
Hello everyone! I hope you all are having a great year so far. I wanted to make a post like this going over what I have currently been working on since the last update of the game so no one is left in the dark wondering what is going on with development. I've been working super hard so here's some of what you can expect from the next major update!
**Please keep in mind these images are in development so things could change slightly.
Island Adventure Mode
Island Adventure mode is going to be the biggest part of the new update. It will feature an overworld area for you to explore that is semi open world in which wild Mython will appear. Unlike the roguelike mode this mode will not feature Permadeath automatically enabled however it will be an option to toggle on or off for those who wish to play with that experience. You might notice here too that the lighting has been completely redone, this has been done for the entire game. It is now more optimized than ever before too which has been a consistent goal of mine.
This mode will bring you on a different quest than the roguelike mode. I won't spoil anything but you will have an objective in this game mode to complete while also having plenty of other things to do in this overworld. I've been putting a lot of time into getting the map all setup correctly and completing any necessary systems that will be required for this game mode compared to the overall roguelike game mode. Overall the map is coming along really nicely with a lot of locations to explore and things to do.
I am currently in the process of finishing up this overworld in terms of assets and locations on the map which I estimate to be roughly 70% finished right now. I will then proceed to place all of the necessary NPCs, shops, events, quests, and more. I really am most excited for people to play this game mode and to see what players think.
Mython Storage System
Thanks to island advancements the travelers have begun setting up Mython Storage Centers! Any Mython you bond with while out exploring will have the option of being sent to this storage for future use! These terminals will allow you to access any Mython you have bonded with and add them to your party. (With the usual maximum of 4 per party.)
The option also now exists in the party menu to change your current party lead! This heavily requested option is usable in both the Island Adventure mode as well as roguelike modes.
You also might notice the new HUD that says "Interact", this will appear whenever you are near something that you are capable of interacting with.
Mython Log
The Mython Log will be introduced in the next big update not only for the Island Adventure mode but for the roguelike modes as well. With this log you will be able to take a closer look at Mython that you have bonded with and discover information on them that was previously unknown as well as view the model for that particular Mython.
You have filters which will allow you to sort by Element, or you can just simply look at all of the Mython in one big list! You may notice here too that the title elements of the UI menus here have been completely redone. This has been done across the whole game.
Radiant Forms
Radiant Forms have been added for every single Mython. Radiant Forms are extremely rare forms of Mython that you have the chance of finding in the wild. They have alternative colors as well as glowing effect to them and Radiants even come with an exclusive skill. I hope players will be lucky enough to run into these!
Draft Mode
Of course the game will also feature updates and new things for the roguelike game modes too! The biggest addition will be Draft Mode. This will allow you to essentially choose how you want to play. You can pick your entire team, choose your run settings (permadeath, captures on, story cutscenes) and have access to any items you may want for the run. This provides the ability for players to set the difficulty to settings that they feel they wish to play with. Of course the other roguelike modes will still exist and have received updates as well.
The main story for the roguelike mode has been updated to allow you not only your starting Mython but also an additional choice of a second Mython from a small group of Mython. I've found that starting this game mode with two Mython rather than just one allows for a much nicer experience overall in game flow and I would really like to hear feedback once this update is released on that front. I've done my best to adjust the difficulty levels to a reasonable amount in this mode as well as the Randomly Generated Team mode called Survival Mode so I hope you will look forward to those as much as I am looking forward to feedback on them.
These old modes have also all been updated with the wide variety of new Mython, new Skills, and new Items that have been introduced so you will have a lot more options to mess around with or possibly encounter in a roguelike mode run so I am very excited to see what players think of them all.
In addition to all of this a lot of other changes have been made to refining certain skill animations, redoing certain models, refining calculation of battle damage, rebalancing skills and status effects, adjusting sound levels, and overall making the game a more polished experience.
Thank you very much for taking the time to read this post, I hope it has provided some insight into what exactly I have been working on over the last couple months or so. I can't wait for this big update to release so people can experience it.
I truly want to say thank you to those of you who have supported me thus far. This is my very first time making a game and the support this early on in doing this has been incredible. Thank you sincerely so much for supporting Mython Island. I hope that I am able to provide you with a product that will meet expectations.
If you wish to see more information I tend to showcase something from the current development of the game every week on Twitter.
- Visionstead Studio