Triplane Gun Strafe FS Added Firebombing Run FS Added Bomblet Attack Run FS Added Strategic Bombardment
Happy 2 Years Since Release! I have an awesome update for you today! Enjoy!
Changes/Additions
Added Triplane Trench Darts FS
Added Tank Hunter FS
Added Biplane Gun Run FS
Added Triplane Gun Strafe FS
Added Firebombing Run FS
Added Bomblet Attack Run FS
Added Strategic Bombardment FS
Added Bombing Run FS
Added Zepplin Airship FS
Added Option to rotate fire support
Fixed more audio
Fixed Some static emplacements not being on the correct team
loading screen volume Fixed
Scroll view Fixes
Minor Optimizations
Fixed custom scenarios not loading sometimes
Hope you all enjoy the update! Sorry for not having tanks completed, the tank update is almost done I promise!!!!
we also have a complete revamp of the player weapons and animations coming soon aswell!
Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations! Changes Optimized Animations Optimized soldier models Optimized Shaders Optimized command map Various General optimizations Fixed Audio Range limit added to emplacements Changes to
Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations!
Changes
Optimized Animations
Optimized soldier models
Optimized Shaders
Optimized command map
Various General optimizations
Fixed Audio
Range limit added to emplacements
Changes to loading screen
Fixed static emplacements not being on the proper team
Optimized pathfinding
Fixed soldiers getting stuck
Fixed Soldiers walking randomly sometimes
scroll views are expandable
Mod Manager only shows on game start now
Hope you all enjoy this update, make sure to show me the absolutely massive battles you make with this new update! I have another more content filled update coming out very soon!
Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes! Additions/Fixes Fixed Static Emplacements not being on the correct team Fixed Stuttering on larger maps Updated Pitch/Yaw for projectiles Fixed Command Ma
Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes!
Additions/Fixes
Fixed Static Emplacements not being on the correct team
Fixed Stuttering on larger maps
Updated Pitch/Yaw for projectiles
Fixed Command Map locking up sometimes
Improved Nav mesh on some maps
Fixed AI struggling to cross bridges
Default weather changed to Sunny
10% framerate optimizations
Flag Bearers
New Platoons, Maps & Buildables
Star Fort Map
Siege Map
CountrySide Map
Bavarian Rifle Platoon
French Artillery Platoon
French Chassseurs Platoon
French Garde Platoon
French Line Infantry Platoon
Prussian Jager Platoon
Prussian Artillery Platoon
Prussian Landwehr Platoon
Prussian line Infantry Platoon
4 pounder gun (Grapeshot)
Mitrailleuse Volley Gun
12 Pounder gun
24 Pounder Siege Gun
4 Pounder Gun
8 Pounder Gun
La Hitte Cannon
Krupp Cannon
Dirt Mound
Sandbag Fortification
Sandbag Fortification Curved
Sandbag Fortification Firehole
Sandbag Fortification Low
Siege Ladder
Hope you all enjoy this update! I've made lots of progress on the upcoming tank update and it should be out soon!
Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!' Additions/Fixes Flame thrower player weapon New run animations Run animation variations Speed boosts for soldiers in melee Pitch and Yaw for artillery shells Improv
Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!'
Additions/Fixes
Flame thrower player weapon
New run animations
Run animation variations
Speed boosts for soldiers in melee
Pitch and Yaw for artillery shells
Improved dirt impact effect
Recoil for soldiers firing hand guns
Raised command map height to allow for taller maps
Option for artillery animations in modding
Updated workshop tools
fixed duplicate fire support options bug
fixed trenton map
fixed scenarios sometimes overwriting
fire animation for player weapons support in modding
added empty scenario when none are available for a map
fixed AI going in the wrong direction sometimes when in melee
New Platoons
Belgian Chasseurs Adrennais Platoon
Belgium Rifle Platoon
Belgium Rifle Platoon 2
British Trench Raider Platoon
British Sapper Platoon
British Trench Raider Platoon 2
French Chasseurs Platoon
German OST Rifle Platoon
German OST Rifle Platoon 2
German Pioneer Platoon
German Reservist Platoon
German Sturm Truppen Platoon 2
Romanian Rifle Platoon
Romanian Rifle Platoon 2
Russian Deadmen Platoon
Russian Rifle Platoon 2
US National Guard Platoon
US 93rd Infatry Platoon
US Trench Raiders Platoon
New Buildables
Paris Gun Buildable
Big Bertha Cannon
BL 8 Howizer
Double 75m Turret
Maxim Machine Gun
Howitzer
Light Field Gun
Medium Artillery
New Maps
Dead Mans Fortress
Greener Pastures
Rupture
Trench Hell[
Huge Thanks to El Cho and King Mob for the help with the update!
Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more! Additions/Fixes Line Formati
Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more!
Additions/Fixes
Line Formations
Melee Combat for AI
Ability to spawn soldiers anywhere in sandbox mode
option for specific units in scenario creator
option for specific buildables in scenario creator
musket weapon
flintlock pistol weapon
British line infantry platoons
American line infantry platoons
American militia platoons
French line infantry platoons
Hessian line infantry platoons
Small ship buildable
Mortar buildable
Rock wall buildable
Log wall buildable
Field cannon
Ship cannon
Bunker hill map
Appalachia map
Yorktown map
Trenton map
Patriots pass map
Scenarios for all new maps
Historical Battles menu
Crash diagnostics
Fixed issue where soldiers sometimes get stuck in walls
3 New weather types
you now face the enemy front when spawning in
Fixed scenarios not showing up on custom maps
Fixed overlay when creating a scenario
Fixed MG targeting
Fixed scenarios not showing correct icon sometimes
Spectate cam is positioned over friendly HQ
Thank you all for the support, and I hope you all like this update!
Leave you suggestions for the next update in the comments below!
Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! Changes/Fixes Added time period filters for the command map Expanded scroll view for map select Fixed cover positions not working properl
Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned!
Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition! Competition Details It ends January 27th, the categories are: $400 for most innovative $400 for most fun $400 best ww1 mod $400 best custom map $100 best scenario $100 funniest
Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition!
Competition Details
It ends January 27th, the categories are:
$400 for most innovative
$400 for most fun
$400 best ww1 mod
$400 best custom map
$100 best scenario
$100 funniest mod
$100 developers choice
$100 staff members choice
Good luck and happy Modding!
If you have any ideas for me click this link! Feedback Survey
Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making! Changes/Additions Abilit
Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making!
Changes/Additions
Ability to mod timed salvos for deployables (bombing runs, machinegun strafes)
Custom Map Support
Disable Object When placed option in the modding tools
Audio sources can now be on any object
explosions don't auto destroy anymore
Artillery no longer auto spawns on maps
MGs can now fire in bursts
Auto Destruction script in the modding tools
Fixed Green flag on Town Map
Option for Static emplacements to not require an AI to fire it
Adjusted MG aiming height higher
Hope you enjoy! a new $2,000 modding competition will be starting on wednesday!
Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition! Winners Most Subscribed ($500): Modern Warfare by Echo Charly21 2nd Most Subscribed($400): Sandbag Defense Pack by Echo Charly21 3rd Most Subsc
Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition!
Winners
Most Subscribed ($500): Modern Warfare by Echo Charly21
2nd Most Subscribed($400): Sandbag Defense Pack by Echo Charly21
3rd Most Subscribed($300): Modern Fortifications Pack by Echo Charly21
Most Innovative($300): Nova Kinetics - Future Warfare by Zurf3r
Developers Choice($300): Italian Front by CrackQuack
Most Fun ($200): Civil War Scenario Pack by lordbothvar
Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy! IF YOU ARE A MODDER PLEASE REUPLOAD YOUR MOD USING THE NEW MODDING TOOLS TO MAKE IT MAC COMPATIBLE Modding Tools Download (update
Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy!
Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create! Modding Competition Details There is a total Prize pool of $2,000 (USD) for the best mods! $500 for most subscribed $400 for 2nd most subscribed $300 for 3rd most subs
Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create!
Modding Competition Details
There is a total Prize pool of $2,000 (USD) for the best mods!
$500 for most subscribed
$400 for 2nd most subscribed
$300 for 3rd most subscribed
$300 for Most Innovative
$300 for Developers Choice
$200 for Most Fun
Rules/details
It ends on November 18th and I will Contact the winners regarding payment by adding them on steam through this account (jack)
To receive payment you must have Paypal or Zelle (if you don't we can try and work something else out)
Each mod can ONLY win in 1 category
Any content in mod must be created by you, or used Legally (under a creative commons license)
No Subscription botting is allowed, if fraud is suspected you will be disqualified.
Mods created by the Developers will not be included in the competition (civil war mod, renault ft17, MG42 and so on)
Here's a set of Modding Tutorials to get you started: https://youtube.com/playlist?list=PLd6tSO0IajkpMvNhWUzaURIc1TAx-W6HT&si=rUPCan1MMbT5bxgC
join our discord for help/questions with modding! discord.gg/rol
Changes/Additions
Steam Workshop Support!
Custom Buildables
Custom Weapons
Custom Static Emplacements
Custom Scenarios
Custom Soldiers
Gas
Fixed player getting stuck on death screen
Fixed platoons not pushing forward across empty fields
Fixed bloom
Updated weapon system to allow for scopes
Updated platoon system to allow for scrolling
Artillery is now less accurate
Tutorials on modding
Enjoy! Leave any questions/suggestions in the comments below!
Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops! Changes/Additions +15% Optimization Fixed Stuttering Added Bunkbed Buildable Added Ammo Crate Buildable Added Wea
Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops!
Changes/Additions
+15% Optimization
Fixed Stuttering
Added Bunkbed Buildable
Added Ammo Crate Buildable
Added Weapon Crate Buildable
Added Chair Buildable
Added Table Buildable
Added Beach Defense Achievement
Added Scottish Fort Achievement
Fixed Map zoom
Fixed Modular Doorway not working
Fixed scenario name text not fitting
Hope you like the update! Expect something big in the next one ;)
Hey everyone, Happy 4th of July!! I hope you like this update, I worked super hard on it:) Additions/Changes New Argonne Forest Map New "The Lost Battalion" Scenario New 1911 Weapon New BAR Weapon New Lebel 1886 Weapon New 1903 Springfield Weapon New Lantern Deployable Added "The
Hey everyone, Happy 4th of July!! I hope you like this update, I worked super hard on it:)
Additions/Changes
New Argonne Forest Map
New "The Lost Battalion" Scenario
New 1911 Weapon
New BAR Weapon
New Lebel 1886 Weapon
New 1903 Springfield Weapon
New Lantern Deployable
Added "The Lost Battalion" Achievement
Added "Attack of the Dead men" Achievement
Added sound effects when changing your loadout
Added American Flag
Changed Deployables label to Firesupport
Fixed Modular Buildings not updating on navmesh
Decreased Capture Radius on flags
+5% optimization
Thank you all for the support, let me know what I should work on next in the comments!
Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building! Changes/Additions Modular Building system up/down now binds for command map artillery projectiles are now tracer colored scrolling on the build menu is fa
Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building!
Hey everyone! Hope you like the update, i'm going to have another smaller update out in about a week after this one! Additions/Fixes Added Overwriting Scenarios Added Loading buildables from existing scenarios Added barrel buildable Added large tent buildable Added barb wire buil
Hey everyone! Hope you like the update, i'm going to have another smaller update out in about a week after this one!
Additions/Fixes
Added Overwriting Scenarios
Added Loading buildables from existing scenarios
Added barrel buildable
Added large tent buildable
Added barb wire buildable
Added spectate up/down keybinds
Added exit buildmode keybind
New artillery shooting sounds
Exended range artillery guns can be heard from
new particle effect for artillery projectiles
Reduces damage artillery does to buildables
Fixed box select working on all menus
Menu Music
Thank you all for the support! let me know what you want to see in the next update in the comments, I read them all :) - Jack
Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates! Changes/Additions Controllable Artillery New buildable (Artillery piece 1) Ne
Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates!
Changes/Additions
Controllable Artillery
New buildable (Artillery piece 1)
New buildable (Artillery piece 2)
Indicators for which scenarios have been played
Indicators for which scenarios have been completed
Artillery now damages the player
Fixed bug where artillery does way to much damage to structures
Multiselect troop button
Custom scenarios section
Hope you all like the update! let me know any bugs/suggestions you have in the comments below!
Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few months:) Additions & Fixes New buildable (
Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few months:)
Additions & Fixes
New buildable (Wood Spike Wall)
Day/Night cycle option
Toggle aim option
Steam Achievements
Toggle crouch option
Spawned in platoons now auto target enemy HQ (instead of a random target)
Added "Get 100 Kills" Achievement
Added "Get 1000 Kills" Achievement
Added "Place 100 Buildables" Achievement
Added "Place 1000 Buildables" Achievement
Various Animation optimizations
Optimized pathfinding
Particle effect optimizations
Various bug fixes
Next update will be out soon! I wasn't able to get everything completed in time (controllable Artillery emplacements, Gas, Scenarios on the workshop) but all that & more should be in the next update!
Also, i'll be adding a TON more steam achievements next update.