Militsioner

Coming soon

TALLBOYS · CRITICAL REFLEX

Planned release
2027
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Militsioner on Triple-i initiative

    Greetings, beloved citizens! Just a small notice today. It doesn’t make it any less important though. Here it is! Militsioner will be at Triple-i initiative showcase on October 8! We will have an announcement to make, a pretty big one. We believe you’ll like it. Triple-i initiati

  2. Developer post

    Release Window & Console Release

    Greetings, beloved citizens! Today, we have an announcement to make. It’s a big one! The town continues to take shape through chaotic evolution. Now it’s almost breathing with its many alleyways and its heart starts to twitch in anticipation. We finally have a release window. MIL

  3. Developer post

    Progress Report - July 2026

    Greetings, beloved citizens! We’ve been hard at work, building, furnishing and tuning the nameless town under the Giant’s gaze. The city grows, expands in all dimensions, and the Law grows with it. And the time has come for us to share more details about the ongoing development.

  4. Developer post

    New Trailer is Out Now!

    Greetings, beloved citizens! Long time no see. Were you behaving well? This time we were extra busy working on the game and finally have something to show you. To prevent any unrest caused by lack of updates about HIM , we bring you a fresh new trailer from the latest IGN LIVE SH

  5. Developer post

    Open Playtest extended until September 18th!

    Greetings, beloved citizens! We looked at all the feedback you left and some of your comments about already yearning to try the game more in the future, and we thought – why not give you some more time to try out the game? So we decided to extend the playtest for a couple of week

  6. Developer post

    Open Playtest Ends in 2 Days

    Greetings, beloved citizens! Gentle reminder, that you still have time to get into the playtest! You still have two days to explore the town, hide from the Law or… Build some meaningful relationships? Seduce the giant policeman? By any means necessary, catch the last train. If yo

  7. Developer post

    Open Playtest Starts Now!

    Greetings, beloved citizens! Your trial begins NOW! Militsioner Open Playtest has officially started. If you requested access before, check your library for “Militsioner Playtest”. From there you can download it and start your attempts to escape the town. Also, check out our new

  8. Developer post

    Open Playtest Starts Next Week!

    Greetings, beloved citizens! We hope you signed up for Militsioner Open Playtest, because it starts soon – the town opens its doors next week! In case you haven’t, there’s still time – simply click the “Request Access” button on the game’s Steam page. You’ll have a district of th

  9. Developer post

    Sign Up for Open Playtest!

    Greetings, beloved citizens! Your trial starts soon! We’ve decided to open the town’s doors for some time for you to explore – We’re collecting applications for Militsioner open playtest! You can already sign up for it on the game’s Steam page and receive access once it starts! T

  10. Developer post

    Progress report – June 2025

    Greetings, beloved citizens! Welcome to our soon-to-be regular progress reports! In these we’ll keep you posted on new features and changes that happen in our game, as well as share some development insights. There’s a lot, so let’s get into it! Crime and Punishment Let’s start w

  11. Developer post

    New Gameplay & Publisher Announcement

    Beloved citizens! Yo! Long time no see. Today we have important news to share! We decided to partner with CRITICAL REFLEX to bring the game to new heights. Maybe higher than HIM, who knows? Here’s a new video to celebrate the occasion (and to show our progress) – new 11 minutes o

  12. Developer post

    New Gameplay & New Demo

    Yo! We've just released a new gameplay video! In our latest update, we’re introduced a new game mechanic: The Flood. Negative emotions worsen over time or due to your actions. When The Giant is depressed, the rain begins, flooding the town. Until you cure The Giant's mood, the to

  13. Developer post
  14. Rock, Paper, Shotgun

    I'm stoked for this immersive sim about escaping a town in the shadow of a colossal policeman

    I was instantly taken with the idea of Militsioner when I first saw it in 2021. The upcoming "Kafkaesque" immersive sim gives you the simple goal of escaping a town within a few days, a task which is somewhat complicated by the fact that a Leviathan-sized Russian cop towers over

  15. Developer post

    New Demo & How we made It

    For quite some time now, we've been developing a kafkaesque immersive-sim game about escaping the ever-watchful colossal Policeman. Our last devlog took us through the process of shaping the game's concept, and now, we're all set to finally get to the main course. It all began wi

  16. Developer post

    10 Minutes Of Gameplay

    Yo! We've just released a new gameplay video! And we also regularly post our updates on social media: 🔴 Patreon Page: 🔴 Boosty: 🔵 Twitter: 🔵 Telegram: 🔵 VK: 🟣 Instagram: 🟣 TikTok 🔴 Youtube: 🔘 Discord:

  17. Developer post

    The Law Never Sleeps

    I demolished the state property to see if The Giant would wake up🌛 And we also regularly post our updates on social media: 🔴 Patreon Page: 🟤 Boosty: 🔵 Twitter: 🟢 Telegram: 🟡 VK: 🟠 Instagram: ⚫ Facebook: 🔴 Youtube: 🟣 TikTok 🔘 Discord:

  18. Developer post

    Project's News & Location Dressing

    Hey guys! We'd like to share a brief development update with you. Over the past few months, we've been focused on different aspects of our project, leading us to temporarily pause communication with you. Our primary focus currently lies in conceptualizing the game loop and fine-t

  19. Developer post

    Beyond Yes or No: Analyzing Our Dialog System

    Hi there! Just dropping by to share some updates on Militsioner's development. Today we’d like to share with you a couple of our latest gameplay videos. At first.. Can you piss off an officer and actually get away with it? We've also been working on a dialog system to enhance imm

  20. Developer post

    Train System

    Hey everyone! We decided to share our old video from our Patreon, where Alexey will show the basic functionality of the train system. Attention , the video is in Russian, so turn on subtitles. There's a little bit of keyboard and mouse noises on the background. Original date of p