1.8.4 Patch Note
Fixed a bug that would make you to re-enter the control settings screen right after applying a change.

Developer posts and news about this game.

Fixed a bug that would make you to re-enter the control settings screen right after applying a change.

Fixed an issue where the online scoreboard was not working.

1.8.1 Fixed an issue where you could not move with the D-pad when using a controller. Reduced the dead zone of the analog stick. 1.8.2 You can now select whether to use the analog input of the Xinput controller. Elfame's movement speed has been increased. Increased the volume of

Entire background music has been replaced. DirectInput joysticks are now supported. Analog inputs are applied to the movement and thrust of the aircraft.

Fixed an issue where the UI color did not appear properly when it was set to the planet color.

Increased the perspective of the background and increased the number of stars in it. Corrected the color of the background terrain. Corrected typo.

Visual effects that mimic CRT screens have been added to the game. This can be turned on or off in the options.

The terrain color was slightly darkened. The scanner now displays the color of the terrain.

Fixed an issue where the game would freeze when returning from fullscreen to windowed mode. Now the version number is displayed on the title screen.

Adjusted the balance of the game.

A language change option has been added to the game. Adjusted the volume of some sound effects.

Adjusted the game's overall difficulty to match the player's movement speed.

The acceleration of Pentamsa and Elfame has been slightly reduced. Fixed bugs related to Smart-torpedo. The launch rate of Smart-torpedo has been reduced. Hunters and Baiters that appear over time will now spawn alternately.

The position of the Pod/Hive intercept timer has been moved to the right side of the screen. Fixed a bug where Invaders' attack speed slowed down or increased when the number of Humanoids was one. Invaders now teleport if the Humanoid dies while the Invaders grab the humanoid and

Reduced the speed of enemy Micron's horizontal movement and increased the speed of vertical movement. Adjusted the difficulty of Classic Mode. Minor bug fixes.

Added a controller vibration feature. Increased the difficulty of Classic Mode. Increased the game's performance by re-compiling it.

Fixed an issue where controller input settings apply incorrectly.

When playing the Custom mode, you can now adjust your starting life count. Buffed Smart-torpedo. Now fired Smart-torpedo will attack both upper and lower areas while flying around. Fixed some issues related to Smart-torpedo.

Fixed an error that occurs when using time stop. When using Smart Bomb, sound effect of dying enemies will now no longer be played at once. Lowered the attacking speed of Baiters and Jumpers. Increased the delay of spawning Baiters and Hunters at boss wave. Decreased the amount o

On March 26th 2020, we have reached our 4th anniversary milestone. In the recent days we have finally begun to produce good results, but there's still much to be done. Thank you for everyone's continuous support. To celebrate our anniversary, we're holding a special promotion! Ge