Visionstead Studio here! Summer is coming to a close and with that I thought it would be a great time to run another sale for Mython Island. For the next two weeks you will be able to get Mython Island for 50% off. Thank you once again for supporting Mython Island. If you are enj
Visionstead Studio here! Summer is coming to a close and with that I thought it would be a great time to run another sale for Mython Island. For the next two weeks you will be able to get Mython Island for 50% off.
Thank you once again for supporting Mython Island. If you are enjoying the game please feel free to leave a review, it helps out the game! Look out for more soon from Visionstead Studio. If you wish to be part of the community I have a Discord server setup below. Feel free to stop by with any questions or just to say hi!
Hello Visionstead Studio here. I want to start off by saying thank you to everyone who has supported Mython Island recently. It means a lot to me! Today I've updated the game to version 1.1 which brings some small changes and fixes. You can find more below, thank you for playing!
Hello Visionstead Studio here. I want to start off by saying thank you to everyone who has supported Mython Island recently. It means a lot to me! Today I've updated the game to version 1.1 which brings some small changes and fixes. You can find more below, thank you for playing!
I've added in a UI element when playing Island Adventure mode that will display the hotkeys necessary for opening the main menu. I've received messages from players unable to determine the main menu hotkey so this should solve any issues.
In addition to the UI I've reduced certain post processing settings slightly more for a moderate performance boost and fixed issues regarding the way various objects were being displayed in the Island Adventure mode.
Skills learned by certain Mython have been adjusted in addition to adjusting status development values for certain Mython.
If you have any other suggestions for the game please feel free to reach out.
Please look out for future updates from Visionstead Studio. If you wish to be part of the community I have a Discord server setup below. Feel free to stop by with any questions or just to say hi!
Hello everyone! Visionstead Studio here. First off I wanted to say thank you for all of the recent support of the game. I've applied an update this morning to compress the game down further back to 4 GB. If you download the update it will apply this and save you some storage spac
Hello everyone! Visionstead Studio here. First off I wanted to say thank you for all of the recent support of the game. I've applied an update this morning to compress the game down further back to 4 GB. If you download the update it will apply this and save you some storage space.
I've also fixed issues related to certain audio sounds and a few different instances of battle animations that were giving people some trouble.
I again want to say thank you for the support of this game, please look out for future updates from Visionstead Studio. If you wish to be part of the community I have a Discord server setup below. Feel free to stop by with any questions or just to say hi!
Hello everyone! Visionstead Studio here happy to say that Mython Island is complete! I've uploaded version 1.0 and it is now live for everyone. This marks the full release of Mython Island. To celebrate to game will be featuring a 25% launch discount, many thanks to everyone who
Hello everyone! Visionstead Studio here happy to say that Mython Island is complete! I've uploaded version 1.0 and it is now live for everyone. This marks the full release of Mython Island. To celebrate to game will be featuring a 25% launch discount, many thanks to everyone who supports my game.
Mython Island is releasing with an Open Island Adventure Mode, 3 Different Survival Modes, and over 100 unique Mython to encounter and collect. Version 1.0 brings fixes to a handful of bugs in the game as well as improves on optimization. More details can be found below.
I sincerely want to thank anyone who has given this game a chance, it's been a long journey to get to this point but I wouldn't have been able to do it without the support from players over the development process. Thank you all.
Mython Island is now content complete with all of the features and Mython I wanted to include. I hope that everyone who plays enjoys their time with the game. If you wish to be part of the community I have a Discord server setup below. Feel free to stop by with any questions or just to say hi!
Otherwise for future updates please follow Twitter.
Below you will find the list of fixes.
Thanks once again for supporting Mython Island.
- Visionstead Studio
So What's Changed? - Fixed Graphics Changes not Saving Properly in Menus (Visual Bug) - Improved Post Processing Effects for Better Performance - Adjusted Colliders in various areas within the Island Adventure Mode - Adjusted Cursor Display Settings - Added various props to Island Adventure Mode - Fixed Battle AI to react to situations more intelligently - Adjusted Shop Prices for Certain Items in game - Improved Compression for Game Files
Hello everyone! Visionstead Studio here happy to announce that I've completed everything necessary to launch version 0.2.0 of Mython Island and it is now live! Otherwise known as the Island Adventure update this update is what I've been hard at work on over the past year or so. A
Hello everyone! Visionstead Studio here happy to announce that I've completed everything necessary to launch version 0.2.0 of Mython Island and it is now live! Otherwise known as the Island Adventure update this update is what I've been hard at work on over the past year or so. Adding in a large Open Island Adventure, new Survival game modes, updated Lighting and Post Processing, new Mython, Skills, Items, Balance Adjustments, a completely brand new OST, 40 Steam Achievements and much more that you can find below. If you want a simple list of changes you can find it at the bottom of this post!
I also want to thank every single person who has given the game a try so far and that I appreciate your patience with waiting for this update. Let's find out what has changed!
Island Adventure Mode
Island Adventure mode is introduced as part of this update. This game mode includes a full length RPG story and gameplay. You'll be tasked by a Traveler on the island to dispatch of the void threat. This task can be accomplished in any order you wish as NPC battles will scale in level as you make story progression. Additionally custom difficulty settings are available in the first village. Options like Easy, Normal and Hard modes along with Permadeath toggles and Experience toggles are available making the game available to play the way you want.
Explore a big island map full of over 100 Mython to discover, NPCs to meet, battles to encounter, side quests to take on, and secrets to find as you set out to eliminate the threat of the void!
Mython Storage System
A few big gameplay features have been added. The first of which is Mython Storage. This feature available within the Island Adventure mode allows you to swap out any Mython that currently won't fit within your party size. Any Mython that you bond with out in the Island will be sent here if your party is full! Additionally you may release any Mython you have bonded here too.
In addition to managing more Mython with this storage system, the ability has now also been added to rearrange your party leader outside of battle. This heavily requested feature is now included in both the Island Adventure mode as well as the Survival game modes!
Fast Forward Feature
If battles are taking a bit too long for your liking you now have the option of using the new Fast Forward feature. In battle you may toggle this on or off to speed up any battle you are in. This feature is available within Island Adventure as well as the Survival modes.
Mython Teleporter System
If you wish to traverse the island adventure mode quickly be sure to unlock the Teleporter points scattered across the island! Upon unlocking you will be able to travel by teleport system to any previously unlocked teleport point!
Mython Log
The Mython Log has been introduced as part of this update! This feature will be available within the Island Adventure mode and Survival modes! Accessing it will allow you to view information on any Mython you have previously bonded with. You are also able to get a closer look at the Mython!
You may filter the Mython Log by element or choose to view them simply all at once!
Mython Fishing
Upon completing a certain quest on the island you will have access to Mython Fishing! Find any of the fishing points on the map and complete the event for a chance at a Mython Encounter. Each fishing point will have access to different Mython so be sure to check them all!
Radiant Forms
Radiant Forms have been added for each Mython! These radiant forms have a chance to be encountered in all game modes. Each Radiant appears as a different color than it's original form and also have access to an exclusive skill!
Draft Mode
Survival modes have been updated and added as well! The biggest addition is Draft Mode. This game mode will let you choose how you want to play a run of the Survival mode! You can pick your entire team, choose your run settings (permadeath, captures on, story cutscenes) and have access to any items you may want for the run. This provides the ability for players to set the difficulty to settings that they feel they wish to play with. Of course the other roguelike modes will still exist and have received updates as well.
The main story for the roguelike mode has been updated to allow you not only your starting Mython but also an additional choice of a second Mython from a small group of Mython. This allows for a better flow of gameplay early on in the random survival game modes.
These old modes have also all been updated with the wide variety of new Mython, new Skills, and new Items that have been introduced so you will have a lot more options!
In addition to all of this a lot of other changes have been made to refining certain skill animations, redoing certain models, refining calculation of battle damage, rebalancing skills and status effects, adjusting sound levels, and overall making the game a more polished experience.
The game is going to be heading towards a full release in the next couple weeks so I hope you will look forward to it. I want to say thank you again to anyone who has supported me thus far. And I hope that you will enjoy the update!
I also now have a Discord Channel! Come join the community!
Otherwise if you wish to follow please check out Twitter.
Below you will find the overall list of what has changed too!
- Visionstead Studio
So What's Changed? - Island Adventure Mode Added - Draft Mode Added - 26 New Mython Added - 35 New Skills Added - 50 New Items Added - 40 Steam Achievements Added - Completely Redone OST - Adjusted Lighting across entire Game - Adjusted Post Processing across entire Game - Added Title Cards for all UI Menus - Adjusted UI within Survival Modes for better Navigation - Added Mython Log Feature - Added Fast Forward Feature in Battle - Added Mython Element Chart - Added Radiant Mython - Added Teleport System - Added Storage System - Added Icons for every Item - Added New Icons for every Mython - Added New Icons to Battle Menus - Adjusted Battle Damage Formulas - Adjusted Stat Growth for Various Mython - Adjusted Skills Learned for Various Mython - Adjusted Healing Item Potencies - Adjusted frequency of certain events in Survival Mode - Added 200+ Variable NPC Battles - Added Post Game Quest and Boss Fights - Increased Amount of Save Files to 8 - Implemented Auto Save Feature in Island Adventure Mode - Fixed various Lighting Issues in Game - Fixed issues with Shadows not displaying properly. - Fixed issues with volume changes not saving globally.
Hello everyone! I hope you all are having a great year so far. I wanted to make a post like this going over what I have currently been working on since the last update of the game so no one is left in the dark wondering what is going on with development. I've been working super h
Hello everyone! I hope you all are having a great year so far. I wanted to make a post like this going over what I have currently been working on since the last update of the game so no one is left in the dark wondering what is going on with development. I've been working super hard so here's some of what you can expect from the next major update!
**Please keep in mind these images are in development so things could change slightly.
Island Adventure Mode
Island Adventure mode is going to be the biggest part of the new update. It will feature an overworld area for you to explore that is semi open world in which wild Mython will appear. Unlike the roguelike mode this mode will not feature Permadeath automatically enabled however it will be an option to toggle on or off for those who wish to play with that experience. You might notice here too that the lighting has been completely redone, this has been done for the entire game. It is now more optimized than ever before too which has been a consistent goal of mine.
This mode will bring you on a different quest than the roguelike mode. I won't spoil anything but you will have an objective in this game mode to complete while also having plenty of other things to do in this overworld. I've been putting a lot of time into getting the map all setup correctly and completing any necessary systems that will be required for this game mode compared to the overall roguelike game mode. Overall the map is coming along really nicely with a lot of locations to explore and things to do.
I am currently in the process of finishing up this overworld in terms of assets and locations on the map which I estimate to be roughly 70% finished right now. I will then proceed to place all of the necessary NPCs, shops, events, quests, and more. I really am most excited for people to play this game mode and to see what players think.
Mython Storage System
Thanks to island advancements the travelers have begun setting up Mython Storage Centers! Any Mython you bond with while out exploring will have the option of being sent to this storage for future use! These terminals will allow you to access any Mython you have bonded with and add them to your party. (With the usual maximum of 4 per party.)
The option also now exists in the party menu to change your current party lead! This heavily requested option is usable in both the Island Adventure mode as well as roguelike modes.
You also might notice the new HUD that says "Interact", this will appear whenever you are near something that you are capable of interacting with.
Mython Log
The Mython Log will be introduced in the next big update not only for the Island Adventure mode but for the roguelike modes as well. With this log you will be able to take a closer look at Mython that you have bonded with and discover information on them that was previously unknown as well as view the model for that particular Mython.
You have filters which will allow you to sort by Element, or you can just simply look at all of the Mython in one big list! You may notice here too that the title elements of the UI menus here have been completely redone. This has been done across the whole game.
Radiant Forms
Radiant Forms have been added for every single Mython. Radiant Forms are extremely rare forms of Mython that you have the chance of finding in the wild. They have alternative colors as well as glowing effect to them and Radiants even come with an exclusive skill. I hope players will be lucky enough to run into these!
Draft Mode
Of course the game will also feature updates and new things for the roguelike game modes too! The biggest addition will be Draft Mode. This will allow you to essentially choose how you want to play. You can pick your entire team, choose your run settings (permadeath, captures on, story cutscenes) and have access to any items you may want for the run. This provides the ability for players to set the difficulty to settings that they feel they wish to play with. Of course the other roguelike modes will still exist and have received updates as well.
The main story for the roguelike mode has been updated to allow you not only your starting Mython but also an additional choice of a second Mython from a small group of Mython. I've found that starting this game mode with two Mython rather than just one allows for a much nicer experience overall in game flow and I would really like to hear feedback once this update is released on that front. I've done my best to adjust the difficulty levels to a reasonable amount in this mode as well as the Randomly Generated Team mode called Survival Mode so I hope you will look forward to those as much as I am looking forward to feedback on them.
These old modes have also all been updated with the wide variety of new Mython, new Skills, and new Items that have been introduced so you will have a lot more options to mess around with or possibly encounter in a roguelike mode run so I am very excited to see what players think of them all.
In addition to all of this a lot of other changes have been made to refining certain skill animations, redoing certain models, refining calculation of battle damage, rebalancing skills and status effects, adjusting sound levels, and overall making the game a more polished experience.
Thank you very much for taking the time to read this post, I hope it has provided some insight into what exactly I have been working on over the last couple months or so. I can't wait for this big update to release so people can experience it.
I truly want to say thank you to those of you who have supported me thus far. This is my very first time making a game and the support this early on in doing this has been incredible. Thank you sincerely so much for supporting Mython Island. I hope that I am able to provide you with a product that will meet expectations.
If you wish to see more information I tend to showcase something from the current development of the game every week on Twitter.
Mython Island has just been updated bringing it to Version 0.1.4! This patch brings a graphical improvement to the post processing throughout the entire game, improves the flow of skills in battle, and improves overall game optimization. In this post I also will detail some infor
Mython Island has just been updated bringing it to Version 0.1.4!
This patch brings a graphical improvement to the post processing throughout the entire game, improves the flow of skills in battle, and improves overall game optimization. In this post I also will detail some information on a very substantial update coming. Below is more information on the fixes and future content.
What's Changed? - Updated Post Processing to acheive similar style to upcoming Island Adventure mode. - Adjusted battle calculation for better flow of battle. Attack animations and HP/AP reduction will not occur all at the same time from now on. - Improved Optimization - Fixed an error where clicking anywhere would accept certain menu options.
Island Adventure These are the immediate fixes but in the background I am hard at work on a very substantial update for the game. This update will include 25 Brand New Mython to encounter, dozens of new items, dozens of new skills, a Draft Type Mode where you will be able to choose your Team of Mython rather than encounter or receive them randomly, and Island Adventure mode which will include a open map for you to explore Mython Island. This mode will have certain challenges and activities to do so I hope you will please look forward to more information soon. For now here is a short video of a location in the Island Adventure area.
Hello I hope you are having a great Monday! Today I have implemented Controller Support for Mython Island. After downloading the latest patch you will now be able to play the game to completion with either Mouse & Keyboard or now with a Controller. Thank you for supporting My
Hello I hope you are having a great Monday! Today I have implemented Controller Support for Mython Island. After downloading the latest patch you will now be able to play the game to completion with either Mouse & Keyboard or now with a Controller.
Thank you for supporting Mython Island, I'm working hard on additional updates that will include more Mython, items, skills, and refinements to survival mode! Please keep providing feedback as I make this game even better for official release!
Mython Island has just been updated bringing it to Version 0.1.3! This patch brings improvements to performance, balance, and introduces additional preliminary menu options to adjust various game settings. Below is more information. What's Changed? - Tweaked Quality Settings for
Mython Island has just been updated bringing it to Version 0.1.3!
This patch brings improvements to performance, balance, and introduces additional preliminary menu options to adjust various game settings. Below is more information.
What's Changed? - Tweaked Quality Settings for better performance depending on mode selected. - Added in additional preliminary settings options for Master Volume, Music Volume, Sound Effects Volume, and Text Speed settings. - Game should be a bit better optimized now. - Adjusted certain Status Developments of different Mython to acheive better balance.
Quality of life adjustments here and some game balance. Please continue to give me feedback, it is with your help that I am able to make Mython Island into an even better game for launch out of early access.
I'm going to continue refining certain aspects of the game systems and continue working on the next big update for the game which will include brand new Mython, new items, skills, and refinements to the survival mode route. I hope to share more on that very soon, thank you for playing Mython Island!
Mython Island has just received its second patch bringing it to Version 0.1.2 This patch brings improvements to various aspects of the game after obtaining feedback from early access launch day! Below you can find more detailed information. What's Changed? -Improved Enemy Mython
Mython Island has just received its second patch bringing it to Version 0.1.2
This patch brings improvements to various aspects of the game after obtaining feedback from early access launch day! Below you can find more detailed information.
What's Changed? -Improved Enemy Mython AI when selecting what skill to use. -Updated skill sets for various Mython. -Strike formula has been adjusted. Overall damage from Strike has been slightly increased. - Added visual text indicator to the Mython battle HUD to make it more clear which element a Mython is. -Improved flow of certain battle animations.
Thank you all once again playing the game and providing feedback, I'm continuing to improve on aspects that have been brought to my attention to make the game even better for official launch so please let me know what you think of the game!
Mython Island has just received its first patch bringing it to Version 0.1.1 This patch brings quality of life and fixes a few bugs, below you can find more detailed information. Fixes -Fixed an Issue where if a Mython was 100% HP the Mythosphere would bond 100% of the time. -Fix
Mython Island has just received its first patch bringing it to Version 0.1.1
This patch brings quality of life and fixes a few bugs, below you can find more detailed information.
Fixes -Fixed an Issue where if a Mython was 100% HP the Mythosphere would bond 100% of the time. -Fixed issue where text wasn't displaying properly in some cutscenes. -Fixed a couple spelling mistakes. -Fixed issue where Phopeep and Vipion had incorrect animation controllers.
Quality of Life -Items will now stack in your backpack and show quantity you currently have when purchased instead of showing each individual item. -The Skill List will now display all skills instead of having individual menus for skill types. The type of skill (physical, ether, or support) will now be displayed in the skill info description. -Added an option to Skip the initial intro for Story Mode -Improved Text Speed
Thank you all for playing the game and providing feedback, these are the big issues that I came across today from hearing about others experiences and what I thought was manageable to fix day one. Please let me know what you think of the changes and if you have any other issues let me know!
Mython Island the monster taming roguelike has officially released for Steam Early Access as of today! The game has launched with a price of $9.99 USD with a 10% discount for early adopters. Feature wise the game as of version 0.1.0 is roughly 85% complete. It includes the full s
Mython Island the monster taming roguelike has officially released for Steam Early Access as of today!
The game has launched with a price of $9.99 USD with a 10% discount for early adopters. Feature wise the game as of version 0.1.0 is roughly 85% complete. It includes the full story mode run for you to complete, a basic version of the survival mode run that will be iterated on, roughly 90 Mython for you to encounter, and dozens of skills and items to collect and use.
The plan going forward will be to fix any sort of bugs that may pop up, and then go forward with adding more content into the game. I would like to add roughly 20-30 more Mython, dozens more skills, and a good handful of new items to use as well as a brand new Game Mode in addition to the two currently in the game.If you have any questions or any issues please don't hesitate to reach out to me.
I am very excited to hear what you think of the game and will be active all day, you can use the Steam Forums to post any feedback you have, or reach out to me on Twitter at Mython Island.
Thank you so much for taking the time to check out Mython Island, the Island is awaiting your arrival!
Mython Island is officially releasing tomorrow morning December 21st, 2020! I wanted to make a short announcement to let you all know when you can expect the game to go live. The game will be released starting at 9:00AM PST on December 21st, 2020 . Less than 24 hours from the tim
Mython Island is officially releasing tomorrow morning December 21st, 2020! I wanted to make a short announcement to let you all know when you can expect the game to go live.
The game will be released starting at 9:00AM PST on December 21st, 2020. Less than 24 hours from the time of posting this announcement. The launch price will be $9.99 USD, with a 10% discount for early adopters.
I'm really looking forward to tomorrow, and I hope you are as well. If you have any questions tomorrow as they come up please be sure to contact me either on the Twitter or the Steam Forums. I will be active so don't be shy, let me know what you think!
Thank you all, Mython Island is awaiting your arrival!
Mython Island will be officially releasing on December 21st, 2020 for Steam Early Access! I'm very excited to announce the release date of the game and wanted to give you a run down of what you can expect from launch and from the period of which Mython Island will be in early acc
Mython Island will be officially releasing on December 21st, 2020 for Steam Early Access! I'm very excited to announce the release date of the game and wanted to give you a run down of what you can expect from launch and from the period of which Mython Island will be in early access.
The game will launch with a price of $9.99 USD but will include a 10% discount for early adopters. Feature wise the game as of version 0.1.0 is roughly 85% complete. It includes the full story mode run for you to complete, a basic version of the survival mode run that will be iterated on, roughly 90 Mython for you to encounter, and dozens of skills and items to collect and use.
The plan initially for Early Access will be to make certain the game has a smooth Early Access launch, after that moving forward I am looking at implementing 20-30 more Mython into the game, 20 more skills, and an undetermined amount of new items. These counts are estimates however, so please know that it is subject to change.
I also plan to add in at least one more game mode in addition to the two currently in the game that will be revealed in further detail during Early Access.
I am very excited to hear what you think of the game, please be sure to use the Steam Forums to post any feedback you have, or reach out to me on Twitter at Mython Island .
Thank you so much for showing support leading up to this Early Access launch, I hope to build on the game based off of everyone's feedback so again please don't hesitate to make a forum post or reach out to me!