Released
Jan 9, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.01- Bug fixes and small changes

    Hello everyone! this is a small patch, but it fixes some major issues for some players. fixed players not being able to change language or resolution on some aspect ratios fixed AI commander sometimes not working (This is a MAJOR fix) add Aim down sights sensitivity slider made i

  2. PCGamesN

    Blending Battlefield and TABS, WW1 sandbox Rising Front just hit version 1.0 with the addition of playable tanks and cavalry

    If you took the intense, brutal conflicts of Battlefield 1 and fused them into the combat simulation of TABS, you'd probably end up with something a lot like Rising Front . The sandbox war game is primarily focused on World War I, but also features scenarios for the American Revo

  3. Developer post

    1.0 Update - Tanks, Cavalry, New everything!

    Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I truly hope you all enjoy it. Thanks so mu

  4. Developer post

    Update #21! 8 New Fire supports, Planes & Zeppelins!

    Happy 2 Years Since Release! I have an awesome update for you today! Enjoy! Changes/Additions Added Triplane Trench Darts FS Added Tank Hunter FS Added Biplane Gun Run FS Added Triplane Gun Strafe FS Added Firebombing Run FS Added Bomblet Attack Run FS Added Strategic Bombardment

  5. Developer post

    Update #20! MASSIVE Performance improvements +65% framerates & bug fixes

    Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations! Changes Optimized Animations Optimized soldier models Optimized Shaders Optimized command map Various General optimizations Fixed Audio Range limit added to emplacements Changes to

  6. Developer post

    Update #19! Franco-Prussian War update

    Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes! Additions/Fixes Fixed Static Emplacements not being on the correct team Fixed Stuttering on larger maps Updated Pitch/Yaw for projectiles Fixed Command Ma

  7. Developer post

    UPDATE #18! Flame throwers, 19 new platoons, 4 new maps and MORE!

    Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!' Additions/Fixes Flame thrower player weapon New run animations Run animation variations Speed boosts for soldiers in melee Pitch and Yaw for artillery shells Improv

  8. Developer post

    Update #17! Revolutionary War Expansion, Melee Combat, Line Formations & MORE!

    Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more! Additions/Fixes Line Formati

  9. Developer post

    Update #16! Improved Cover system, Improved Command map UI & bug fixes!

    Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! Changes/Fixes Added time period filters for the command map Expanded scroll view for map select Fixed cover positions not working properl

  10. Developer post

    Update #15 Modding Competition & bug fixes!

    Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition! Competition Details It ends January 27th, the categories are: $400 for most innovative $400 for most fun $400 best ww1 mod $400 best custom map $100 best scenario $100 funniest

  11. Developer post

    Update #14 CUSTOM MAPS! New Modding Tools & Bug fixes!

    Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making! Changes/Additions Abilit

  12. Developer post

    $2,000 Modding Competition Winners!

    Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition! Winners Most Subscribed ($500): Modern Warfare by Echo Charly21 2nd Most Subscribed($400): Sandbag Defense Pack by Echo Charly21 3rd Most Subsc

  13. Developer post

    Update #13! Mac Mod Support, Optimization, lots of bug fixes!

    Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy! IF YOU ARE A MODDER PLEASE REUPLOAD YOUR MOD USING THE NEW MODDING TOOLS TO MAKE IT MAC COMPATIBLE Modding Tools Download (update

  14. Developer post

    Update #12 WORKSHOP SUPPORT + Modding Competition!

    Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create! Modding Competition Details There is a total Prize pool of $2,000 (USD) for the best mods! $500 for most subscribed $400 for 2nd most subscribed $300 for 3rd most subs

  15. Developer post

    Update #11 5 NEW Buildables, 2 New Achievements, +15% Optimization!

    Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops! Changes/Additions +15% Optimization Fixed Stuttering Added Bunkbed Buildable Added Ammo Crate Buildable Added Wea

  16. Developer post

    Rising Front Update #10 - 2 American Platoons, 4 NEW Weapons, NEW MAP and more!

    Hey everyone, Happy 4th of July!! I hope you like this update, I worked super hard on it:) Additions/Changes New Argonne Forest Map New "The Lost Battalion" Scenario New 1911 Weapon New BAR Weapon New Lebel 1886 Weapon New 1903 Springfield Weapon New Lantern Deployable Added "The

  17. Developer post

    Update #9 Modular Building & QOL improvements

    Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building! Changes/Additions Modular Building system up/down now binds for command map artillery projectiles are now tracer colored scrolling on the build menu is fa

  18. Developer post

    Update #8 Editing Scenarios, 3 New Buildables, New Artillery Effects & More!

    Hey everyone! Hope you like the update, i'm going to have another smaller update out in about a week after this one! Additions/Fixes Added Overwriting Scenarios Added Loading buildables from existing scenarios Added barrel buildable Added large tent buildable Added barb wire buil

  19. Developer post

    Update #7! Controllable Artillery, Commanding Box Selection, Custom Scenarios!

    Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates! Changes/Additions Controllable Artillery New buildable (Artillery piece 1) Ne

  20. Developer post

    UPDATE #6! New buildable! Steam Achievements, QOL improvements!

    Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few months:) Additions & Fixes New buildable (