build 26091401
Fixed the bug where when in Deadly Barrage state, throwing weapon and dealing damage to units outside of the screen can cause the game to softlock.
Technical data

Fixed the bug where when in Deadly Barrage state, throwing weapon and dealing damage to units outside of the screen can cause the game to softlock.

Fixed the bug where Emergency Saves saved in the Safehouse could not be loaded properly. ATTEMPTED TO fixed the bug where units being knocked back by Vortex on Ground will have their textures stay at the same tile. ATTEMPTED TO fixed the bug where the matches in the Special Casin

Fixed the bug where the campfire in outposts will sometimes appear in weird locations. Fixed the bug where when units recover from Friendly state, their Hidden state will also be deprived.

After defeating Bosses in Endless Labyrinth, a battle message will now appear showing how much Souls you obtained, just like in the main game. Overlapping map objects will now seperate themselves automatically. Fixed the bug where under certain circumstances, you can learn Precis

Time to show off your skills in the BOSS ATTACK community event! Upload your marvelous fight with the bosses, and get an EXCLUSIVE animated wallpaper! 📅 EVENT PERIOD 2026 / 9 / 2 0:00 ~ 2026 / 10 / 12 23:59 (UTC+8) 📘 HOW TO PLAY Record a video of The Shimmering Horizon and Curs

Force Stop feature added in the Battle / Visual Settings. When set to ON, hi-speed movement will be automatically disabled when in danger, such as enemy discovery and trap activation. Release the button to move. Note: Does NOT apply to forced acceleration. Fixed the bug where und

Complication adjusted. Now Complication will be triggered to enemies every time you inflict status ailments, even if they are already afflicted with the same status ailments. Fixed the bug where in fixed maps in Chapter 6, using teleport circles in the maps will forcibly remove y

FIxed the bug where the battle message for acquiring Souls after defeating Bosses is shown incorrectly. Other miscellaneous fixes.

Hello everyone. This is Hanji, the producer of Cursed Blacksmith. Below is a VERY LONG letter I wrote to express my feelings throughout the whole production of the game. I repeat, it’s VERY LONG. Please take your time if you decide to give it a read. * Contains spoilers. Please r

Now when Boss enters Regeneration state, the number of HP it recovers will be shown on-screen. (HINT: Bosses have a limit of HP recovery.) You can now see how many times you have forged a weapon at the Item Index. You can now check which difficulty is chosen in one save file at t

Fixed the bug where the statue of Furnace won't refresh its usage under certain conditions. Fixed the bug where in the ??? Mode, enemies' HP aren't set properly. Fixed the bug where in the ??? Mode, Monster Girls' Max HP and Attack aren't set properly in the Arena. Slightly adjus

The wait is over! The FREE Epilogue update for The Shimmering Horizon and Cursed Blacksmith is now available ! To celebrate the update, we have a HISTORY LOW 25% OFF DISCOUNT starting from August 9th, 8:00 PDT! Whether you beat the game half a year ago, or you are still hesitatin

We're joining the Steam Summer Sale with a 20% discount, the biggest we have had so far! If you haven't tried the critically mixed (?) experience, now's never better! On another note, it has been quite a while since the last update for Cursed Blacksmith, so here is a quick update

We're joining the Steam Spring Sale with a 10% discount! It's been almost four months since the initial release of Cursed Blacksmith, and we have put out dozens of updates featuring balance tweaks, new features, QoL improvements and such. We know that we didn't have the rolling s

Fixed the bug where when using materials such as Dark Stones to forge weapons will have unexpected results. Fixed the bug where selecting specific materials in the Special Enchantment Pedestal will cause the game to crash.

Fixed the bug where after triggering the Distort trap, the traps in the Labyrinth may overlap due to the map changing. Fixed the bug where the selection cursor duplicates when pressing Organize Items in the storage menu.

Fixed the bug where choosing materials with specific additional effects will cause the game to crash.

UPDATE: 2/18 15:20 GMT+8 The build was not updated to the latest one in this post, and is now updated properly. We apologize for the inconvenience. When an Add. Effect related to a specific ability such as "Perception" is obtained through equipment but the ability has not been le

Name for Additional Effect about triggering Stun check during knockback to fit actual feature. Fixed the bug where under specific circumstances, the items shown in the shop before Chapter 6 Boss will be grayed out. Fixed the bug where under specific circumstances, items can't be

Damage dealt by throwing Explosives at Bosses adjusted. Effect of throwing Corrupted Elixirs at Bosses adjusted. Fixed the bug where the cost of Armament Finisher isn't affected correctly by the duration of Cursed Armament. Fixed the bug where the additional effect Random Damage