Jected - Rivals

Pow Wow Entertainment · THQ Nordic

Released
Oct 10, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Jected - Rivals Has Left Early Access

    Ladies and Gentlemen, please start your engines: Jected - Rivals, our turbo-charged racing game, has officially left Early Access! Kudos to our dedicated team and the amazing community that's been with us since day one. Heads up, racers: no more updates or support are planned for

  2. Developer post

    Offline Mode Update

    In this patch we're adding a little something to help combat long wait times or to help rivals play with their friends. Offline Mode! Now you'll be able to select Custom Game, allowing you to setup your own events and shows for you to play with your friend list on a whim. Just se

  3. Developer post

    Content Drop #3

    Our latest Rival enters the fray with pitchfork in hand! Julius Slymoor enters the fray in one of the brightest getups Jected has ever seen! Give in to the devil on your shoulder and show 'em what your made of! We've got another target range live! You may know this one from the t

  4. Developer post

    Content Drop #2

    While most of Jected is Dog Eat Dog, our latest race event is a complete Rat Race! Our all-new race takes place in a completely new area never before seen! Welcome to the sewers, adapted to a brand new pulse-pounding raceway which will have you riding the walls to get ahead! This

  5. Developer post

    Update #2 - Progression Update!

    Update #2 is here and with it, one of the most requested features we've had, Progression ! Every show you compete in will offer you the chance to gain some XP, the better you do, the more you get. As you race through the levels you'll unlock an assortment of skins for your four-w

  6. Developer post

    Jected EA Development Sprint #3

    Alongside a number of bug fixes and a few updates on how the characters move when concussed Heres a list of the big things we're working on right now; The Progression System now in QA While we know the progression system is at the top of our communities wishlist right now, we wan

  7. Developer post

    Content Double Drop!

    Our garage continues to grow as we unleash the latest beast-on-wheels, the Turpido! Our latest addition to the supporter pack, this Van will carry you to the end in style ... Kinda. Look, what it lacks in flash, it makes up in hardiness! Y'know what they say, the best offence is

  8. Developer post

    Hotfix - early_access.41534

    Quick hotfix for our Update #1 patch; Black screen on issue is now fixed, it will now display EULA and instructions on how to progress.

  9. Developer post

    Update #1 - Squads, Mascots and More!

    With update #1 comes our first step towards group play! Now you’ll be able to use our inbuilt friends list, invite and party system to gather 2 of your rivals to become the greatest team to ever eject! Face off against five other teams and work together to smash your way into fir

  10. Developer post

    Jected EA Development Sprint #2

    Further Work On Progression System Echoing what we said in the previous sprint post, we heard you loud and clear regarding progression and realize this needs to be a priority. We want to get something into your hands sooner rather than later but with this comes a number of hurdle

  11. Developer post

    New Map: Disco Cosmo

    Our latest map is now live! Race across a disused radar disc and survive traps and rivals alike! Check out the reveal below! Let us know what you think!

  12. Developer post

    Jected EA Development Sprint #1

    Fleshing Out The Progression System We've heard the outcry for progression in Jected and we want to address this. While we can't share details and specifics yet, we are looking at moving it up the priority list to start tackling it sooner than our roadmap states. If you've got su

  13. Developer post

    Hotfix - early_access.40695

    Hello everyone! We just released a small hotfix, this one addresses the problems some players have had trying to find a game. Previously when searching for a match if you didn't meet the ping requirements for a server, it would simply cancel the queue. Now it'll expand the search

  14. Developer post

    Hotfix - early_access.40544

    Hello everyone! We just released a small hotfix, to address some of the issues you are experiencing. This hotfix addresses the following issues: - Adjusted a problematic spawn point on the Destruction Dish map - Fixed an issue where cars would often instantly nose dive when going

  15. Developer post

    Early Access Roadmap

    A huge thanks to all who've jumped into the game so far! And a big welcome to all those who're going to be competing in the future and to those who've wishlisted to follow the development of Jected - Rivals. We're really excited to see people getting involved in our game and keep

  16. Developer post

    Launch Notes

    Welcome to the Early Access of Jected - Rivals! We're super excited to have you on this explosion-filled journey with us so from all of us at Pow Wow Entertainment, thank you! Here are a few things to be aware of in your first time playing Jected. After entering the game, you wil

  17. Developer post

    Creators Wanted!

    With Jected - Rivals entering Early Access on May 4th we'd love for you to showcase our game to your communities and we've teamed up with Lurkit.com to help you get into the action as fast as possible! We're excited to see you get amongst it and let us know how you find it! You m

  18. Developer post

    Time to get Jected!

    Time to get Jected! Adrenaline-pumped Action-Stunt-Racer Gets New Name, Early Access Date and will be Free to Play! Vienna, Austria, April 28th, 2023: Get ready to buckle up and blast off into the wild world of Jected - Rivals, where cars are just the beginning. With its launch o

  19. Developer post

    Spring Playtest

    If you've been wanting to get some hands-on time with Stuntfest, now is a perfect time! From March 16th until March 23rd we're having an open playtest. Swing by our steam store and request access Today ! Find the request page here; See you at the finish line!

  20. Developer post

    Dev Blog - Sprint #32

    In this sprint we’ve been working on a myriad of different things to help improve First Time User Experience (FTUE), revisiting the structure and design of some of our existing maps, and developing our AI further so they feel more like other players and less like epic-driver-bots