Ver1.121 update
Adjusted the effects when taking damage.

Technical data

Adjusted the effects when taking damage.

The opening movie has been added. You can watch it from the menu by clicking "Movie". Time now stops for a moment when you take damage. Effects have been adjusted. Added effects to both player and enemy. VS100 Robots The effects of various items have been enhanced. Some of the en

Review of minor bugs related to achievement ranking. Don't worry, there is no change in the appearance and ranking!

List of effect enhancements Circular effect when bumped. Screen vibration doubled. Added an effect when picking up an XS size object. Effect will now appear when picking up XS sized objects ・Effect will now appear when reflecting or scattering objects Throwing trajectory display

I accidentally installed a ROM for STANDALONE, and the ranking is not reflected. We apologize for the inconvenience. If the text in the lower left corner says "STEAM VER" after the update, the ranking will be reflected.

Bonus points can now be added to "VS Player". Hit something really big! The most number of times Hit it!(3 or more people) No damage bonus!(3 or more people) First place from the bottom!(3 or more people)

Sorry, this is currently being fixed, so please enjoy the previous version.

Controller-related fixes

The main menu has been made smoother to use.

The left stick of the XBox controller is now supported.

Fixed behavior of Waste basket robot and Poly bucket robot.

"Whole. Adjusted the Allay Stage. "VS100 Robo Attack UP and Defense UP values have been adjusted.

Whole. New mode "VS100 Robot" implemented. Added new stages and new achievements to go along with it Adjusted Log in the Picnic stage. VS PLAYER. Selecting a random stage and choosing "Redo" will now randomly select the stage again VS VIRUS Fixed a bug that prevented vertical ene

Whole. Screen size can now be changed in options Fixed a bug where the copier kept spinning endlessly A few enhancements to the intersection stuff

Whole. Fixed a bug where A would disappear when holding B when A's platform was fixed to B. Fixed a bug where the slow direction would not occur if the slow direction overlapped with the big screen direction. VS Teki no Robo Poly bucket Robot Poly bucket Robot (used) Waste basket

Whole. The platform is now fixed when you touch something that's fixed. (This should reduce physics runaway.) Things to throw. Changed contents of Car radiators VS PLAYER Enemy barrage effects have been strengthened. (The hit detection remains the same.) VS VIRUS Vessel and Const

Whole. New stage "Intersection Battle" added Added achievements, enemies and collections with it Use LR to increase or decrease the number of players when selecting Fixed a bug where holding B hidden behind A while throwing A would cause B to be thrown in the wrong place Fixed a

Various minor bug fixes

Various minor bug fixes

Throwing stuff related Fixed the ArcStamp attribute's effect disappearing. Fixed ArcStamp attribute sometimes going off screen. Changed Duct (bent) attribute to StraightPaste. Stage. All traps in the stage are no longer lost if you hit them with an object Tutorial Changed the ord