Stellar Monarch 2

Silver Lemur Games

Released
Oct 3, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.26 released

    This version brings a big feature for non English speakers (over the years many people reported they would want to play the game, but they can't since they don't speak English). So, localization to different languages is here. It's an early attempt on translation, so it's incompl

  2. Developer post

    Legends of Amberland III: The Crimson Tower has been released!

    Legends of Amberland III: The Crimson Tower has been released! The third part of Amberland series is out! Full announcement:

  3. Developer post

    Version 1.25 released

    This version introduces individual courtiers visits. Now courtiers can pop up during an audience (usually in bulk, several at once) with various issues. In practice, this means you have an incentive to banish (for free as an audience option) various courtiers which makes the Impe

  4. Developer post

    Version 1.24 released

    This version is a bag of various improvements. New ministry events, rebalance of military, a lot of spelling fixes, budget effect adjustments. Mostly small stuff based on your feedback from the forums and Discord. - Budget (Fleet) grants extra recruits from Space Academy. - Moder

  5. Developer post

    Version 1.23 released

    This version has several balance tweaks (mostly related to the expansion but not only), interface improvements (clarification how things work) and manual improvements (more topics covered). In addition, Fighters get an interesting change, now those can target ships with shield up

  6. Developer post

    Expansion for Stellar Monarch 2 is out!

    The "Old Dynasties" expansion for Stellar Monarch 2 has been released! The expansion focuses on noble houses and internal politics of the Empire. Many new mechanics introduced (intrigue, vassals, renegade houses, demoting great houses, traditions, option to dissolve the great cou

  7. Developer post

    Version 1.22 released

    This is a minor version, the first one that supports the upcoming "Old Dynasties" expansion (which is out tomorrow!), so mostly small technical changes. But it also has two nice features. First, new random events were added, those were originally planned for the expansion, but si

  8. Developer post

    Version 1.21 released

    This version is the last one before the new expansion is out and contains various improvements which went to the base game during the expansion development. A new feature, when you accumulate a lot of secrets the Head of the house will visit you on their own and propose some deal

  9. Developer post

    The "Old Dynasties" expansion is out in April!

    The "Old Dynasties" expansion for Stellar Monarch 2 will be out 23 April 2024! Official announcement:

  10. Developer post

    Version 1.20 released

    In this version combat mechanics were adjusted, improved, fixed and clarified. It's a bit fuzzy what is a new feature, what was wrongly explained and what was broken (it was a mixed bag of stuff), so I just listed all those as "misc". Some stuff was also simplified (like missiles

  11. Developer post

    Version 1.19 released

    This version is one big bug fix. Well, it has one measly interface improvement as well, but other than that, just fixes. Actually, there are many more changes, hidden deep inside, but those are made as a preparation for the upcoming expansion, so more like things that needed to b

  12. Developer post

    Version 1.18 released

    This version is a bag of various changes. First, the bankruptcy mechanic was redesigned. Now you don't get a direct stability drop from negative treasury but it causes a small penalty to administrative points generation and triggers bankruptcy audience events. The end result is s

  13. Developer post

    Version 1.17 released

    This version fulfills one of my secret desires as the designer. It finally gets rid of diplomatic corps as a separate entity and integrates diplomats directly into the court. I know, I know, it's not that important to you as a player but for me it's super nice. I mean it's very c

  14. Developer post

    Legends of Amberland II is out!

    My other game series, classic retro RPG "Amberland" got a sequel released! Official announcement:

  15. Developer post

    Version 1.16 released

    My personal vendetta against weak and confusing or unclear features continues. This time diplomacy system was the target. Removed agents and Xeno Experts, redesigned diplomats statistics to make it work similar to ministries. Now both Competence and Charisma is added up and used

  16. Developer post

    Version 1.15 released

    This version is a result of digging out stuff from very old forum posts, reviews and comments to reviews. I have analyzed the most common complains over last year (even dug through some ancient Early Access posts as well) and tried to track and examine what are the key and recurr

  17. Developer post

    Version 1.14 released

    This version is a quality of life update, based on the feedback gathered from the forums and Discord. First of all, I realized many players use modernizations in a different way I anticipated, so some extra features to make manipulation of those easier is in order. Next, various

  18. Developer post

    Version 1.13 released

    This version includes various quality of life improvements and small fixes as reported or requested by the players. Adjusted some combat settings to make those more clear, greatly improved planets list to include additional information, new art assets, etc. - Removed Auto Conquer

  19. Developer post

    Version 1.12 released

    This is a pretty boring update with a few low priority fixes, interface improvements and some technical stuff. The only item from the list below that could potentially make you mildly excited is the optional notification when you accumulate enough legislation points to pas a new

  20. Developer post

    Version 1.11 released

    This version is intended to address various points raised in the "What do you find confusing" forum topic. While I tried to explain various concepts, I got a few times an idea how to better implement the thing that was confusing. For example governors' statistics were adjusted he