Updates Notes for April 26
Fixed a bug that could happen when the second boss was defeated and prevents you to transport to the next point.

Developer posts and news about this game.

Fixed a bug that could happen when the second boss was defeated and prevents you to transport to the next point.

Fixed selected language when not English in a fresh installation. Fixed soft lock when falling from woods. Fixed ropes overlapping celling making player go inside it. Fixed weird mice rotation. Added hint key so player knows that he/she must rewind time.

Fixed bug when dealing with the first boss.

Improved the overall performance of the game (especially the ropes)

Small typos fixed Performance improvement with spikes.

Patch notes: - Updated method to activate time rewind - Updated UI to show remaining rewind time - New local rewind time tutorial - Updated tremor intensity -thanks apspnp - Player Raycast fix - Changed direction on ropes (and there is a new option on settings to change that) -th

Come join on discord where I will be available to answer any of your questions relating to SOULBOUND!

Tweaks: - Updated hidden rune - Updated some ropes size - Some special powers orbs re-spawn after some time - Changed some hints Addings: - Added sounds to runestones (portals) - Added runes UI on pause Bugfixes: - Fixed some issues with ropes - Fixed issue with sound on wood