Linux fix.
The Linux build was made to make mostly so that the Steam Deck control would work with out rebinding them. Thank you for those who notify me of the issues. Please comment if this issues is still not solved.

The Linux build was made to make mostly so that the Steam Deck control would work with out rebinding them. Thank you for those who notify me of the issues. Please comment if this issues is still not solved.

Update 1.0.1.3 -Fixed rare launch pad glitch. -Fixed Astra and Scarlet story art. -Added black border covers for ultra-wide screens. -Prepared the games foundation for future content and updates. -Change Red Sky to Blue for clarity. -Fix map glitch. Comment if there are any issue

Update 1.0.1.0 Thank you all who supported and gave feedback on Scarlet’s release. I have updated the story art with improved shading to make it less flat. Also, some areas color schemes have been adjusted to make Scarlet and the enemies more visible. Sword and Axe attacks have a

Hey Steam Deck users! The Linux and Steam Deck Build is available and should bypass the input error found on running the game on the deck. If you are playing on a Steam Deck make sure to set the compatibility setting to Steam Linux Runtime 1.0 (scout) If anyone finds any more iss

Fix collision error in Amethyst Flow. Fix map in Io Boss room. Cupcake and Ice cream buff adjusted.

EVERYONE! FINALLY! After 5 years Scarlet City of Devils is OUT NOW! Thank you everyone who try out the demo and beta!

Update 1.0.0.7 Add a hint to an Attack Upgrade. Map error fixed. Fix the valve typo.

Update 1.0.0.5.2 Elevator going up adjusted. Hermit Demon Steam Achievement API fixed Skyline Eye Ball fix. Skyline Key bug fix Rare elevator damaged glitch address. May not apply to old saves.

Update 1.0.0.4.1 Rare hurt detection bug fixed. A rare event where all inputs aside from the menu button would not be responsive after taking damaged or avoiding. Add a condition to make sure you regain control when Scarlet is idle. Thanks to those who help point out the glitch.

Update 1.0.0.3 Chinese localization fixes. Projectile attack rebalance to be stronger. Hit stagger and fortitude on enemies rebalanced. Lighting effects on enemies adjusted. Boss Rush bug fixed.

Update 1.0.0.1 Most text font set to white for readability. Whistleloft Gateway and Amethyst Flow performance improved

One week for release! Set up the Version 1.0.0.0 Update from 0.0.4.1 -Collision errors fix -Power Protected Damaged error fix

Flame Pot and Io Boss performance improvement. Chinese simplified and traditional localization complete. Combat damaged scaling rebalanced. Camera smoothing adjustment

0.0.3.9 Update Powderkey Point, Anwudient Gardens, Nectar Den and Fountain's Keep performance improvement. Old Saves from these areas may not work. Other Saves will work fine. Fire Parry range rebalanced to parry enemy easier. Fire Buff rebalanced Gun Buff rebalanced. Fountain's

Steam Achievement Fixed Finally! This one really kept me up all night and also the reason for the frequent updates. Only thing left is the Chinese localization and a few addon. Here's to a smooth release day!

Updated the game so that it would remove a game breaking menu bug. Old save may not work and the Steam Achievement may not trigger. Steam Deck compatible have been improve. Sorry for the trouble, this menu bug kind of blindside me. However I made change so that it would not inter

0.0.2.8 -Add language start up. -Chinese simplified and traditional still need to be complete. -Bug fix in Whistleloft Gateway, eye gate fixed. Use the Discord Option if there is any problems. Three more weeks till release!

Hey, doing some optimization to help the game run on lower end computers. Thanks for play this early build of the game before release.