key fix part 2
fix for levels 14 & 15

Developer posts and news about this game.

fix for levels 14 & 15

This patch addresses missing keys at some mobs. Players with faster rigs used to experience this bug since the older iteration of the game based action on how fast your pc handled the physics. This is not the case anymore, but some bugs stayed hidden.

Full list of changes Gameplay Heavy and light attacks are getting separate buttons. This change will enable faster shooting and more fluid gameplay. Controls are getting rehashed, so now there are more convenient control setups for the keyboard and controller. Stamina balancing -

Hello friends! Update v1.35 is here, and it brings several changes and fixes. Most important is that heavy and light attacks are getting separate buttons. This change will enable faster reactions and more fluid gameplay. Check the list of v 1.35 changes here . With this update go

Hello friends! Gem Deeps is getting updated! Very soon, you can expect a new set of changes to go live. Among other changes, the most prominent is going to be a change of controls and reaction time. The new setup will separate light and heavy fireballs. This change will allow for

Welcome to the Steam Summer Sale! Gem Deeps is now 30% off until 8 July! Visit Gem Deeps page and grab the game while the sale lasts!

Hello Friends, The update is here, the biggest yet! One with critical changes and gameplay tune-ups closest to my original vision. The game is harder, the camera is more precise, and enemies have more attack patterns and better reasoning than before. A newly released combat guide

Hello friends, I have been busy since April preparing this major update. A lot of good things coming - bug fixes, AI polish, and gameplay tweaks. Changes range from Camera follow to more attack patterns. Check out the full list of changes coming in the latest version. Camera Bett

Hello Friends, Since the start of the year, I have been working hard on numerous changes and fixes, and now I am excited to release a new patch for Gem Deeps, full of improvements for you all! Changes Optimization Texture resolution lowered on some backgrounds Better particle imp

This is a big chunk of fixes and tune-ups worked on since January. I'm hoping the patch to go live in mid-April. A lot of areas are covered, but the main focus is a progression curve and enemies AI. Some old mechanics rehashed - enemy behavior randomizer. More complex combat tact

For a limited time, the game will be at a special discount of 33% off. The event will be live from February 11 to 15.

You can check out the game now by trying the free demo of the game. After new updates and changes that have addressed player controls and the number of changes to character gravity and collisions, it was only fair to allow you to try out the new gameplay. Accumulative changes in

Number of changes regarding controls of the character and UI Changes in v1.32 build -Keyboard controls offer more freedom to the player -Multiple control schemes -UI now adjusted to the type of preferred control schemes -Bugs regarding some of the collisions fixed

Here is some gameplay after the newest patch. Changes for v 1.31 patch -fixes on some of the collisions -finer gravity tweaks -enemy balancing -minor bug fixes

There will be an update on 2 January to fix a few bugs and make some improvements. That will be the first post-release update. Here are the contents of this update: -Tweaked Physics. The player has more time to maneuver while in the air -Camera follows the character more tightly

Gem Deeps is available on Steam now! After more than three years of development, the game is finally out. For those who buy the game in the first week, there is a 15% discount.

Exciting news everyone... Gem Deeps will be available on Steam from 21st December! To make sure you don't miss the launch of Gem Deeps and the limited discount, add the game to your wishlist, and you'll receive a notification when it's available! Gemboi