Released
Feb 19, 2020
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Update 1.4

    Hello everyone! Update 1.4 has been released, a smaller update that adds some new things to the game: Customizable Keybindings Gameplay keybindings can now be customized in a new Keybindings screen, replacing the old Controls screen. Accessible from the in-game menu. Lightning Ar

  2. Developer post

    Patch 1.31

    Version 1.31 Added in-game handling of save file corruption. The game now saves an additional savedatabackup.dat file in the savedata.dat file location. If the save data file fails to load on game startup, the game will attempt to load the backup file instead. An in-game message

  3. Developer post

    Update 1.3

    Hello everyone! Update 1.3 has just been released, a large but fun update that adds a few new things to the game, including 3 new game mechanics: Rebels The Rebels consist of a variety of infantry units that can be recruited into one of three platoons for free, one of which can t

  4. Developer post

    Update 1.2

    Hello commanders! The second content update for Taur is now live. This update introduces 7 new enemy units: A large dropship unit, a gunship unit and 5 different types of heavy infantry units, each with their own unique specialization and equipment. Also added are 10 new maps in

  5. Developer post

    Minor update 1.11

    Version 1.11 - Changelog: Added difficulty setting for new campaigns: Easy: Reduces overall size of enemy armies by 25% Reduces size cap of enemy armies by 10% Normal (default setting used for existing campaigns): Leaves overall size of enemy armies unchanged Leaves size cap of e

  6. Developer post

    Update 1.1

    Hello commanders! The first content update for Taur is now live. A short overview of what's new and what's changed can be found below, with the full changelist further down. If you have any feedback or ideas for future updates please let me know in the pinned post over in the for

  7. Developer post

    Minor update 1.0.2

    Version 1.0.2 - Changelog: Reforge favorability towards player increased Reforge Power costs reduced to 5 up to 50 at max weapon rank Havoc base damage increased from 150 to 200 Ravager max damage bonus against health increased from 50% to 100% Standard power core reward frequenc

  8. Developer post

    Minor update 1.0.1

    Version 1.0.1 - Changelog: Resources are now gained on battle defeat outcomes, preventing potential death spirals Potential control loss on battle defeat outcomes increased slightly Days 1-3 are now 50% easier than baseline difficulty Days 4-5 are now 33% easier than baseline dif