V0.2.1 patch
Due to how ragdoll implementation was done, it prevented the kill counter from rising. This resulted in the game being impossible to win, but this patch rectifies that matter. You may now continue your slaughter.

Developer posts and news about this game.

Due to how ragdoll implementation was done, it prevented the kill counter from rising. This resulted in the game being impossible to win, but this patch rectifies that matter. You may now continue your slaughter.

Happy New Year everyone! As promised, here's an update for the New Year. Next will be control and animation improvement. Changes: Ragdolls now work for both peasants and guards

Added: Werewolf now wears a Santa hat for the month of December. This will extend to future monsters as well. More was intended to come out with this update, but a number of problems were met during development. The next update circles around ragdolls for the peasants, as well as

V0.1.1 changes: * Addition of healing each night * Peasants knocked over from a lunge with a peasant in hand no longer stay on the ground * Hit marker sound added * Fix game over screen not showing cursor * Main menu backdrop updated with game logo and version number * Fixed came