1.2.0 Quality of Life update now live!
Hello Commanders! We have some breaking news to report from the frontlines as the Panzer Knights ‘1.2.0 Quality of Life’ update is now live! This update introduces many improvements that featured in the recently released PlayStation 5 and Xbox Series X|S editions. We really wante
Hello Commanders!
We have some breaking news to report from the frontlines as the Panzer Knights ‘1.2.0 Quality of Life’ update is now live! This update introduces many improvements that featured in the recently released PlayStation 5 and Xbox Series X|S editions. We really wanted to make sure that all versions of Panzer Knights are the very best that they can be so we hope that you’ll enjoy the changes that we’ve made 🎖️
See below for the full changelog.
Changelog
Text and localisation
English, German, French, Spanish, Russian, Simplified Chinese, Traditional Chinese, and Japanese scripts have been revised and improved.
Controller support
Improved controller implementation in-line with console versions
Additional support for PlayStation 5 dualsense controllers
Performance
Enhanced performance and game stability
Visuals
Improved lighting
Audio
Added and improved SFX.
General Fixes & Improvements
Ultra-widescreen support added
Fixed an issue with flickering tank shadows
Removed unnecessary button icons from menus
The pause menu can now be activated after the game loses focus by switching the application window
Fixed an issue where multiple versions of the application could be played simultaneously
Fixed several FPS drops, most noticeably in the Fall Weiss, Battle of Kursk, and Occupy Boulogne-sur-Mer, and when destroying multiple buildings in quick succession
Achievements now unlock correctly after meeting the unlock criteria
UI should now correctly display in the selected language
The game should no longer crash when reassigning inputs
Character portraits should now be displayed correctly on standard resolutions
Hover tooltips now disappear when cursor focus is lost
The mouse cursor is now locked within the application when set to full screen
The credits screen now functions as intended without locking out the player
Camera zoom has been restricted to avoid clipping into tank models
Fixed an issue with scrolling on the map during a mission
Buildings hit by artillery are now appropriately destroyed
Input & Controls
Removed the ability to rebind critical inputs to the same input
Restricted certain special keys from being assigned to inputs
Added a confirmation prompt when rebinding inputs
Button images now correctly display when the input method is changed
Crew member skills are now correctly displayed in a hover window when using a controller
Players should now be able to navigate all UI interactions using only a controller
Fixed an issue displaying the correct input rather than a variable when rebinding inputs
Dialogue inputs are now correctly displayed in the text box
The resolution is now correctly reset when the default option is selected
UI Improvements
Fixed some UI hierarchy issues within the garage camouflage windows
Fixed a display issue with the tank parameter UI within the garage
Fixed a hierarchy issue where players could interact with menus underneath the currently displayed menu
Fixed the header text on the saved data windows to reflect their functionality accurately
Altered confirmation window text to better reflect context
Fixed a display issue with crew member skill icons spilling out of the bounding box
Fixed a display issue with crew member service history text spilling out of the bounding box
An exclamation mark now appears on the menu UI to indicate when a new tank has been unlocked
The Continue option on the main menu now disappears when save data has been deleted
Gameplay Fixes
Fixed an issue with distorted SFX and collision issues with air supply drops
Fixed an issue with ammo resupply after an air supply had expired
Players are now prevented from pausing the game while the mission result window is displayed
Stones and boulders should now obey gravity and no longer float above the ground
Added collision to stones and boulders, most noticeable in Call of the Nation
Enemy artillery drop circles should now display correctly on the ground
Enemy and friendly tanks should no longer drop from the sky when spawning
Enemy units can no longer repair while moving
Improved move speed for tank “Panzer VIII Maus”, “Churchill VII” and “Elefant”.
Mission & Map Fixes
Operation Winter Storm
Fixed an issue where the final enemy tank would not spawn, preventing mission completion
The final objective marker is now correctly aligned
Battle of Montcornet
Fixed the water texture
Fixed an issue with objectives already being exceeded
Added collision to prevent player tanks from falling into bodies of water
Pass the Ardennes
Removed invisible collision
Operation Barbarossa III
Removed some invisible walls
Fixed an issue with flickering road textures
Occupy Boulogne-sur-Mer
The final objective marker is now visible
The initial enemy unit destroyed now updates the objective correctly
Smoke and ammo are now correctly resupplied during certain objectives
Operation Barbarossa II
Bicycle props are now destroyed correctly
Fall Weiss
Removed invisible collision
PQube and JoyBrick



