Pirate Commander

Coming soon

A2 SoftworksRockGame S.A.

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Pirate Commander - DevLog #12

    Ahoy! In today’s devlog, we want to show you a bit of the world we’ve designed for the game—one that you’ll be able to explore with your crew and your ship. Keep in mind, though, that the places you visit might hide valuable treasures, but they also come with dangers. Sometimes,

  2. Developer post

    Pirate Commander - Playtests

    Ahoy, pirates! We’ve had an incredible journey with all of you during these early playtests of Pirate Commander. We want to give a heartfelt thanks for your time, your feedback, and your dedication. It’s been an amazing experience to share our work-in-progress with such a passion

  3. Developer post

    Pirate Commander - Playtests

    Ahoy, Pirate Commanders! ⚓🏴‍☠️ We’re excited to announce that playtesting for Pirate Commander is now open! We want you to join us, set sail on the open seas, and help us make this adventure even better. Your feedback is incredibly valuable to us – that’s why after playtesting,

  4. Developer post

    Pirate Commander - DevLog #11

    Ahoy! Finally, we can show you a glimpse of what we’ve been working on over the past few weeks. What would a pirate game be without the most exciting way to fight and plunder enemy ships? Of course, we’re talking about boarding... Not only will you be able to destroy enemy ships

  5. Developer post

    Pirate Commander - DevLog #10

    Ahoy! In today's DevLog, we will provide you with information about crew management on the ship. This is one of the most important tasks for any captain, as well-given orders and well-planned actions not only allow for optimal preparation for each battle but also ensure the econo

  6. Developer post

    Pirate Commander - DevLog #9

    Ahoy Captains! Today, we will give another glimpse of combat and ship management mechanics - cabin damage system. During the combat, enemy ships can damage your ship sections and, therefore, take our guns out of action. This is the immediate effect during combat, but the conseque

  7. Developer post

    Pirate Commander - DevLog #8

    Ahoy Captains! After some time, we are now getting back to you with an update about the mechanics we have been working on lately to improve the tactical aspect of range naval combat. Let's delve into the heart of naval combat tactics-distance and maneuvers. First, let's talk abou

  8. Developer post

    Pirate Commander - DevLog #7

    Ahoy Captains! It is time to show you a little bit more about ranged combat with enemy ships. Therefore today we will show you some insights about the ship damage system. As we have mentioned last time, the ship is divided into several sections: Each section has parameters associ

  9. Developer post

    Pirate Commander - DevLog #6

    Over the last few days, we have been working on one of the key elements of the game, which is sea battles. Today we are going to tell you a little bit about the direction we are heading in and our plans about combat in game, so you can give us some feedback. This article is just

  10. Developer post

    Pirate Commander - Registration for playtests is now open!

    Greetings, adventurers! We're thrilled to announce an exclusive opportunity for you to dive into the turbulent waters of Pirate Commander, before it officially sets sail. This is your chance to lead a life of daring piracy, navigate through uncharted waters, and leave your mark o

  11. Developer post

    Pirate Commander - DevLog #5

    Ahoy Pirate! In the last devlog, we wrote about the so-called POIs (Point of Interest) that symbolise important gameplay elements in the exploration view. Today we want to tell you a little more about ports and sectors. The game map itself is divided into sectors that the player

  12. Developer post

    Pirate Commander - DevLog #4

    Hello sailors! The captain and his crew must travel through many distant lands on their way to wealth and glory. To survive the dangers lurking there, you will first need to prepare both the ship and the crew. To do this, you need to collect the necessary resources and properly b

  13. Developer post

    Merry Christmas Sailors!

    🎅 Merry Christmas Sailors! 🎁 We wish you a fun-filled holiday! 🎄 We hope this time and the whole next year bring good luck and good health for you and your loved ones. See you in 2024! ⚔️ Best wishes! Remember to follow us on social media and join our discord server! (click on

  14. Developer post

    Pirate Commander - DevLog #3

    Hello sailors! Everyone knows that a pirate captain's home is her/his ship, which is why everyone takes care of it as if it were their most precious treasure. In Pirate Commander it will be no different. To make everyone feel at home on their ship, we want to give players the opp

  15. Developer post

    Pirate Commander - DevLog #2

    Aye Sailors! Some time has passed since our last post, so we are coming back to you with a bunch of new information about the progress of our work. Today we will discuss one of the most important Pirate Commander game perspectives called "Navigation View". An Navigation view is a

  16. Developer post

    Pirate Commander - DevLog #1

    Aye Sailors! It's time for us to share some news about Pirate Commander! First of all thank you for wishlisting and following our steam page! Thanks to that we have a huge motivation to share our works and keep informing you all about our progress. In this first dev log we will t