Largest Discount to Date
The Hopebringer is now available at an 80% discount, it's largest to date. This discount will apply from now until March 20th. This also applies to the Punch and Slash Bundle Happy adventuring!

Developer posts and news about this game.

The Hopebringer is now available at an 80% discount, it's largest to date. This discount will apply from now until March 20th. This also applies to the Punch and Slash Bundle Happy adventuring!

The Hopebringer's v1.6.1 patch is now live, and includes new Potions of Amnesia. These were a recent user recommendation from ToyMachine on the forums. These potions can be purchased from magic vendors, and are also a rare drop from any boss or miniboss. They will allow you to re

We are happy to announce that we have moved the latest Public Beta branch into the live build. This patch updates from Unreal Engine 5.1 to Unreal Engine 5.3, and in the process it adds automatic DLSS support if you have a DLSS compatible video card. This update should improve pe

We have been working behind the scenes on a port to Unreal Engine 5.3, which includes DLSS integration. This build is currently available on a special beta branch which you can enable if you would like to participate in beta testing this branch before it goes live. This test has

In preparation for the new year, we have updated the games logo: We have also updated each of the game's achievement icons. A few examples of those are listed below:

From now until November 28th, The Hopebringer will be available for 52% off, as part of Steam's Autumn Sale.

We hope that everyone has a great Halloween. This seemed as good of a time as any to introduce a new Vampire boss type into the game. Audio Added new coin looting sounds. NPCs Introduced new Vampire bosses. Vampires are undead melee NPCs, with a powerful life draining bite, and r

We have a small patch today, which introduces automatic proximity looting of gold. Thanks to Shamiah for this suggestion. From this point forward, gold will automatically be collected whenever you move near it. There is a subtle FX that will also be played when it happens.

The v1.5.5 patch focused primarily on bringing Transmuting up to date with some of the newer item types. Transmuting Recipes You can now transmute some jewelry pieces with multiple runes to create a version of jewelry with reactive procs. Added new transmuting recipes which take

The v1.5.4 patch brings new consumable items, longer decay times, and small UI improvements. Items and Loot Introduced new single use items, which are activated using the consumable slots, similar to Potions. But unlike potions, these are for more general world abilities, such as

Today's patch adds ricocheting projectiles, which are now supported by some NPC bosses (thanks to Astrochronic for the suggestion). Wizards also have a new spell which utilizes this feature. We'll be adding it to more abilities in the future. NPCs Barbarian Witch-Doctors and Lich

Our third month of Early Access brought a price reduction, and a variety of changes. This month brought items with reactive procs, and a variety of new NPCs added to the bestiary. You can find highlights of the changes this month in the notes below. Dungeons and Scenarios Adjuste

Items and Loot Items can now process special effects after you get hit, or when you defeat an enemy. The time at which it processes will vary by the item type. In the near future we will also be adding weapon procs which will fire when attacking with that weapon. Introduced multi

Harpies have been added into the game. Harpy songs can bewilder heroes and their companions, and they also have some deadly talon attacks, and debuffs. They are vulnerable to elemental effects, but resistant to poison. Harpies come in a variety of feather color configurations, an

This is a small performance related patch, to try to address a report that we received on poor performance in some situations. Although we were unable to duplicate the issue, we believe that it was likely virtual shadow map related, and have made some tweaks which we hope will ad

The Hopebringer's v1.4.9 patch has gone live and includes new additions to the bestiary, along with some miscellaneous improvements. Dungeons and Scenarios The Protecting the Artifact scenario now features multiple new potential NPC and miniboss types available for its wave spawn

The v1.4.8 patch has gone live. You can find the release notes below. NPCs Introduced new Ice Caller minibosses. These are a specialized human mage type which casts frost based magical attacks. This includes slowing attacks which will reduce your movement. They can also blink, wh

In addition to the usual weekly report, we have another bit of news this week. The Hopebringer has had its priced reduced to an every day price of just $4.99. Our focus moving forward will be on getting the game out of early access, and preparing a demo for the game. As has been

Introduced a new NPC ability: Backstab. This ability will only be available if an NPC is behind a player or a companion, but will deal a large amount of damage in those situations. Certain NPCs can now enter into stealth mode, preventing you from seeing them unless you close with

Added a new Berserker (Warrior) skill: Reckless Rage. This skill is unlocked at level 15, if you have previously unlocked the Overpower ability. It will instantly decrease your health by 25%, in order to boost your power instantly, and grant a temporary boost to your damage for t