Broken: Paranormal investigation Update 1.171
Fix: Fixed a bug that prevented skulls from being seen Change: Improved graphics performance


Fix: Fixed a bug that prevented skulls from being seen Change: Improved graphics performance

Here is the list of changes: - Added the possibility to create public servers. Any player can then join your game. - Fixed a bug that could cause a crash when leaving the game from the car. - Update of the discord address on the home screen. - Adding translation

Fixed a bug in the tutorial introduced in the last update. Thanks Darki for reporting it!

Add: - added interactive help. When you press the help key, a window to guide you in solving the enigma appears. - added key configuration in options - added translation Fix - fixed a bug that did not display the right key to configure in the options - slight performance optimiza

- The breathless sound now only plays once per minute maximum. - Fixed a bug that could make a ghost player cross the ground in the graveyard map

Change: When loading a map, the sound starts in a softer way Fix: Fixed a bug that could cut the ambience background sound

New content is coming for Halloween! Enjoy a unique puzzle to solve during Halloween week, there is a reward ;) Added: - New map: Graveyard - New puzzle specific to the map graveyard - New achievement for those who manage to solve the special Halloween enigma in the time allowed!

Fixed a bug on the text bubble of items.

Improvement: - Increased the size of ghostly orbs to make them more visible - Improved the uv lamp, the display of fingerprints and blood traces works better Correction: - Fixed a bug that could move doors and drawers when using "pose mode" Added: - Added an arachnophobic mode in

Add: Options: added a "very low" graphics mode for smaller configurations Fix: Interface: Correction of the display of the cameras connected to the smartphone Interface: Spelling correction Enigma "say the name": the end animation can no longer be launched several times Abandonne

Change class: medium can now see which torches are used to open a secret passage class: a2000 can now detect all types of paranormal activity interface: the name of the object in use is now displayed interface: the name of the object to be picked up is now displayed Fix interface

Change Interface : The game host is now the only one who can change the map and the difficulty Fix Localization : Add translation and fix bug on glow stick translation Ghost : Fixed a bug that could trap the ghost when moving Interface : Fixed a bug that let appear a text bubble

Added: Lobby : a player can now be invited by a client and not only by the server Fix: Controls: fixed a bug that could affect the player's control when a controller was plugged in in addition to the keyboard and mouse Animation: fixed a bug that could make the mace or bat animat

Castle in ruins: correction of the walls of the hidden rooms which can be invisible

Change: - Interface: there are no more duplicate maps - Fingerprinting: fingerprints are now more visible - Feature: lock-picking is back Bug fix: Results: the experience is now assigned to the right character on the client side Game: fixed a bug that stopped the game after 1 dea

Ruined castle: fixed a collider allowing to leave the map Psychiatric Hospital: fixed a collider that could lock players in a restricted area Translation: added translation Tutorial: Improved the tutorial Tutorial: Fixed a bug that could crash the tutorial Tutorial: UI now scale

Quick fix on audio mixer interface

Interface: the interface now adapts to the screen resolution Interface: added tooltip for difficulty levels Interface: added "enable startup message" option in gameplays options to show/hide the message at the beginning of the game Interface: added a message at the start of a gam

Ghost: Fix on the white lady, she doesn't emit magnetic aberration anymore UI: Result: Slight change in text display UI: Added sound volume configuration for the UI UI: Added sound volume configuration for the Voice UI: Add missing translation Item: Adding a delay when reading th

Fixed characters that did not appear with the Japanese localization.