BLASTRONAUT

Perfoon

Released
Jul 27, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Progress with Loop

    According to the new roadmap, I planned to finish the new game loop by the end of February. This, however, turned out to be a much bigger task than I had expected. Therefore, this update will be delayed a couple of weeks, but it seems fair to give you an overview of what is comin

  2. PCGamesN

    Terraria style sandbox game Blastronaut adds new biome and mystery black holes

    Blowing things up is one of the most fun parts of Terraria, and sandbox games in general, so solo indie developer 'Perfoon' decided to make it the core of the experience. Blastronaut is a 2D blend of platforming, mining, base building, upgrading gear, and combat. Rather than grad

  3. Developer post

    Hotfix 0.5.4

    Fixes: 1. Various multiplayer client-side crashes fixed 2. Correct map icon added to the "sparky" (fish-like creature) enemy Changes: 1. Frequency of black holes increased 2. Faulty testing scenario removed from the new game list

  4. Developer post

    Update 0.5.3 Gates

    The Gates update brings teleportation gates that allow you to jump to another place in the world. Also, there is a new Mesa biome with mysterious black holes. How to enter it, and what lies on the other side? This update is the first stepping stone of this year of development. It

  5. Developer post

    2025 Roadmap

    Happy New Year! After quite a lengthy pause, I will continue working on Blastronaut through 2025. I apologise to everyone who was disappointed with the recent lack of updates, and I will try to make it up this year. Since the original roadmap ended in 2023, I have had time to ana

  6. Developer post

    Patch 0.5.2

    This patch fixes a couple of bugs and crashes introduced in the last update. Fixes: 1. Crash caused by swarms fixed 2. Crash when setting home on antenna fixed 3. Swarm performance improved 4. Swarm despawns after 2 minutes when farther away from the player 5. Drill not crafting

  7. Developer post

    BLASTRONAUT Update 4 - Swarm

    BLASTRONAUT has successfully finished its first year in Early Access, and to celebrate this milestone, we have just released yet another major update that adds quite a bit more action to the game. Here is a summary of what has been added: Swarm of ravagers have arrived, demolishi

  8. Developer post

    Patch 0.4.2

    Thanks to everyone who played the last update and left feedback; we have fixed some issues that came with it. New features: 1. Research completes when the player is farther from the research station. 2. Notification of research complete. 3. Minor booth tasks added to the quest pa

  9. Developer post

    Content update 0.4.1

    A new regular update has just landed and comes with many fixes, changes and additions to the game. So here is the summary of new exciting content that has been added to the game. The beginning of the game got overhauled and now has three new missions . Each comes with a little st

  10. GamingOnLinux

    Explosive exploration-mining game BLASTRONAUT gets a watery upgrade

    BLASTRONAUT is a bit of an indie gem, a mining exploration game about blowing up the world beneath you to collect resources. The latest update is a bit wet. Read the full article here:

  11. Developer post

    BLASTRONAUT Update 3 - Aqueous

    Today the third major update for BLASTORNAUT is released. Aqueous adds the liquid system and overhauls the construction system. It also brings new machines and drones for experimental automation, so we are eager to hear your feedback. Here is a summary of what has been added: Liq

  12. Developer post

    We are at GDC 2023

    We are showing the BLASTRONAUT game on a big screen at GDC. It will be there today (Thursday) from 10AM - 12PM and 14PM-16PM local time. And also tomorrow (Friday) from 10AM - 12AM. See you soon!

  13. Developer post

    Patch 0.3.2

    Since the companion update, we have received quite a lot of feedback, big thanks to everyone who tested it. We tried to address those issues in this patch and polish the overall experience. New features: 1. Info panels for equipment and resources that machines are producing. 2. C

  14. Developer post

    Hotfix 0.3.1

    Patch notes: 1. Bugfix: some enemies not dying after loading a previous save 2. Bugfix: weapon colour and beam effect getting stuck when switching weapons 3. Unstuck: buttons for respawning (killing the player) and restoring the default weapon and jetpack added to the settings me

  15. Developer post

    BLASTRONAUT Companion Update

    The second major update for BLASTRONAUT is here. The Companion improves many areas of the game. It adds a toolbar, new equipment stations, buildable modules, persistent resources, directional audio, drones, building deletion, and more. Here is a quick overview of things that have

  16. Developer post

    Upcoming Companion Update & Base Builder Fest

    It has been almost three months since the last update called "Darkness". This means it is time to announce the next major update called "Companion", The Companion update will land this Friday - 27th of January 2023. It will focus on improving the usability of many equipment-relat

  17. Developer post

    Hotfix 0.2.1

    Patch notes: 1. Bugfix: beam weapons not firing after loading the game 2. Bugfix: crafting stations showing negative values after loading the game 3. Bugfix: sky color suddenly changes when moving around the world

  18. Developer post

    BLASTRONAUT Darkness Update

    The first major update for BLASTRONAUT has landed. The Darkness adds a fog of war, a map, and new worm aliens to the game. As well as many smaller improvements. The darkness will limit the player's view and hide the treasures and aliens underground. It also works well in co-op al

  19. Developer post

    EA Roadmap & Darkness update

    Almost 3 months have passed since BLASTRONAUT launched Early Access. We would like to thank everyone who has supported the game and left feedback. Finally, we have finished the Early Access roadmap, which includes both much-requested quality-of-life improvements as well as new an

  20. Developer post

    Steam Workshop - 0.1.8 modding support

    Steam Workshop and player-made mods are now officially available with this patch. Although the menu has already been accessible for a few days, it was mostly intended for testing. With the release of this patch, there are also two new example mods from Permuvich: 1. PCORP Prototy