Mutant Alley: Do The Dinosaur (v1.15) is out!
Changelog: Crouch Toggle Updated packages Updated Unity version Option for disabling Ghost-Hands Added Deadzone for better HP Reverb 2 support Code Refactoring Bug Fixes

Developer posts and news about this game.
Adult update artwork is hidden.
Changelog: Crouch Toggle Updated packages Updated Unity version Option for disabling Ghost-Hands Added Deadzone for better HP Reverb 2 support Code Refactoring Bug Fixes
Changelog: Bug Fixes Updated Unity version Fixed mesh deformation Added dynamic breathing
Changelog: BugFixes Added voice over Updated unity version Rex now has to be in range for interaction
Hi everyone, the next update of Mutant Alley (which will be available soon) will finally get professional voice acting! The voice actor recorded ALL of the current sentences the Rex can say (...and gosh...he made him sound veeeery T-Rex like!) and I can't wait to roll out the upd
Changelog: Bug fixes Refactoring Added fog/mist Added foreplay option Added flying car traffic Added dance tease action Added random police patrol option Added action control via mouse buttons Added mouse binding for next action / cycle up Added separate climax sentences for anal
Hi there, im planing to rollout a huge update for Mutant Alley. Besides environmental enhancements the game now features a random police control and a foreplay feature, both features can be activate or deactivated via the main menu. Here are some gameplay videos: Changelog: Bug f
Changelog: Enhanced lingerie Updated unity version Fixed animation twitches Added dynamic speedo accessoire
Mutant Alley - VR Support DLC now available! Mutant Alley can now be experienced in virtual reality. The new VR support DLC fully supports SteamVR and can be purchased now! Supported Headsets: HTC Vive Valve Index Oculus Rift / S Oculus Quest 1/2 (Via Link)
Updated depots for virtual reality support DLC which will be released soon.
Changelog: Enhanced animations Added lingerie accessory Refactoring Bug fixes
- Added fuck action - Animated player movement in lock states - Migrated to new input system - Refactoring for VR port - Bug fixes