Released
Feb 28, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Mechanica v1.2.3.2: Patch

    Hey all, This patch includes several bug fixes as well as one important new feature. Link priority option Every variable now has an option that controls how links affect the variable. You can access this option in the 'set value' menu. If set to 'link has priority' , the variable

  2. Developer post

    Mechanica 1.2.3: The Programming Rework

    Hey everyone, After over 2 months and 2 major revisions, Mechanica's programming rework is finally complete! Programming is Mechanica's most fundamental gameplay aspect, and I've put every effort into ensuring the new system is an objective improvement - I rewrote the entire prog

  3. Developer post

    Mechanica v1.2.3.1: Programming Rework (2) Open Beta

    Hey everyone, I got a lot of great feedback from the programming open beta. I've been spending some time reworking it yet again to address some key concerns: Allowing the creation of complex programs compactly and efficiently. Avoiding the clutter introduced by physical wires. Mi

  4. Developer post

    Mechanica v1.2.3: Programming Rework Open Beta

    Hello everyone, I've been working on the programming system rework for the past month, and the open beta is now ready! You can opt into this beta by right-clicking on Mechanica in your Steam library -> properties -> betas -> select 'new_programming_beta'. In this update,

  5. Developer post

    Mechanica v1.2.2: Electric Manufacturing

    Hi everyone, This is the third and final manufacturing overhaul update, introducing new electric manufacturing machines. These machines are 25% faster than petrol machines and can be powered by a connection to an electricity network. They can be unlocked via research. I have also

  6. Developer post

    Mechanica v1.2.1: Petrol-Powered Manufacturing

    Hey everyone, This is the second of three manufacturing updates. This update introduces petrol-powered manufacturing machines. These are 25% faster than coal machines and run approximately twice as long as coal-powered machines before needing refueling. They can be unlocked via r

  7. Developer post

    Mechanica v1.2.0: Manufacturing Rehaul

    Hey everyone, I'm super excited to release the manufacturing rehaul for Mechanica. I've been working on this update every day since the last update, and I'm really proud of how it's turned out. The manufacturing system has been totally rehauled, resulting in a much more cohesive,

  8. Developer post

    Mechanica v1.1.9: Creations

    Hello everyone, This update introduces the Creation tool, which allows you to save and re-use groups of objects called 'creations'. You can upload and download creations from the Steam workshop. This is a really neat little feature that will be a massive time-saver for many playe

  9. Developer post

    Mechanica v1.1.8: Code Blueprints + Steam Workshop

    Hey everyone, This update adds 'code blueprints' to the game. You can now save collections of functions/links for reuse later. Simply hover your cursor over the right side of the programming menu to access the blueprint library. Additionally, you can upload your code blueprints t

  10. Developer post

    Mechanica v1.1.7: Better Bots

    Hi all, This update introduces a new enemy dropship that serves as a carrier for enemies, streamlining their journey from the factory. Additionally, enemies now have the ability to damage and destroy certain player-made objects. Most non-programmable objects now have health and c

  11. Developer post

    Mechanica v1.1.6: Research System

    Hey everyone, This update adds the new 'research system' - something I think will add a lot of progression and depth to the game. Now, to craft and build certain objects you must first 'research' them in the new research station. Research stations are powered by new items called

  12. Developer post

    Mechanica v1.1.5: Miscellaneous Stuff

    Hey everyone, This update is going to be a little smaller than usual as I've only had about 4 days to work on it - I spent about 2 weeks trying to solve one of the meanest bugs I've ever encountered. It's quite rare and only occurs for certain players but could can significant di

  13. Developer post

    Mechanica 1.1.4: Defenses Update (Part 2)

    Hey everyone, First of all, sorry for the lack of updates/communication in the past month or so - things have been pretty crazy on this end, and I've struggled quite a lot to find the time to work on Mechanica. Fortunately, things are settling down now and I'll be able to get bac

  14. Developer post

    Mechanica 1.1.3: Defenses Update (Part 1)

    This update is the first of two adding more defensive objects. In addition to this, several new crafting components have been added. These include the plant threads, cloth, and rope. Plant threads are obtained from new desert plants that are scattered throughout the map. Addition

  15. Developer post

    Mechanica 1.1.2: Combat Update

    This update introduces various new weapons as well as an entirely new enemy type: F.R.A.N.K F.R.A.N.K F.R.A.N.K is the newest addition to Odyssey's robot lineup. He is a heavy hitter, making use of a large machete in close range and a powerful laser cannon at distance. He has a l

  16. Developer post

    Mechanica 1.1.1: Base Building Improvements

    Hey everyone, this update introduces a new base building system. There is now a lot more flexibility in regards to what you can build. Multi-story buildings, large indoor structures, towers, etc, are now possible. Additionally, there are now two available building materials; wood

  17. Developer post

    Mechanica 1.1.0: Multiplayer

    Mechanica multiplayer has now fully released! Thanks for much for the patience as multiplayer has been developed - networking a game like this has proven to be quite an interesting challenge. Now that multiplayer has released, my focus will be introducing a lot more content over

  18. Developer post

    Mechanica Multiplayer Open Beta v1.5

    Hey everyone, this will be the final beta update I will be running for Mechanica Multiplayer. In a few days time after I've resolved the remaining issues, I'll push the multiplayer update to all versions of the game. Additions Added chat system. Added commands. Added shovel. Adde

  19. Developer post

    Mechanica Multiplayer Open Beta v1.4

    Additions Added character color customization - you can now change the appearance of your avatar with a selection of 10 colors. Player names are now displayed above vehicles. Bug fixes Fixed resolution not applying correctly under certain circumstances. Fixed issues with sleeping

  20. Developer post

    Mechanica Multiplayer Open Beta

    Hey everyone! It's been a while since the last update, but the wait is finally over - I am super excited to announce the beginning of the Mechanica multiplayer open beta! Disclaimer This is a beta test of Mechanica's multiplayer features. I've tried super hard to get everything w