Update 1.2.2 Live
Fixed the “The Executioner” achievement, which sometimes did not work Major game optimization, doubling the FPS

Technical data

Fixed the “The Executioner” achievement, which sometimes did not work Major game optimization, doubling the FPS

Get ready to crush undead flesh and upgrade your ride — Road Z: The Last Drive is part of the Steam Zombies vs. Vampires Fest! 🔥 From May 26 to June 2, enjoy a 50% discount and dive into the chaos of this zombie-splattering roguelike. Build your ultimate killing machine with tur

Hello everyone :) Update 1.2 content : - Texture Optimization : Use less graphics card memory. - The houses interior are less dark : More easy to navigate. - All the hardware loot system has been revamp and balanced.

Hello everyone :) Great news, my game Road Z : The Last Drive works on the Steam Deck, here is the right settings to make it works with a stable 40 fps. In the settings of the game, set the screen resolution of 1280 x 800 and set the graphics to Medium and set the Shadow Quality

Remember to recharge before leaving!

Another image from Zeltoid my game in development, which shows the ability to travel from planet to planet. Screenshot :

Hello everyone, I am happy to inform you that I am developing a new original game named Zeltoid X1. This is an adventure game made in voxel where you will have to help a little robot named Zeltoid to save his planet. The game is in the early stages of development and I invite you

Hello everyone a New Update 1.16 is now available * New : I added an automatic tracking camera to the cars * Fixed : I fixed a collision bug between the cars and the crates giving too much damage

Hello everyone a New Update 1.154 is now available * Fixed : The video settings problem where the system set automatically to LOW * Fixed : I removed the resolution scale option causing problems

Hello, I have added more specific information on the mechanics of the game. I have seen several players have expectations that do not match my type of game, resulting in negative ratings. So on the Steam page there is a note that explains the game mechanics well, I hope this help

Hello everyone a New Update 1.153 is now available * Fixed : Removed the crouch button in the bindings menu * Fixed : Some translation issues * Fixed : A bug that prevent to receive some achievements

Quick fix for the knife bug not killing zombies.

Hello everyone a New Update 1.151 is now available * Fixed : The key bindings problem with the axis character and car, now you can bind both the same key

Hello everyone a New Update 1.15 is now available * Many fix on the cars and zombies physics * The physics of cars are more accurate with the zombies impact * Physics has been personalized for each vehicle * Fixed zombies doing big damage on cars * Fixed zombies giving damage bet

Hello everyone a New Update 1.14 is now available * Achievements has been added * Some translation text button has been fixed * Some collision at the garage has been fixed

Hello everyone a New Update 1.13 is now available * New physics system between the cars and the zombies to prevent the bug where the cars are stop by zombies * Another fix for the flamethrower bug where it goes to 0 in a second * A new menu where you can see all cars to unlock *

Hello everyone a New Update 1.12 is now available * Pickable item give 15 hardware instead of 5 * Crate hit give 2 hardware instead of 1 * The fuel consumption of the stationary car has been reduced by 5x * The arcade game give 25 hardware for 500 point instead of 10 hardware for

Here is an information about a feature not yet announced You will be able to play an arcade game to win hardware and this hardware will help you to upgrade your car.